Momentum · ranked
Rising
Niches where the typical new release earns more than it did 6 months ago, against the market, while the number of developers shipping them is flat or falling. Momentum is market-adjusted, so a rising market does not make everything rise. 2,014 niches qualify, observed .
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- Tactical + Physics Poor odds revenue up 30% on the market
- Party-Based RPG + Roguelite Poor odds revenue up 25% on the market
- First-Person Poor odds revenue up 30% on the market
- RPG + Walking Simulator Poor odds revenue up 30% on the market
- Exploration Poor odds revenue up 25% on the market
- Exploration + Aliens Poor odds revenue up 25% on the market
- Choose Your Own Adventure + Dating Sim Poor odds revenue up 25% on the market
- Simulation + Mystery Poor odds revenue up 30% on the market
- RPG + Hack and Slash Poor odds revenue up 30% on the market
- Logic + Female Protagonist Poor odds revenue up 30% on the market
- Adventure + Time Management Poor odds revenue up 25% on the market
- Choices Matter + Space Poor odds revenue up 25% on the market
- Adventure + Roguelike Poor odds revenue up 30% on the market
- 2D Platformer + Fantasy Poor odds revenue up 25% on the market
Field notes, weekly
Five niches a week, one death, one deep dive.
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