Do I ship it?

GamesBattle RoyaleBattle Royale + Character Customization

Specimen · observed

Should I ship a Character Customization Battle Royale?

Battle Royale + Character Customization

Of 32 developers who shipped a paid Character Customization Battle Royale in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 4 in 10 of the games here are free to play and sit outside these figures. 135 more are announced, ×7.1 for every developer who shipped in the last year.

Verdict: dead, for a 10 / 10 build.

The middle developer here made $360 in the last 2 years and $450 over 4, against a market of $1.3k for a 10 / 10 build. 19 developers shipped in the last year and 135 games are announced.

Deciding numbers: median 0.3 times the market baseline, revenue down 65% on the market, 135 announced, ×7.1 per developer who shipped in the last year.
Nobody has said they are building this yet.
Battle Royale + Character Customization
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 32
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $1.5k → $223k → $9.2k → $449 → $449 → $1.2k → $1.2k (still earning) → $0 (still earning)
The last cohort is still earning.
Outcomes for Battle Royale + Character Customization: Plate 1 · outcomes, 2 yr, n = 32
Bottom 30% $0 (exactly $0)
Median $359 (exactly $359)
Top 25% $1.9k (exactly $1,887)
Top 5% $13k (exactly $13,491)
Developers, 2 yr 32
Released games 151
Announced 135
Effort 10 / 10
AI-buildability Low
Typical price $6.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 65% on the market, supply 45% more developers than the period before.

Free games: 42%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is low: the lowest rating among its tags.

Battle Royale
effort 10 / 10 · low · 100-player servers and constant live ops
Character Customization
effort 6 / 10 · medium · effort 6 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
10 / 10 · studio only
Systems
Battle Royale, Character Customization; 5 in 10 of the top 25% also carry Action, PvP, Co-op
Price point
$6.99 typical · top 25% priced $13.99 or above
Art
6 in 10 of the top 25% ship with 3D, Colorful, Funny
Plate 4 · demand

Why players buy here

The top 25% priced at $13.99 or above; the middle game at $6.99.

The top 10 games average 87% positive over 288 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $50, median $360, 1 in 4 over $1.8k, 1 in 20 over $13k.

3 in 10 developers made under $50. 8 in 10 of the 27 games released 1 to 2 years ago have fewer than 100 reviews. 135 games are announced against 19 developers who shipped in the last year, ×7.1 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Battle Royale with a different second tag, ranked by verdict then median.

  1. + Immersive SimFair13 devs · median $2.4k · 11 announced
  2. + MysteryLong shot12 devs · median $359 · 9 announced
  3. + LootPoor odds9 devs · median $4.3k · 23 announced
  4. + SportsPoor odds18 devs · median $3.8k · 26 announced
  5. + Hero ShooterPoor odds9 devs · median $3.6k · 29 announced
  6. + PuzzlePoor odds14 devs · median $3.2k · 21 announced
  7. + Psychological HorrorPoor odds12 devs · median $3.2k · 18 announced
  8. + Dungeon CrawlerPoor odds14 devs · median $3.2k · 30 announced
  9. + Co-opPoor odds34 devs · median $1.3k · 89 announced
  10. + SandboxPoor odds7 devs · median $1.2k · 20 announced
  11. + 4 Player LocalPoor odds17 devs · median $898 · 28 announced
  12. + RoguelitePoor odds14 devs · median $748 · 20 announced

All 91 pairs on the Battle Royale page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Blazing Sails older $14.99 8,361 87% 251k $3.8M (exactly $3,759,942) Get Up Games, Iceberg Interactive
Headbangers: Rhythm Royale older $29.99 983 69% 29k $884k (exactly $884,405) Glee-Cheese Studio
Worms Rumble older $14.99 1,698 60% 51k $764k (exactly $763,591) Team17 Digital
SUPER BOMBERMAN R 2 older $49.99 149 53% 4.5k $223k (exactly $223,455) KONAMI
LEGO® Brawls older $9.99 663 78% 20k $199k (exactly $198,701) Red Games Co.
Kukoro: Stream chat games older $4.99 913 97% 27k $137k (exactly $136,676) HeyNau
Soldat 2 · EA older $7.99 386 85% 12k $93k (exactly $92,524) Transhuman Design
Hashiriya Drifter-Online Drift Racing Multiplayer (DRIFT/DRAG/RACING) older $1.99 1,337 68% 40k $80k (exactly $79,819) Midnight Games
Perfect Partner older $8.99 107 79% 3.2k $29k (exactly $28,858) RD Studio
Bounty Battle older $19.99 39 20% 1.2k $23k (exactly $23,388) Dark Screen Games
Vienkiemis · EA $12.99 44 100% 1.3k $17k (exactly $17,147) dssob, SMEIVIS
Fast Royal $14.99 30 100% 900 $13k (exactly $13,491) Edos Interactive
A Smithing Game $3.99 79 79% 2.4k $9.5k (exactly $9,456) Zoteling
GOKA Street · EA $4.99 44 86% 1.3k $6.6k (exactly $6,587) Blay Games
Holiday Party: Mascot Brawl $13.99 12 100% 360 $5.0k (exactly $5,036) NAMSON Digital
Turbo Balls $4.99 24 75% 720 $3.6k (exactly $3,593) OneTwoPlay
Cat's Wars · EA $1.99 37 81% 1.1k $2.2k (exactly $2,209) Antelus Games
Flood $6.99 9 100% 270 $1.9k (exactly $1,887) SCHIZO GAMES
BLOKES on BLOCKS! $9.99 4 100% 120 $1.2k (exactly $1,199) CRAFTS & MEISTER Co., Ltd.
Smokin Potions $7.99 5 80% 150 $1.2k (exactly $1,198) Sleeping Robot Games

Estimates: copies = reviews × 30, gross = copies × list price.