Games › Fighting › Fighting + 4 Player Local
Should I ship a 4 Player Local Fighting game?
Fighting + 4 Player Local
Of 46 developers who shipped a 4 Player Local Fighting game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 63 more are announced, ×2.6 for every developer who shipped in the last year.
Verdict: poor odds, for a 7 / 10 build.
The middle developer here made $1.3k, ×0.9 the market's $1.5k for a 7 / 10 build, and 3 in 10 made under $360; 1 in 20 cleared $400k, ×273 the market median. Revenue is down 45% on the market; 63 games are announced against 24 developers who shipped in the last year.
| Bottom 30% | $359 (exactly $359) |
|---|---|
| Median | $1.3k (exactly $1,348) |
| Top 25% | $9.4k (exactly $9,444) |
| Top 5% | $410k (exactly $409,629) |
| Developers, 2 yr | 46 |
| Released games | 226 |
| Announced | 63 |
| Effort | 7 / 10 |
| AI-buildability | Low |
| Typical price | $7.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 45% on the market, supply 10% more developers than the period before.
Free games: 17%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is low: the lowest rating among its tags.
- Fighting
- effort 7 / 10 · low · frame data, hitboxes and rollback netcode
- 4 Player Local
- effort 4 / 10 · medium · effort 4 sits in the medium band
What it takes
- Effort
- 7 / 10 · big single-player or serious online
- Systems
- Fighting, 4 Player Local; 7 in 10 of the top 25% also carry Action, Local Multiplayer, Local Co-Op
- Price point
- $7.99 typical · top 25% priced $19.99 or above
- Art
- 6 in 10 of the top 25% ship with 2D, Funny
Why players buy here
The top 25% priced at $19.99 or above; the middle game at $7.99.
The top 10 games average 80% positive over 10,495 reviews.
What kills games here
3 in 10 developers made under $360. 9 in 10 of the 24 games released 1 to 2 years ago have fewer than 100 reviews. 63 games are announced against 24 developers who shipped in the last year, ×2.6 per shipper.
Adjacent niches
Fighting with a different second tag, ranked by verdict then median.
- + SandboxStrong odds
- + Score AttackLong shot
- + Open WorldPoor odds
- + Dark FantasyPoor odds
- + Souls-likePoor odds
- + SwordplayPoor odds
- + HistoricalPoor odds
- + CyberpunkPoor odds
- + Local Co-OpPoor odds
- + Co-opPoor odds
- + Hack and SlashPoor odds
- + AdventurePoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Party Animals | older | $19.99 | 56,043 81% | 1.7M | $34M (exactly $33,608,987) | Recreate Games |
| | Gang Beasts | older | $19.99 | 54,880 85% | 1.6M | $33M (exactly $32,911,536) | Boneloaf, Rocket Science |
| | Rivals of Aether | older | $29.99 | 33,284 96% | 999k | $30M (exactly $29,945,615) | Aether Studios |
| | Stick Fight: The Game | older | $4.99 | 99,952 93% | 3.0M | $15M (exactly $14,962,814) | Landfall West |
| | Captain Tsubasa: Rise of New Champions | older | $59.99 | 5,072 73% | 152k | $9.1M (exactly $9,128,078) | TAMSOFT CORPORATION |
| | Rivals of Aether II | $29.99 | 6,980 78% | 209k | $6.3M (exactly $6,279,906) | Aether Studios | |
| | Lethal League Blaze | older | $19.99 | 4,767 97% | 143k | $2.9M (exactly $2,858,770) | Team Reptile |
| | Puyo Puyo™Tetris® | older | $19.99 | 4,679 84% | 140k | $2.8M (exactly $2,805,996) | Sonic Team, Bitbaboon |
| | SpiderHeck | older | $14.99 | 3,922 93% | 118k | $1.8M (exactly $1,763,723) | Neverjam |
| | Rubber Bandits | older | $9.99 | 5,628 84% | 169k | $1.7M (exactly $1,686,712) | Flashbulb |
| | A Few Quick Matches | $6.99 | 2,475 85% | 74k | $519k (exactly $519,008) | Studio Bidou | |
| | Scott Pilgrim EX | $28.99 | 471 85% | 14k | $410k (exactly $409,629) | Tribute Games Inc. | |
| | Knock'Em Out | $7.99 | 239 85% | 7.2k | $57k (exactly $57,288) | BBear Studio | |
| | Shoresy: Legends of the North | $19.99 | 57 78% | 1.7k | $34k (exactly $34,183) | Treewood Games | |
| | Oblin Party | $7.99 | 85 91% | 2.6k | $20k (exactly $20,374) | Tellus Games | |
| | Dino Party | $11.99 | 56 98% | 1.7k | $20k (exactly $20,143) | Studio Nachtwerk | |
| | We Could Be Heroes | $14.99 | 42 85% | 1.3k | $19k (exactly $18,887) | CebCode Games | |
| | The Amazing Crackpots Club! | $14.99 | 41 95% | 1.2k | $18k (exactly $18,438) | Astrobard Games, IguanaBee | |
| | King's Blade | $8.99 | 49 81% | 1.5k | $13k (exactly $13,215) | Alexey Suslin |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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