Do I ship it?

GamesShooterShooter + Psychological Horror

Specimen · observed

Should I ship a Psychological-Horror Shooter?

Shooter + Psychological Horror

Of 233 developers who shipped a Psychological-Horror Shooter in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 370 more are announced, ×3.0 for every developer who shipped in the last year.

Verdict: poor odds, for a 6 / 10 build.

The middle developer here made $2.4k, ×3.8 the market's $630 for a 6 / 10 build, and 3 in 10 made under $600; 1 in 20 cleared $570k, ×911 the market median. Revenue is up 215% on the market; 370 games are announced against 125 developers who shipped in the last year.

Deciding numbers: median 3.8 times the market baseline, revenue up 215% on the market, 370 announced, ×3.0 per developer who shipped in the last year.
Nobody has said they are building this yet.
Shooter + Psychological Horror
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 233
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $3.0k → $6.6k → $3.2k → $4.5k → $959 → $3.8k → $2.4k (still earning) → $1.8k (still earning)
The last cohort is still earning.
Outcomes for Shooter + Psychological Horror: Plate 1 · outcomes, 2 yr, n = 233
Bottom 30% $599 (exactly $599)
Median $2.4k (exactly $2,397)
Top 25% $24k (exactly $23,834)
Top 5% $572k (exactly $572,153)
Developers, 2 yr 233
Released games 689
Announced 370
Effort 6 / 10
AI-buildability Medium
Typical price $6.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 215% on the market, supply 15% more developers than the period before.

Free games: 11%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Shooter
effort 6 / 10 · medium · effort 6 sits in the medium band
Psychological Horror
effort 3 / 10 · high · effort 3 sits in the high band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
6 / 10 · full 3D single-player, physics sims, content-heavy RPG
Systems
Shooter; 7 in 10 of the top 25% also carry Action, Survival Horror, Adventure
Price point
$6.99 typical · top 25% priced $16.99 or above
Art
5 in 10 of the top 25% ship with Atmospheric, First-Person, Dark
Plate 4 · demand

Why players buy here

The top 25% priced at $16.99 or above; the middle game at $6.99.

The top 10 games average 76% positive over 181,793 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $600, median $2.4k, 1 in 4 over $23k, 1 in 20 over $570k.

3 in 10 developers made under $600. 8 in 10 of the 122 games released 1 to 2 years ago have fewer than 100 reviews. 370 games are announced against 125 developers who shipped in the last year, ×3.0 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Shooter with a different setting or mood, ranked by verdict then median.

  1. + Dating SimFair23 devs · median $9.8k · 17 announced
  2. + CollectathonFair69 devs · median $1.4k · 64 announced
  3. + VampiresFair38 devs · median $1.3k · 41 announced
  4. + Walking SimulatorFair68 devs · median $1.2k · 62 announced
  5. + IdlerFair70 devs · median $836 · 59 announced
  6. + Match 3Fair15 devs · median $719 · 5 announced
  7. + SnowFair22 devs · median $570 · 23 announced
  8. + Boss RushFair16 devs · median $537 · 20 announced
  9. + IncrementalFair85 devs · median $479 · 88 announced
  10. + ArcadeLong shot1,151 devs · median $419 · 1,332 announced
  11. + Score AttackLong shot372 devs · median $300 · 352 announced
  12. + Open World Survival CraftPoor odds25 devs · median $139k · 45 announced

All 229 pairs on the Shooter page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
HELLDIVERS™ 2 older $39.99 838,901 76% 25M $1.0B (exactly $1,006,429,530) Arrowhead Game Studios
Ready or Not older $49.99 265,219 79% 8.0M $398M (exactly $397,748,934) VOID Interactive
Half-Life: Alyx older $59.99 93,001 98% 2.8M $167M (exactly $167,373,900) Valve
Dead Space older $59.99 62,997 90% 1.9M $113M (exactly $113,375,701) Motive
Metro Exodus older $29.99 117,453 90% 3.5M $106M (exactly $105,672,464) 4A Games
Escape from Tarkov $49.99 55,824 49% 1.7M $84M (exactly $83,719,253) Battlestate Games
CONTROL Ultimate Edition older $39.99 50,602 86% 1.5M $61M (exactly $60,707,219) Remedy Entertainment
Call of Duty®: WWII older $59.99 33,576 71% 1.0M $60M (exactly $60,426,727) Sledgehammer Games, Raven Software
Alien: Isolation older $39.99 48,591 92% 1.5M $58M (exactly $58,294,623) Creative Assembly, Feral Interactive (M… (Creative Assembly, Feral Interactive (Mac), Feral Interactive (Linux))
Metro 2033 Redux older $19.99 94,968 91% 2.8M $57M (exactly $56,952,310) 4A Games
Marathon $39.99 44,919 81% 1.3M $54M (exactly $53,889,324) Bungie
How to Fish $7.99 57,661 95% 1.7M $14M (exactly $13,821,342) Dazed Games
Species: Unknown · EA $9.99 9,437 94% 283k $2.8M (exactly $2,828,269) WanadevStudio
The Sinking City 2 $49.99 1,410 83% 42k $2.1M (exactly $2,114,577) Frogwares
ANEURISM IV $9.99 5,686 75% 171k $1.7M (exactly $1,704,094) Vellocet
Tormented Souls 2 $29.99 1,675 88% 50k $1.5M (exactly $1,506,998) Dual Effect
Sorry We're Closed $24.99 1,643 98% 49k $1.2M (exactly $1,231,757) à la mode games
Hail to the Rainbow $14.99 2,533 90% 76k $1.1M (exactly $1,139,090) Носков Сергей
Echoes of the Living · EA $24.99 1,005 83% 30k $753k (exactly $753,448) MoonGlint Studio

Estimates: copies = reviews × 30, gross = copies × list price.