Do I ship it?

GamesQuick-Time EventsQuick-Time Events + Time Management

Specimen · observed

Should I ship a Quick-Time Events Time Management game?

Quick-Time Events + Time Management

Of 28 developers who shipped a Quick-Time Events Time Management game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 50 more are announced, ×2.8 for every developer who shipped in the last year.

Verdict: poor odds, for a 4 / 10 build.

The middle developer here made $780, ×1.6 the market's $480 for a 4 / 10 build, and 3 in 10 made under $480; 1 in 20 cleared $16k, ×35 the market median. Revenue is up 190% on the market; 50 games are announced against 18 developers who shipped in the last year.

Deciding numbers: median 1.6 times the market baseline, revenue up 190% on the market, 50 announced, ×2.8 per developer who shipped in the last year.
Nobody has said they are building this yet.
Quick-Time Events + Time Management
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 28
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $179 → $239 → $10k → $120 → $693 → $628 → $1.8k (still earning) → $480 (still earning)
The last cohort is still earning.
Outcomes for Quick-Time Events + Time Management: Plate 1 · outcomes, 2 yr, n = 28
Bottom 30% $479 (exactly $479)
Median $779 (exactly $779)
Top 25% $4.6k (exactly $4,613)
Top 5% $17k (exactly $16,566)
Developers, 2 yr 28
Released games 62
Announced 50
Effort 4 / 10
AI-buildability Medium
Typical price $5.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 190% on the market, supply 80% more developers than the period before.

Free games: 19%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Quick-Time Events
effort 4 / 10 · medium · effort 4 sits in the medium band
Time Management
effort 3 / 10 · high · effort 3 sits in the high band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
4 / 10 · mid 2D, writing-heavy, or simple 3D
Systems
Quick-Time Events, Time Management; 6 in 10 of the top 25% also carry Simulation, Strategy, Resource Management
Price point
$5.99 typical · top 25% priced $7.99 or above
Art
4 in 10 of the top 25% ship with 3D, Colorful, First-Person
Plate 4 · demand

Why players buy here

The top 25% priced at $7.99 or above; the middle game at $5.99.

The top 10 games average 84% positive over 594 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $480, median $780, 1 in 4 over $4.6k, 1 in 20 over $16k.

3 in 10 developers made under $480. 9 in 10 of the 14 games released 1 to 2 years ago have fewer than 100 reviews. 50 games are announced against 18 developers who shipped in the last year, ×2.8 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Quick-Time Events with a different second tag, ranked by verdict then median.

  1. + Dating SimFair17 devs · median $15k · 16 announced
  2. + Shoot 'Em UpFair8 devs · median $1.2k · 12 announced
  3. + Life SimFair28 devs · median $958 · 33 announced
  4. + SimulationFair116 devs · median $748 · 133 announced
  5. + CollectathonFair15 devs · median $720 · 18 announced
  6. + Resource ManagementFair46 devs · median $719 · 55 announced
  7. + FlightFair9 devs · median $657 · 9 announced
  8. + AliensFair12 devs · median $628 · 14 announced
  9. + SpaceFair16 devs · median $597 · 24 announced
  10. + Bullet TimeLong shot10 devs · median $390 · 15 announced
  11. + DemonsLong shot17 devs · median $300 · 22 announced
  12. + Bullet HellLong shot27 devs · median $239 · 25 announced

All 110 pairs on the Quick-Time Events page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Accident older $14.99 1,462 76% 44k $657k (exactly $657,461) Duality Games, Spirit Games Studio
Angel Engine $7.99 303 80% 9.1k $73k (exactly $72,629) HMS Studios, Black Lantern Collective
Trivia Vault: Video Game Trivia Deluxe older $14.99 78 62% 2.3k $35k (exactly $35,077) Ripknot Systems
Portobugia older $7.99 84 83% 2.5k $20k (exactly $20,135) Bogland Studio
Monster Meals $6.99 79 98% 2.4k $17k (exactly $16,566) Giant Warrior Studio
Meet Your Oshi older $3.99 97 89% 2.9k $12k (exactly $11,611) VchiBan
Mini City: Mayhem $5.99 64 81% 1.9k $12k (exactly $11,501) Rogue Duck Interactive, cukuto
A Technician's Nightmare older $1.99 171 78% 5.1k $10k (exactly $10,209) Luzh.
Crypto Trading Simulator · EA $6.99 33 75% 990 $6.9k (exactly $6,920) SUMER
Fadedlands: The Reckless Squad $5.99 34 97% 1.0k $6.1k (exactly $6,110) ForindGames
Mayday Protocol $7.99 21 71% 630 $5.0k (exactly $5,034) Wazang Games
FuJianStrike $6.99 22 100% 660 $4.6k (exactly $4,613) Mithril_055
I Can Only Speak Doner $4.99 16 87% 480 $2.4k (exactly $2,395) Fokaia Studio
Medieval Tavern Simulator · EA $10.99 6 83% 180 $2.0k (exactly $1,978) Superwolf Game Studio
Shuwa Shuwa Guin! $3.99 16 100% 480 $1.9k (exactly $1,915) Watto Productions

Estimates: copies = reviews × 30, gross = copies × list price.