Games › Turn-Based Strategy › Turn-Based Strategy + Wuxia
Should I ship a Wuxia Turn-Based Strategy?
Turn-Based Strategy + Wuxia
Only 12 developers shipped a Wuxia Turn-Based Strategy in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, 龙胤立志传, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 17 more are announced.
Verdict: fair, for a 5 / 10 build.
The middle developer here made $19k, ×30 the market's $630 for a 5 / 10 build, with 3 in 10 under $4.5k. Momentum is unreadable here, too few recent games; 17 games are announced against 11 developers who shipped in the last year.
not enough cohorts to draw
| Bottom 30% | $4.4k (exactly $4,429) |
|---|---|
| Median | $19k (exactly $19,012) |
| Top 25% | $634k (exactly $634,151) |
| Top 5% | $4.3M (exactly $4,289,654) |
| Developers, 2 yr | 12 |
| Released games | 25 |
| Announced | 17 |
| Effort | 5 / 10 |
| AI-buildability | Medium |
| Typical price | $9.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue too few recent games to read momentum, supply 1000% more developers than the period before.
Free games: 16%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
- Turn-Based Strategy
- effort 5 / 10 · medium · effort 5 sits in the medium band
- Wuxia
- effort 5 / 10 · medium · effort 5 sits in the medium band
What it takes
- Effort
- 5 / 10 · real systems or entry 3D
- Systems
- Turn-Based Strategy
- Price point
- $9.99 typical
Why players buy here
The top 10 games average 75% positive over 12,717 reviews.
What kills games here
3 in 10 developers made under $4.5k. 17 games are announced against 11 developers who shipped in the last year.
Adjacent niches
Turn-Based Strategy with a different setting or mood, ranked by verdict then median.
- + Cold WarFair
- + RomeFair
- + LootFair
- + MiningFair
- + DwarvesFair
- + IdlerFair
- + Asynchronous MultiplayerFair
- + TanksFair
- + SokobanFair
- + Top-Down ShooterFair
- + SpaceFair
- + SteampunkFair
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Wandering Sword | older | $24.99 | 37,034 94% | 1.1M | $28M (exactly $27,764,390) | The Swordman Studio |
| | Hero's Adventure: Road to Passion | older | $17.99 | 22,287 84% | 669k | $12M (exactly $12,028,294) | 半瓶醋工作室(Half Amateur Studio) |
| | 龙胤立志传 | $19.99 | 7,153 77% | 215k | $4.3M (exactly $4,289,654) | TPP Studio | |
| | Psychic Kung Fu Master | $19.99 | 1,723 60% | 52k | $1.0M (exactly $1,033,283) | 金十四工作室 | |
| | 梦江湖 | older | $19.99 | 1,349 50% | 40k | $809k (exactly $808,995) | 侠客工作室 |
| | The Forgotten Concluder | older | $24.99 | 894 74% | 27k | $670k (exactly $670,232) | Kunpo Games |
| | 我来自江湖 From Jianghu | · EA older | $9.99 | 2,227 81% | 67k | $667k (exactly $667,432) | Gamexel Studio |
| | Destiny of Immortal | · EA | $11.99 | 1,763 80% | 53k | $634k (exactly $634,151) | LeiYun Games |
| | WindStop Strategy | $9.99 | 1,494 78% | 45k | $448k (exactly $447,752) | Xia Start | |
| | Blades of Jianghu: Ballad of Wind and Dust | older | $18.99 | 472 83% | 14k | $269k (exactly $268,898) | 永恆艾莉絲工坊 |
| | Ascend From Nine Mountains | · EA | $19.99 | 324 92% | 9.7k | $194k (exactly $194,303) | Nine Ascension Studios |
| | 长路江湖 - 九州群芳 | $4.99 | 127 57% | 3.8k | $19k (exactly $19,012) | SourceIn Games | |
| | 神魔决之江湖行 | $9.99 | 61 81% | 1.8k | $18k (exactly $18,282) | 水狗工作室 | |
| | DONG WU: ODYSSEY | $5.99 | 26 65% | 780 | $4.7k (exactly $4,672) | Ogopogo | |
| | 武道残编 | $3.99 | 37 59% | 1.1k | $4.4k (exactly $4,429) | 武道 | |
| | Legend of Swords II | $2.99 | 9 55% | 270 | $807 (exactly $807) | CWGame |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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