Do I ship it?

GamesQuick-Time EventsQuick-Time Events + Point & Click

Specimen · observed

Should I ship a Quick-Time Events Point & Click game?

Quick-Time Events + Point & Click

Of 51 developers who shipped a Quick-Time Events Point & Click game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 48 more are announced.

Verdict: dead, for a 4 / 10 build.

The middle developer here made $360 in the last 2 years and $300 over 4, against a market of $480 for a 4 / 10 build. 33 developers shipped in the last year and 48 games are announced.

Deciding numbers: median 0.8 times the market baseline, revenue flat on the market, 48 announced, ×1.5 per developer who shipped in the last year.
Nobody has said they are building this yet.
Quick-Time Events + Point & Click
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 51
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $772 → $809 → $0 → $538 → $269 → $1.3k → $239 (still earning) → $269 (still earning)
The last cohort is still earning.
Outcomes for Quick-Time Events + Point & Click: Plate 1 · outcomes, 2 yr, n = 51
Bottom 30% $150 (exactly $150)
Median $359 (exactly $359)
Top 25% $1.8k (exactly $1,798)
Top 5% $156k (exactly $155,620)
Developers, 2 yr 51
Released games 127
Announced 48
Effort 4 / 10
AI-buildability Medium
Typical price $3.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue flat on the market, supply 75% more developers than the period before.

Free games: 14%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Quick-Time Events
effort 4 / 10 · medium · effort 4 sits in the medium band
Point & Click
effort 2 / 10 · high · effort 2 sits in the high band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
4 / 10 · mid 2D, writing-heavy, or simple 3D
Systems
Quick-Time Events, Point & Click; 4 in 10 of the top 25% also carry Simulation, Adventure, Immersive Sim
Price point
$3.99 typical · top 25% priced $9.99 or above
Art
4 in 10 of the top 25% ship with 2D, Cute, Relaxing
Plate 4 · demand

Why players buy here

The top 25% priced at $9.99 or above; the middle game at $3.99.

The top 10 games average 81% positive over 7,998 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $150, median $360, 1 in 4 over $1.7k, 1 in 20 over $150k.

3 in 10 developers made under $150. 8 in 10 of the 26 games released 1 to 2 years ago have fewer than 100 reviews. 48 games are announced against 33 developers who shipped in the last year.

Plate 6 · same mechanic, other settings

Adjacent niches

Quick-Time Events with a different second tag, ranked by verdict then median.

  1. + Dating SimFair17 devs · median $15k · 16 announced
  2. + Shoot 'Em UpFair8 devs · median $1.2k · 12 announced
  3. + Life SimFair28 devs · median $958 · 33 announced
  4. + SimulationFair116 devs · median $748 · 133 announced
  5. + CollectathonFair15 devs · median $720 · 18 announced
  6. + Resource ManagementFair46 devs · median $719 · 55 announced
  7. + FlightFair9 devs · median $657 · 9 announced
  8. + AliensFair12 devs · median $628 · 14 announced
  9. + SpaceFair16 devs · median $597 · 24 announced
  10. + Bullet TimeLong shot10 devs · median $390 · 15 announced
  11. + DemonsLong shot17 devs · median $300 · 22 announced
  12. + Bullet HellLong shot27 devs · median $239 · 25 announced

All 110 pairs on the Quick-Time Events page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
The Walking Dead older $14.99 53,650 97% 1.6M $24M (exactly $24,126,405) Telltale Games
The Wolf Among Us older $14.99 32,494 97% 975k $15M (exactly $14,612,552) Telltale
The Walking Dead: Season Two older $14.99 26,848 96% 805k $12M (exactly $12,073,546) Telltale Games
Tales from the Borderlands older $19.99 15,101 93% 453k $9.1M (exactly $9,056,070) Telltale Games
Batman - The Telltale Series older $14.99 15,060 87% 452k $6.8M (exactly $6,772,482) Telltale
Batman: The Enemy Within - The Telltale Series older $14.99 8,877 92% 266k $4.0M (exactly $3,991,987) Telltale
Card Shark older $19.99 2,965 90% 89k $1.8M (exactly $1,778,110) Nerial
D4: Dark Dreams Don’t Die -Season One- older $14.99 1,724 80% 52k $775k (exactly $775,283) Access Games
The Bunker older $14.99 1,644 69% 49k $739k (exactly $739,307) Splendy Interactive, Wales Interactive
Ship, Inc. $9.99 2,168 83% 65k $650k (exactly $649,750) Rogue Duck Interactive
Lost But Found $6.99 2,316 71% 69k $486k (exactly $485,665) Rogue Duck Interactive
Cats & Cups $9.99 1,047 89% 31k $314k (exactly $313,786) Rogue Duck Interactive
The Trolley Solution $9.99 574 77% 17k $172k (exactly $172,028) byDanDans
Bugtopia $5.99 866 92% 26k $156k (exactly $155,620) Nocturnal Games
Angel Engine $7.99 303 80% 9.1k $73k (exactly $72,629) HMS Studios, Black Lantern Collective
Nothing To Declare $9.99 234 76% 7.0k $70k (exactly $70,130) Rogue Duck Interactive
我的同事不对劲 $8.99 215 89% 6.5k $58k (exactly $57,986) 11J Studio
The Supper: New Blood $9.99 120 88% 3.6k $36k (exactly $35,964) White Blanket Games
Pet the Cat $4.99 155 83% 4.7k $23k (exactly $23,204) MEWSTURBO

Estimates: copies = reviews × 30, gross = copies × list price.