Do I ship it?

GamesShooterShooter + Underwater

Specimen · observed

Should I ship an Underwater Shooter?

Shooter + Underwater

Of 23 developers who shipped an Underwater Shooter in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 38 more are announced, ×2.9 for every developer who shipped in the last year.

Verdict: poor odds, for a 6 / 10 build.

The middle developer here made $960, ×1.5 the market's $630 for a 6 / 10 build, and 3 in 10 made under $300; 1 in 20 cleared $87k, ×139 the market median. Revenue is down 10% on the market; 38 games are announced against 13 developers who shipped in the last year.

Deciding numbers: median 1.5 times the market baseline, revenue down 10% on the market, 38 announced, ×2.9 per developer who shipped in the last year.
Nobody has said they are building this yet.
Shooter + Underwater
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 23
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $1.2k → $269 → $2.9k → $1.2k → $1.3k → $600 (still earning)
The last cohort is still earning.
Outcomes for Shooter + Underwater: Plate 1 · outcomes, 2 yr, n = 23
Bottom 30% $299 (exactly $299)
Median $959 (exactly $959)
Top 25% $3.3k (exactly $3,293)
Top 5% $88k (exactly $87,556)
Developers, 2 yr 23
Released games 85
Announced 38
Effort 6 / 10
AI-buildability Medium
Typical price $7.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 10% on the market, supply 20% more developers than the period before.

Free games: 9%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Shooter
effort 6 / 10 · medium · effort 6 sits in the medium band
Underwater
effort 5 / 10 · medium · effort 5 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
6 / 10 · full 3D single-player, physics sims, content-heavy RPG
Systems
Shooter; 5 in 10 of the top 25% also carry Action, Arena Shooter, Character Customization
Price point
$7.99 typical · top 25% priced $19.99 or above
Art
5 in 10 of the top 25% ship with 2D, 3D, Colorful
Plate 4 · demand

Why players buy here

The top 25% priced at $19.99 or above; the middle game at $7.99.

The top 10 games average 84% positive over 5,323 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $300, median $960, 1 in 4 over $3.2k, 1 in 20 over $87k.

3 in 10 developers made under $300. 8 in 10 of the 13 games released 1 to 2 years ago have fewer than 100 reviews. 38 games are announced against 13 developers who shipped in the last year, ×2.9 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Shooter with a different setting or mood, ranked by verdict then median.

  1. + Dating SimFair23 devs · median $9.8k · 17 announced
  2. + CollectathonFair69 devs · median $1.4k · 64 announced
  3. + VampiresFair38 devs · median $1.3k · 41 announced
  4. + Walking SimulatorFair68 devs · median $1.2k · 62 announced
  5. + IdlerFair70 devs · median $836 · 59 announced
  6. + Match 3Fair15 devs · median $719 · 5 announced
  7. + SnowFair22 devs · median $570 · 23 announced
  8. + Boss RushFair16 devs · median $537 · 20 announced
  9. + IncrementalFair85 devs · median $479 · 88 announced
  10. + ArcadeLong shot1,151 devs · median $419 · 1,332 announced
  11. + Score AttackLong shot372 devs · median $300 · 352 announced
  12. + Open World Survival CraftPoor odds25 devs · median $139k · 45 announced

All 229 pairs on the Shooter page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
BioShock™ Remastered older $19.99 52,500 83% 1.6M $31M (exactly $31,484,250) 2K Boston, 2K Australia, Blind Squirrel… (2K Boston, 2K Australia, Blind Squirrel, Feral Interactive (Mac))
BioShock™ older $19.99 25,188 93% 756k $15M (exactly $15,105,244) 2K Boston, 2K Australia
BioShock™ 2 Remastered older $19.99 24,316 72% 729k $15M (exactly $14,582,305) 2K Marin, 2K China, Digital Extremes, 2… (2K Marin, 2K China, Digital Extremes, 2K Australia, Blind Squirrel, Feral Interactive (Mac))
Depth older $19.99 23,590 89% 708k $14M (exactly $14,146,923) Ammobox Studios
Sunkenland · EA older $19.99 20,536 80% 616k $12M (exactly $12,315,439) Vector3 Studio
BioShock® 2 older $19.99 11,467 88% 344k $6.9M (exactly $6,876,760) 2K Marin, 2K China, Digital Extremes, 2… (2K Marin, 2K China, Digital Extremes, 2K Australia)
Abyssus $24.99 5,014 84% 150k $3.8M (exactly $3,758,996) DoubleMoose Games
Tomb Raider: Underworld older $8.99 6,173 76% 185k $1.7M (exactly $1,664,858) Crystal Dynamics
Northern Journey older $11.99 3,500 96% 105k $1.3M (exactly $1,258,950) Slid Studio
Death in the Water 2 older $14.99 1,734 83% 52k $780k (exactly $779,780) Lighthouse Games Studio
Death In Abyss $19.99 146 82% 4.4k $88k (exactly $87,556) Agelvik
JAWS: Retro Edition $14.99 38 97% 1.1k $17k (exactly $17,089) Limited Run Games
Hook Line and Sniper $7.99 23 100% 690 $5.5k (exactly $5,513) ItellaItella, Justin1L8
Critical Fishing $2.99 50 96% 1.5k $4.5k (exactly $4,485) lazygun
Slug Wars $4.99 22 100% 660 $3.3k (exactly $3,293) Hovi Production
SALTWATER $3.99 14 100% 420 $1.7k (exactly $1,676) Lean Hog, shinyvictorcarp
Snapshot Aquarium · EA $5.99 7 100% 210 $1.3k (exactly $1,258) Octoponx
Tigershark $9.99 4 100% 120 $1.2k (exactly $1,199) N-Space
SeaQuestDungeon $7.99 5 80% 150 $1.2k (exactly $1,198) AlchemistGame

Estimates: copies = reviews × 30, gross = copies × list price.