Do I ship it?

GamesQuick-Time EventsQuick-Time Events + Demons

Specimen · observed

Should I ship a Demon Quick-Time Events game?

Quick-Time Events + Demons

Only 17 developers shipped a Demon Quick-Time Events game in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, Demon Slayer -Kimetsu no Yaiba- The Hinokami Chronicles 2, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 22 more are announced.

Verdict: long shot, for a 4 / 10 build.

The middle developer here made $300, ×0.6 the market's $480 for a 4 / 10 build, but 1 in 20 cleared $5.1M, ×10908 the market median. Revenue is up 940% on the market; 22 games are announced against 11 developers who shipped in the last year.

Deciding numbers: median 0.6 times the market baseline, revenue up 940% on the market, 22 announced, ×2.0 per developer who shipped in the last year.
Nobody has said they are building this yet.
Quick-Time Events + Demons
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 17
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $1.5k → $150 → $269 → $7.1k → $52k (still earning) → $179 (still earning)
The last cohort is still earning.
Outcomes for Quick-Time Events + Demons: Plate 1 · outcomes, 2 yr, n = 17
Bottom 30% $150 (exactly $150)
Median $300 (exactly $300)
Top 25% $8.0k (exactly $7,974)
Top 5% $5.2M (exactly $5,181,336)
Developers, 2 yr 17
Released games 32
Announced 22
Effort 4 / 10
AI-buildability Medium
Typical price $5.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 940% on the market, supply 85% more developers than the period before.

Free games: 6%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Quick-Time Events
effort 4 / 10 · medium · effort 4 sits in the medium band
Demons
effort 4 / 10 · medium · effort 4 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
4 / 10 · mid 2D, writing-heavy, or simple 3D
Systems
Quick-Time Events; 4 in 10 of the top 25% also carry Adventure, Puzzle, Exploration
Price point
$5.99 typical · top 25% priced $13.99 or above
Art
4 in 10 of the top 25% ship with Atmospheric, First-Person, 3D
Plate 4 · demand

Why players buy here

The top 25% priced at $13.99 or above; the middle game at $5.99.

The top 10 games average 84% positive over 3,748 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $150, median $300, 1 in 4 over $7.9k, 1 in 20 over $5.1M.

3 in 10 developers made under $150. 9 in 10 of the 8 games released 1 to 2 years ago have fewer than 100 reviews. 22 games are announced against 11 developers who shipped in the last year.

Plate 6 · same mechanic, other settings

Adjacent niches

Quick-Time Events with a different setting or mood, ranked by verdict then median.

  1. + Dating SimFair17 devs · median $15k · 16 announced
  2. + Shoot 'Em UpFair8 devs · median $1.2k · 12 announced
  3. + Life SimFair28 devs · median $958 · 33 announced
  4. + SimulationFair116 devs · median $748 · 133 announced
  5. + CollectathonFair15 devs · median $720 · 18 announced
  6. + Resource ManagementFair46 devs · median $719 · 55 announced
  7. + FlightFair9 devs · median $657 · 9 announced
  8. + AliensFair12 devs · median $628 · 14 announced
  9. + SpaceFair16 devs · median $597 · 24 announced
  10. + Bullet TimeLong shot10 devs · median $390 · 15 announced
  11. + Bullet HellLong shot27 devs · median $239 · 25 announced
  12. + FMVPoor odds13 devs · median $43k · 7 announced

All 110 pairs on the Quick-Time Events page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Demon Slayer -Kimetsu no Yaiba- The Hinokami Chronicles older $59.99 16,545 87% 496k $30M (exactly $29,776,036) CyberConnect2
Demon Slayer -Kimetsu no Yaiba- The Hinokami Chronicles 2 $59.99 2,879 83% 86k $5.2M (exactly $5,181,336) CyberConnect2
Demon Slayer -Kimetsu no Yaiba- Sweep the Board! older $59.99 113 85% 3.4k $203k (exactly $203,366) CyberConnect2
Eyes: The Horror Game older $4.99 923 90% 28k $138k (exactly $138,173) Fearless Games
Angel Engine $7.99 303 80% 9.1k $73k (exactly $72,629) HMS Studios, Black Lantern Collective
KunKunNest $3.99 434 95% 13k $52k (exactly $51,950) JNTM, KunKunRoom, 鸡你太美
Mad Experiments: Escape Room - Sanctuary $6.99 47 65% 1.4k $9.9k (exactly $9,856) PlayTogether Studio
Vesperis $13.99 19 47% 570 $8.0k (exactly $7,974) AbnerDev
Go To Sleep $6.99 34 82% 1.0k $7.1k (exactly $7,130) YuRo Games
Daughter of The Void · EA $9.99 15 100% 450 $4.5k (exactly $4,496) Shaybabe
Slimelon $3.99 13 100% 390 $1.6k (exactly $1,556) LeSaucier
Silent Ward: Forever Lost $9.99 1 0% 30 $300 (exactly $300) 月下辉煌
10 Blaze Escape $2.99 3 66% 90 $269 (exactly $269) Sudan Minami

Estimates: copies = reviews × 30, gross = copies × list price.