Do I ship it?

GamesQuick-Time EventsQuick-Time Events + Walking Simulator

Specimen · observed

Should I ship a Quick-Time Events Walking Simulator?

Quick-Time Events + Walking Simulator

Only 17 developers shipped a Quick-Time Events Walking Simulator in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, A Quiet Place: The Road Ahead, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 21 more are announced, ×2.3 for every developer who shipped in the last year.

Verdict: poor odds, for a 4 / 10 build.

The middle developer here made $1.9k, ×3.9 the market's $480 for a 4 / 10 build, and 3 in 10 made under $600; 1 in 20 cleared $2.0M, ×4415 the market median. Revenue is down 75% on the market; 21 games are announced against 9 developers who shipped in the last year.

Deciding numbers: median 3.9 times the market baseline, revenue down 75% on the market, 21 announced, ×2.3 per developer who shipped in the last year.
Nobody has said they are building this yet.
Quick-Time Events + Walking Simulator
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 17
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $3.4k → $1.3k → $599 (still earning)
The last cohort is still earning.
Outcomes for Quick-Time Events + Walking Simulator: Plate 1 · outcomes, 2 yr, n = 17
Bottom 30% $599 (exactly $599)
Median $1.9k (exactly $1,851)
Top 25% $5.7k (exactly $5,689)
Top 5% $2.1M (exactly $2,097,201)
Developers, 2 yr 17
Released games 32
Announced 21
Effort 4 / 10
AI-buildability Medium
Typical price $3.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 75% on the market, supply 15% more developers than the period before.

Free games: 16%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Quick-Time Events
effort 4 / 10 · medium · effort 4 sits in the medium band
Walking Simulator
effort 4 / 10 · medium · effort 4 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
4 / 10 · mid 2D, writing-heavy, or simple 3D
Systems
Quick-Time Events, Walking Simulator; 5 in 10 of the top 25% also carry Adventure, Exploration, Puzzle
Price point
$3.99 typical · top 25% priced $29.99 or above
Art
8 in 10 of the top 25% ship with Story Rich, Atmospheric, First-Person
Plate 4 · demand

Why players buy here

The top 25% priced at $29.99 or above; the middle game at $3.99.

The top 10 games average 83% positive over 4,235 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $600, median $1.9k, 1 in 4 over $5.6k, 1 in 20 over $2.0M.

3 in 10 developers made under $600. 8 in 10 of the 11 games released 1 to 2 years ago have fewer than 100 reviews. 21 games are announced against 9 developers who shipped in the last year, ×2.3 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Quick-Time Events with a different second tag, ranked by verdict then median.

  1. + Dating SimFair17 devs · median $15k · 16 announced
  2. + Shoot 'Em UpFair8 devs · median $1.2k · 12 announced
  3. + Life SimFair28 devs · median $958 · 33 announced
  4. + SimulationFair116 devs · median $748 · 133 announced
  5. + CollectathonFair15 devs · median $720 · 18 announced
  6. + Resource ManagementFair46 devs · median $719 · 55 announced
  7. + FlightFair9 devs · median $657 · 9 announced
  8. + AliensFair12 devs · median $628 · 14 announced
  9. + SpaceFair16 devs · median $597 · 24 announced
  10. + Bullet TimeLong shot10 devs · median $390 · 15 announced
  11. + DemonsLong shot17 devs · median $300 · 22 announced
  12. + Bullet HellLong shot27 devs · median $239 · 25 announced

All 110 pairs on the Quick-Time Events page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
The Beast Inside older $24.99 10,528 83% 316k $7.9M (exactly $7,892,842) Illusion Ray
A Quiet Place: The Road Ahead $29.99 2,331 74% 70k $2.1M (exactly $2,097,201) Stormind Games
The Inn-Sanity $7.99 1,561 96% 47k $374k (exactly $374,172) Steppe Hare Studio
EDENGATE: The Edge of Life older $6.99 204 68% 6.1k $43k (exactly $42,779) 505 Pulse
Revolution 60 older $9.99 57 24% 1.7k $17k (exactly $17,083) Giant Spacekat
Don't Pee older $1.99 255 90% 7.7k $15k (exactly $15,224) Naughty Clogs
Shifting To The Backrooms $8.99 51 86% 1.5k $14k (exactly $13,755) Oopsome Games
Aura Farming $3.67 118 77% 3.5k $13k (exactly $12,992) Fropy Studio
Foxen Island · EA older $8.99 22 81% 660 $5.9k (exactly $5,933) gamingyourway
Tower of Madness $4.99 38 89% 1.1k $5.7k (exactly $5,689) J6 Games
Hydro $8.99 16 100% 480 $4.3k (exactly $4,315) Harman Motor Works
15th Prison $3.99 28 92% 840 $3.4k (exactly $3,352) Zettanium
Mine of my Mind $3.99 16 81% 480 $1.9k (exactly $1,915) Olymp Studio
Backrooms:Run For Your Life! $1.99 31 90% 930 $1.9k (exactly $1,851) HachiiXuan
House of the Vigil $0.99 45 93% 1.4k $1.3k (exactly $1,336) Zapster

Estimates: copies = reviews × 30, gross = copies × list price.