Do I ship it?

GamesQuick-Time EventsQuick-Time Events + Shoot 'Em Up

Specimen · observed

Should I ship a Quick-Time Events Shoot 'Em Up?

Quick-Time Events + Shoot 'Em Up

Only 8 developers shipped a Quick-Time Events Shoot 'Em Up in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, Captain Puff MacFly, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 12 more are announced.

Verdict: fair, for a 4 / 10 build.

The middle developer here made $1.2k, ×2.5 the market's $480 for a 4 / 10 build, with 3 in 10 under $110. Momentum is unreadable here, too few recent games; 12 games are announced against 7 developers who shipped in the last year.

Deciding numbers: median 2.5 times the market baseline, revenue too few recent games to read momentum, 12 announced, ×1.7 per developer who shipped in the last year.
Nobody has said they are building this yet.
Quick-Time Events + Shoot 'Em Up
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 8
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $3.4k → $1.4k → $3.1k → $1.2k (still earning)
The last cohort is still earning.
Outcomes for Quick-Time Events + Shoot 'Em Up: Plate 1 · outcomes, 2 yr, n = 8
Bottom 30% $105 (exactly $105)
Median $1.2k (exactly $1,198)
Top 25% $1.9k (exactly $1,915)
Top 5% $2.1k (exactly $2,063)
Developers, 2 yr 8
Released games 42
Announced 12
Effort 4 / 10
AI-buildability Medium
Typical price $3.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue too few recent games to read momentum, supply 600% more developers than the period before.

Free games: 17%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Quick-Time Events
effort 4 / 10 · medium · effort 4 sits in the medium band
Shoot 'Em Up
effort 3 / 10 · high · effort 3 sits in the high band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
4 / 10 · mid 2D, writing-heavy, or simple 3D
Systems
Quick-Time Events, Shoot 'Em Up
Price point
$3.99 typical
Plate 4 · demand

Why players buy here

Fewer than 10 games in the last 2 years; sentiment and price figures use the all window.

The top 25% priced at $14.99 or above; the middle game at $4.99.

The top 10 games average 92% positive over 2,189 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $110, median $1.2k, 1 in 4 over $1.9k, 1 in 20 over $2.0k.

3 in 10 developers made under $110. 12 games are announced against 7 developers who shipped in the last year.

Plate 6 · same mechanic, other settings

Adjacent niches

Quick-Time Events with a different second tag, ranked by verdict then median.

  1. + Dating SimFair17 devs · median $15k · 16 announced
  2. + Life SimFair28 devs · median $958 · 33 announced
  3. + SimulationFair116 devs · median $748 · 133 announced
  4. + CollectathonFair15 devs · median $720 · 18 announced
  5. + Resource ManagementFair46 devs · median $719 · 55 announced
  6. + FlightFair9 devs · median $657 · 9 announced
  7. + AliensFair12 devs · median $628 · 14 announced
  8. + SpaceFair16 devs · median $597 · 24 announced
  9. + Bullet TimeLong shot10 devs · median $390 · 15 announced
  10. + DemonsLong shot17 devs · median $300 · 22 announced
  11. + Bullet HellLong shot27 devs · median $239 · 25 announced
  12. + FMVPoor odds13 devs · median $43k · 7 announced

All 110 pairs on the Quick-Time Events page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Commando Collection older $4.99 1,414 95% 42k $212k (exactly $211,676) Macrojoy
1976 - Back to midway older $14.99 128 89% 3.8k $58k (exactly $57,562) Ivanovich Games
Rocket Assault: Downhill Rush older $7.99 209 92% 6.3k $50k (exactly $50,097) Giovanni Elgert
Viro Move older $24.99 23 43% 690 $17k (exactly $17,243) FIT REALITY
Agent in Depth older $2.99 108 93% 3.2k $9.7k (exactly $9,688) Naturepixel Studios, SkyBrave
Oik Memory older $0.99 243 86% 7.3k $7.2k (exactly $7,217) Crew Lab
Dynamic Shooting VR older $9.99 16 93% 480 $4.8k (exactly $4,795) Polyfun Games
Frog Demon older $4.99 30 43% 900 $4.5k (exactly $4,491) White Dog Games
Tower of Doom older $14.99 9 88% 270 $4.0k (exactly $4,047) Finn Lichtenberg
The War Enders: First Strike · EA older $14.99 9 88% 270 $4.0k (exactly $4,047) Crystal Heart's Studio
Captain Puff MacFly $2.99 23 95% 690 $2.1k (exactly $2,063) MVCAO Studios
QuackSquad $3.99 16 100% 480 $1.9k (exactly $1,915) Boxcutter L.A
SeaQuestDungeon $7.99 5 80% 150 $1.2k (exactly $1,198) AlchemistGame
Thunder Infinity $4.99 8 75% 240 $1.2k (exactly $1,198) Enrique G. Galvez
De-coding Armageddon $0.99 4 75% 120 $119 (exactly $119) GambitGame
Invaders Loop $3.50 1 0% 30 $105 (exactly $105) hunterllama
Voltgrit: Combat Zone $2.55 1 0% 30 $76 (exactly $76) Avnic25
The Brave Hearts II: False Skies $9.99 0 0% 0 $0 (exactly $0) Connor Butler

Estimates: copies = reviews × 30, gross = copies × list price.