Do I ship it?

GamesPerma DeathPerma Death + Sci-fi

Specimen · observed

Should I ship a Sci-fi Perma Death game?

Perma Death + Sci-fi

Of 139 developers who shipped a Sci-fi Perma Death game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 265 more are announced, ×3.1 for every developer who shipped in the last year.

Verdict: poor odds, for a 4 / 10 build.

The middle developer here made $1.3k, ×2.8 the market's $480 for a 4 / 10 build, and 3 in 10 made under $300; 1 in 20 cleared $580k, ×1230 the market median. Revenue is flat on the market; 265 games are announced against 85 developers who shipped in the last year.

Deciding numbers: median 2.8 times the market baseline, revenue flat on the market, 265 announced, ×3.1 per developer who shipped in the last year.
Nobody has said they are building this yet.
Perma Death + Sci-fi
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 139
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $599 → $1.5k → $1.6k → $899 → $1.8k → $3.0k → $779 (still earning) → $748 (still earning)
The last cohort is still earning.
Outcomes for Perma Death + Sci-fi: Plate 1 · outcomes, 2 yr, n = 139
Bottom 30% $298 (exactly $298)
Median $1.3k (exactly $1,348)
Top 25% $6.6k (exactly $6,593)
Top 5% $584k (exactly $584,108)
Developers, 2 yr 139
Released games 427
Announced 265
Effort 4 / 10
AI-buildability Medium
Typical price $6.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue flat on the market, supply 55% more developers than the period before.

Free games: 10%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Perma Death
effort 3 / 10 · high · effort 3 sits in the high band
Sci-fi
effort 4 / 10 · medium · effort 4 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
4 / 10 · mid 2D, writing-heavy, or simple 3D
Systems
Perma Death; 5 in 10 of the top 25% also carry Procedural Generation, Roguelike, Action
Price point
$6.99 typical · top 25% priced $19.99 or above
Art
3 in 10 of the top 25% ship with 2D, Pixel Graphics, First-Person
Plate 4 · demand

Why players buy here

The top 25% priced at $19.99 or above; the middle game at $6.99.

The top 10 games average 95% positive over 383,812 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $300, median $1.3k, 1 in 4 over $6.5k, 1 in 20 over $580k.

3 in 10 developers made under $300. 8 in 10 of the 60 games released 1 to 2 years ago have fewer than 100 reviews. 265 games are announced against 85 developers who shipped in the last year, ×3.1 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Perma Death with a different setting or mood, ranked by verdict then median.

  1. + LGBTQ+Strong odds15 devs · median $55k · 7 announced
  2. + Turn-BasedFair49 devs · median $10k · 57 announced
  3. + Roguelike DeckbuilderFair65 devs · median $8.1k · 66 announced
  4. + Creature CollectorFair30 devs · median $5.3k · 33 announced
  5. + Mystery DungeonFair27 devs · median $2.7k · 29 announced
  6. + PiratesFair11 devs · median $2.1k · 14 announced
  7. + Traditional RoguelikeFair49 devs · median $1.8k · 55 announced
  8. + Interactive FictionFair27 devs · median $959 · 28 announced
  9. + Precision PlatformerFair46 devs · median $719 · 31 announced
  10. + Time ManagementFair49 devs · median $539 · 66 announced
  11. + Visual NovelFair21 devs · median $538 · 18 announced
  12. + 3D PlatformerFair36 devs · median $537 · 36 announced

All 164 pairs on the Perma Death page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Lethal Company · EA older $9.99 411,550 97% 12M $123M (exactly $123,341,535) Zeekerss
R.E.P.O. · EA $9.99 341,004 96% 10M $102M (exactly $102,198,899) semiwork
XCOM® 2 older $19.99 79,998 84% 2.4M $48M (exactly $47,974,801) Firaxis Games, Feral Interactive (Mac),… (Firaxis Games, Feral Interactive (Mac), Feral Interactive (Linux))
FTL: Faster Than Light older $9.99 62,763 94% 1.9M $19M (exactly $18,810,071) Subset Games
XCOM: Enemy Unknown older $14.99 40,345 93% 1.2M $18M (exactly $18,143,146) Firaxis Games, Feral Interactive (Linux)
Roboquest older $24.99 19,158 95% 575k $14M (exactly $14,362,753) RyseUp Studios
LOCKDOWN Protocol $9.99 16,605 86% 498k $5.0M (exactly $4,976,518) Mirage Creative Lab
Age of Wonders: Planetfall older $29.99 4,758 80% 143k $4.3M (exactly $4,280,773) Triumph Studios
Dungeon of the ENDLESS™ older $11.99 9,419 87% 283k $3.4M (exactly $3,388,014) AMPLITUDE Studios
Nuclear Nightmare · EA $6.99 15,403 81% 462k $3.2M (exactly $3,230,009) BG Productions
Cyber Knights: Flashpoint $29.99 2,926 93% 88k $2.6M (exactly $2,632,522) Trese Brothers
Void War $19.99 3,653 94% 110k $2.2M (exactly $2,190,704) Tundra
Battle Shapers $24.99 984 80% 30k $738k (exactly $737,705) Metric Empire
Primordialis · EA $19.99 974 93% 29k $584k (exactly $584,108) Kyler Natividad, Keith Sammut
Approaching Infinity $17.99 723 95% 22k $390k (exactly $390,203) IBOL
Million Depth $16.99 673 93% 20k $343k (exactly $343,028) Cyber Space Biotope
Ascend to ZERO $11.99 867 82% 26k $312k (exactly $311,860) Flyway Games, Inc.

Estimates: copies = reviews × 30, gross = copies × list price.