Games › 4 Player Local › 4 Player Local + Bullet Hell
Should I ship a 4 Player Local Bullet Hell?
4 Player Local + Bullet Hell
Of 26 developers who shipped a 4 Player Local Bullet Hell in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 41 more are announced, ×2.4 for every developer who shipped in the last year.
Verdict: poor odds, for a 4 / 10 build.
The middle developer here made $360, ×0.8 the market's $480 for a 4 / 10 build, and 3 in 10 made under $50; 1 in 20 cleared $24k, ×52 the market median. Revenue is down 90% on the market; 41 games are announced against 17 developers who shipped in the last year.
| Bottom 30% | $0 (exactly $0) |
|---|---|
| Median | $359 (exactly $359) |
| Top 25% | $4.2k (exactly $4,192) |
| Top 5% | $25k (exactly $24,812) |
| Developers, 2 yr | 26 |
| Released games | 116 |
| Announced | 41 |
| Effort | 4 / 10 |
| AI-buildability | Medium |
| Typical price | $5.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 90% on the market, supply 90% more developers than the period before.
Free games: 13%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
- 4 Player Local
- effort 4 / 10 · medium · effort 4 sits in the medium band
- Bullet Hell
- effort 3 / 10 · high · effort 3 sits in the high band
What it takes
- Effort
- 4 / 10 · mid 2D, writing-heavy, or simple 3D
- Systems
- 4 Player Local, Bullet Hell; 7 in 10 of the top 25% also carry Action, Local Multiplayer, Co-op
- Price point
- $5.99 typical · top 25% priced $9.99 or above
- Art
- 5 in 10 of the top 25% ship with 2D, Cute, Funny
Why players buy here
The top 25% priced at $9.99 or above; the middle game at $5.99.
The top 10 games average 94% positive over 1,088 reviews.
What kills games here
3 in 10 developers made under $50. 9 in 10 of the 12 games released 1 to 2 years ago have fewer than 100 reviews. 41 games are announced against 17 developers who shipped in the last year, ×2.4 per shipper.
Adjacent niches
4 Player Local with a different second tag, ranked by verdict then median.
- + Open WorldFair
- + Multiple EndingsFair
- + SimulationFair
- + Immersive SimFair
- + CatsFair
- + RhythmFair
- + ManagementPoor odds
- + Football (Soccer)Poor odds
- + Beat 'em upPoor odds
- + Female ProtagonistPoor odds
- + TriviaPoor odds
- + MinigamesPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Just Shapes & Beats | older | $19.99 | 24,041 97% | 721k | $14M (exactly $14,417,388) | Berzerk Studio |
| | Full Metal Furies | older | $19.99 | 2,108 91% | 63k | $1.3M (exactly $1,264,168) | Cellar Door Games |
| | Afterbeat (Project Arrhythmia) | · EA older | $14.99 | 2,452 95% | 74k | $1.1M (exactly $1,102,664) | Vitamin Games |
| | DARIUSBURST Chronicle Saviours | older | $49.99 | 717 82% | 22k | $1.1M (exactly $1,075,285) | Pyramid |
| | Assault Android Cactus+ | older | $19.99 | 1,325 94% | 40k | $795k (exactly $794,602) | Witch Beam |
| | Jamestown | older | $9.99 | 652 94% | 20k | $195k (exactly $195,404) | Final Form Games |
| | Bang Bang Barrage | $7.99 | 757 95% | 23k | $181k (exactly $181,453) | Monkey Bread | |
| | Wee Tanks! | older | $9.99 | 548 90% | 16k | $164k (exactly $164,236) | Studio Kit |
| | Jamestown+ | older | $17.99 | 234 88% | 7.0k | $126k (exactly $126,290) | Final Form Games |
| | CounterAttack: Uprising | older | $14.99 | 272 90% | 8.2k | $122k (exactly $122,318) | Relative Games |
| | Rogue Fist | $8.99 | 92 89% | 2.8k | $25k (exactly $24,812) | Wetcoat Games | |
| | Gnaughty Gnomes | $7.99 | 71 100% | 2.1k | $17k (exactly $17,019) | SandCastles Studio | |
| | Touhou Volleyball Danmaku | $9.99 | 40 100% | 1.2k | $12k (exactly $11,988) | Compact TH | |
| | SUPERVERSE | $9.99 | 37 70% | 1.1k | $11k (exactly $11,089) | Superverse Industries | |
| | Pulsar Crash | $14.99 | 10 100% | 300 | $4.5k (exactly $4,497) | Little Doctor Games | |
| | Carrot Survivors | $4.99 | 28 100% | 840 | $4.2k (exactly $4,192) | Carrot Games | |
| | Invasion Protocol | $9.99 | 11 90% | 330 | $3.3k (exactly $3,297) | GoldenGod Games | |
| | Dino-Ducks Dash | $2.99 | 30 96% | 900 | $2.7k (exactly $2,691) | Duckosaurus Games | |
| | Unidentified Feline Obliterators | $4.99 | 12 100% | 360 | $1.8k (exactly $1,796) | Shattered Journal Games |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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