Games › Shoot 'Em Up › Shoot 'Em Up + Time Management
Should I ship a Time Management Shoot 'Em Up?
Shoot 'Em Up + Time Management
Only 10 developers shipped a Time Management Shoot 'Em Up in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, GunX - Lock and Load, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 7 more are announced.
Verdict: dead, for a 3 / 10 build.
The middle developer here made $90 in the last 2 years and $420 over 4, against a market of $480 for a 3 / 10 build. 5 developers shipped in the last year and 7 games are announced.
not enough cohorts to draw
| Bottom 30% | $30 (exactly $30) |
|---|---|
| Median | $90 (exactly $90) |
| Top 25% | $1.3k (exactly $1,319) |
| Top 5% | $3.1k (exactly $3,148) |
| Developers, 2 yr | 10 |
| Released games | 33 |
| Announced | 7 |
| Effort | 3 / 10 |
| AI-buildability | High |
| Typical price | $5.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 80% on the market, supply as many developers as the period before.
Free games: 18%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is high: the lowest rating among its tags.
- Shoot 'Em Up
- effort 3 / 10 · high · effort 3 sits in the high band
- Time Management
- effort 3 / 10 · high · effort 3 sits in the high band
What it takes
- Effort
- 3 / 10 · small 2D action, light systems
- Systems
- Shoot 'Em Up, Time Management
- Price point
- $5.99 typical
Why players buy here
The top 7 games average 83% positive over 29 reviews.
What kills games here
3 in 10 developers made under $50. All of the 5 games released 1 to 2 years ago have fewer than 100 reviews. 7 games are announced against 5 developers who shipped in the last year.
Adjacent niches
Shoot 'Em Up with a different second tag, ranked by verdict then median.
- + FaithFair
- + RomanceFair
- + VampiresFair
- + Quick-Time EventsFair
- + IncrementalFair
- + IdlerFair
- + Tower DefenseFair
- + Resource ManagementFair
- + ArcadeFair
- + SwordplayLong shot
- + MusicPoor odds
- + LovecraftianPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | WAVECADE | older | $9.99 | 27 92% | 810 | $8.1k (exactly $8,092) | Andrew Spalato, Lewis Spalato |
| | GunX - Lock and Load | $14.99 | 7 57% | 210 | $3.1k (exactly $3,148) | Irusu Studios, Irusu Studios | |
| | Beers and Boomerangs | older | $4.99 | 21 100% | 630 | $3.1k (exactly $3,144) | Witty Platypus |
| | Tilebreaker Next Level | $5.99 | 11 100% | 330 | $2.0k (exactly $1,977) | Square Wheel | |
| | Beasts Shall Rise | · EA older | $11.99 | 5 80% | 150 | $1.8k (exactly $1,798) | Goblin Games Ltd |
| | DA PAPER BOY | $10.99 | 4 75% | 120 | $1.3k (exactly $1,319) | 3D Dojo Studios | |
| | ReUse | $9.99 | 4 100% | 120 | $1.2k (exactly $1,199) | BakeONsoft | |
| | Bring The Chickens Home | older | $5.99 | 6 83% | 180 | $1.1k (exactly $1,078) | Clyde Smets |
| | Meekanoid | older | $1.99 | 13 84% | 390 | $776 (exactly $776) | Gamesforgames |
| | The Hero with a Thousand Arms / 千手英雄 | older | $4.99 | 4 75% | 120 | $599 (exactly $599) | Bitca |
| | BallMan | $2.99 | 1 100% | 30 | $90 (exactly $90) | CAESARGAMES91 | |
| | DeadZone Outpost | $2.99 | 1 0% | 30 | $90 (exactly $90) | Uberbax Gaming | |
| | Abrez | $0.99 | 1 100% | 30 | $30 (exactly $30) | Haruka Nitaka, S.Daas, Tony Tutty, Suss… (Haruka Nitaka, S.Daas, Tony Tutty, Sussanne Beaujeu, T.Beaujeu) | |
| | The Key | $3.99 | 0 0% | 0 | $0 (exactly $0) | Hetosoft Sistemas | |
| | Tomorrow is beautiful | $6.99 | 0 0% | 0 | $0 (exactly $0) | DorpBear | |
| | Ashes of the Belt | $2.99 | 0 0% | 0 | $0 (exactly $0) | Xell |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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