Do I ship it?

GamesPvEPvE + Base Building

Specimen · observed

Should I ship a PvE Base Building game?

PvE + Base Building

Of 277 developers who shipped a PvE Base Building game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 784 more are announced, ×4.8 for every developer who shipped in the last year.

Verdict: poor odds, for a 6 / 10 build.

The middle developer here made $2.4k, ×3.8 the market's $630 for a 6 / 10 build, and 3 in 10 made under $450; 1 in 20 cleared $4.4M, ×7085 the market median. Revenue is down 15% on the market; 784 games are announced against 162 developers who shipped in the last year.

Deciding numbers: median 3.8 times the market baseline, revenue down 15% on the market, 784 announced, ×4.8 per developer who shipped in the last year.
Nobody has said they are building this yet.
PvE + Base Building
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 277
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $3.2k → $2.6k → $1.9k → $7.0k → $2.7k → $3.6k → $1.1k (still earning) → $2.1k (still earning)
The last cohort is still earning.
Outcomes for PvE + Base Building: Plate 1 · outcomes, 2 yr, n = 277
Bottom 30% $446 (exactly $446)
Median $2.4k (exactly $2,397)
Top 25% $38k (exactly $38,381)
Top 5% $4.4M (exactly $4,449,470)
Developers, 2 yr 277
Released games 630
Announced 784
Effort 6 / 10
AI-buildability Low
Typical price $9.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 15% on the market, supply 40% more developers than the period before.

Free games: 14%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is low: the lowest rating among its tags.

PvE
effort 6 / 10 · low · online co-op against AI still needs the whole netcode stack
Base Building
effort 5 / 10 · medium · effort 5 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
6 / 10 · full 3D single-player, physics sims, content-heavy RPG
Systems
PvE, Base Building; 5 in 10 of the top 25% also carry Crafting, Building, Exploration
Price point
$9.99 typical · top 25% priced $29.99 or above
Plate 4 · demand

Why players buy here

The top 25% priced at $29.99 or above; the middle game at $9.99.

The top 10 games average 90% positive over 719,582 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $450, median $2.4k, 1 in 4 over $38k, 1 in 20 over $4.4M.

3 in 10 developers made under $450. 7 in 10 of the 131 games released 1 to 2 years ago have fewer than 100 reviews. 784 games are announced against 162 developers who shipped in the last year, ×4.8 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

PvE with a different second tag, ranked by verdict then median.

  1. + Dating SimFair17 devs · median $2.4k · 23 announced
  2. + IdlerFair161 devs · median $1.0k · 229 announced
  3. + MinigamesFair9 devs · median $899 · 14 announced
  4. + TypingFair23 devs · median $719 · 27 announced
  5. + Extraction ShooterPoor odds44 devs · median $163k · 97 announced
  6. + Open World Survival CraftPoor odds50 devs · median $85k · 120 announced
  7. + HeistPoor odds18 devs · median $30k · 50 announced
  8. + MMORPGPoor odds34 devs · median $25k · 248 announced
  9. + Real-TimePoor odds10 devs · median $20k · 24 announced
  10. + NavalPoor odds21 devs · median $11k · 59 announced
  11. + SpaceshipsPoor odds16 devs · median $6.3k · 20 announced
  12. + MarsPoor odds10 devs · median $6.3k · 13 announced

All 243 pairs on the PvE page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Valheim $29.99 464,893 94% 14M $418M (exactly $418,264,232) Iron Gate AB
Squad older $39.99 180,505 82% 5.4M $217M (exactly $216,551,848) Offworld
ARK: Survival Ascended · EA older $44.99 106,761 60% 3.2M $144M (exactly $144,095,322) Studio Wildcard, Grove Street Games, In… (Studio Wildcard, Grove Street Games, Instinct Games)
V Rising older $34.99 110,505 89% 3.3M $116M (exactly $115,997,098) Stunlock Studios
Enshrouded · EA older $39.99 93,426 85% 2.8M $112M (exactly $112,083,172) Keen Games GmbH
Dune: Awakening $49.99 66,844 71% 2.0M $100M (exactly $100,245,947) Funcom
Age of Empires IV: Anniversary Edition older $39.99 72,275 85% 2.2M $87M (exactly $86,708,318) World's Edge, Relic Entertainment, Forg… (World's Edge, Relic Entertainment, Forgotten Empires, Climax Studios)
Space Engineers older $19.99 100,533 89% 3.0M $60M (exactly $60,289,640) Keen Software House
ICARUS older $34.99 55,849 75% 1.7M $59M (exactly $58,624,695) RocketWerkz
Northgard: Definitive Edition older $34.99 54,478 85% 1.6M $57M (exactly $57,185,557) Shiro Games
Abiotic Factor $34.99 42,075 95% 1.3M $44M (exactly $44,166,128) Deep Field Games
Windrose · EA $29.99 47,893 86% 1.4M $43M (exactly $43,089,332) Kraken Express
Starship Troopers: Extermination $29.99 29,724 80% 892k $27M (exactly $26,742,683) Offworld
Soulmask $29.99 18,445 76% 553k $17M (exactly $16,594,966) CampFire Studio
Going Medieval $29.99 17,032 88% 511k $15M (exactly $15,323,690) Foxy Voxel
Warhammer 40,000: Dawn of War - Definitive Edition $29.99 12,286 85% 369k $11M (exactly $11,053,714) Relic Entertainment
Diplomacy is Not an Option $29.99 10,904 85% 327k $9.8M (exactly $9,810,329) Door 407
Age of Darkness: Final Stand $27.99 9,486 74% 285k $8.0M (exactly $7,965,394) PlaySide

Estimates: copies = reviews × 30, gross = copies × list price.