Games › Turn-Based Strategy › Turn-Based Strategy + Time Travel
Should I ship a Time-Travel Turn-Based Strategy?
Turn-Based Strategy + Time Travel
Only 7 developers shipped a Time-Travel Turn-Based Strategy in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, 刻印战记2:七圣英雄, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 14 more are announced, ×4.7 for every developer who shipped in the last year.
Verdict: dead, for a 5 / 10 build.
Only 3 developers shipped this in the last year, under the 5 a verdict needs; over 2 years the middle one made $0 against a market of $630. 14 games are announced.
not enough cohorts to draw
| Bottom 30% | $0 (exactly $0) |
|---|---|
| Median | $0 (exactly $0) |
| Top 25% | $896 (exactly $896) |
| Top 5% | $19k (exactly $18,881) |
| Developers, 2 yr | 7 |
| Released games | 26 |
| Announced | 14 |
| Effort | 5 / 10 |
| AI-buildability | Medium |
| Typical price | $5.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue too few recent games to read momentum, supply 25% fewer developers than the period before.
Free games: 15%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
- Turn-Based Strategy
- effort 5 / 10 · medium · effort 5 sits in the medium band
- Time Travel
- effort 4 / 10 · medium · effort 4 sits in the medium band
What it takes
- Effort
- 5 / 10 · real systems or entry 3D
- Systems
- Turn-Based Strategy
- Price point
- $5.99 typical
Why players buy here
Fewer than 10 games in the last 2 years; sentiment and price figures use the all window.
The top 25% priced at $19.99 or above; the middle game at $9.99.
The top 10 games average 93% positive over 9,581 reviews.
What kills games here
3 in 10 developers made under $50. 14 games are announced against 3 developers who shipped in the last year, ×4.7 per shipper.
Adjacent niches
Turn-Based Strategy with a different setting or mood, ranked by verdict then median.
- + WuxiaFair
- + Cold WarFair
- + RomeFair
- + LootFair
- + MiningFair
- + DwarvesFair
- + IdlerFair
- + Asynchronous MultiplayerFair
- + TanksFair
- + SokobanFair
- + Top-Down ShooterFair
- + SpaceFair
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | 5D Chess With Multiverse Time Travel | older | $11.99 | 8,097 96% | 243k | $2.9M (exactly $2,912,491) | Conor Petersen, Thunkspace, LLC |
| | Cris Tales | older | $39.99 | 392 66% | 12k | $470k (exactly $470,282) | Dreams Uncorporated, SYCK |
| | Loop Queen-Escape Dungeon 3 | older | $19.99 | 611 84% | 18k | $366k (exactly $366,417) | Hide Games |
| | Dark Chess | older | $12.99 | 155 76% | 4.7k | $60k (exactly $60,404) | Tall Troll Games |
| | Break the Loop | older | $14.99 | 57 78% | 1.7k | $26k (exactly $25,633) | Mastodonte |
| | Ouroboros | older | $4.99 | 147 93% | 4.4k | $22k (exactly $22,006) | Sierra Lee |
| | 刻印战记2:七圣英雄 | $9.99 | 63 73% | 1.9k | $19k (exactly $18,881) | Lycian Studio | |
| | Oakenfold | older | $19.99 | 24 70% | 720 | $14k (exactly $14,393) | Rutger van Dijk |
| | Age of Solitaire : Build Civilization | older | $9.99 | 29 79% | 870 | $8.7k (exactly $8,691) | Eggtart Inc |
| | Riftania | older | $11.99 | 6 83% | 180 | $2.2k (exactly $2,158) | Rift Haven |
| | BOT.vinnik Chess: Legendary Queens | $1.99 | 15 93% | 450 | $896 (exactly $896) | Deep Green Games | |
| | After He Was Gone | $10.99 | 0 0% | 0 | $0 (exactly $0) | Nono | |
| | Along Came a Dragonfly | $9.99 | 0 0% | 0 | $0 (exactly $0) | Cole Keesey | |
| | Time Riggers | $5.99 | 0 0% | 0 | $0 (exactly $0) | CocoMimi Games | |
| | Timeborn | $0.99 | 0 0% | 0 | $0 (exactly $0) | Jacob Gislason | |
| | Chrono Spin | $4.99 | 0 0% | 0 | $0 (exactly $0) | YF Indie |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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