Games › Perma Death › Perma Death + Sci-fi
Should I ship a Sci-fi Perma Death game?
Perma Death + Sci-fi
Of 139 developers who shipped a Sci-fi Perma Death game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 265 more are announced, ×3.1 for every developer who shipped in the last year.
Verdict: poor odds, for a 4 / 10 build.
The middle developer here made $1.3k, ×2.8 the market's $480 for a 4 / 10 build, and 3 in 10 made under $300; 1 in 20 cleared $580k, ×1230 the market median. Revenue is flat on the market; 265 games are announced against 85 developers who shipped in the last year.
| Bottom 30% | $298 (exactly $298) |
|---|---|
| Median | $1.3k (exactly $1,348) |
| Top 25% | $6.6k (exactly $6,593) |
| Top 5% | $584k (exactly $584,108) |
| Developers, 2 yr | 139 |
| Released games | 427 |
| Announced | 265 |
| Effort | 4 / 10 |
| AI-buildability | Medium |
| Typical price | $6.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue flat on the market, supply 55% more developers than the period before.
Free games: 10%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
- Perma Death
- effort 3 / 10 · high · effort 3 sits in the high band
- Sci-fi
- effort 4 / 10 · medium · effort 4 sits in the medium band
What it takes
- Effort
- 4 / 10 · mid 2D, writing-heavy, or simple 3D
- Systems
- Perma Death; 5 in 10 of the top 25% also carry Procedural Generation, Roguelike, Action
- Price point
- $6.99 typical · top 25% priced $19.99 or above
- Art
- 3 in 10 of the top 25% ship with 2D, Pixel Graphics, First-Person
Why players buy here
The top 25% priced at $19.99 or above; the middle game at $6.99.
The top 10 games average 95% positive over 383,812 reviews.
What kills games here
3 in 10 developers made under $300. 8 in 10 of the 60 games released 1 to 2 years ago have fewer than 100 reviews. 265 games are announced against 85 developers who shipped in the last year, ×3.1 per shipper.
Adjacent niches
Perma Death with a different setting or mood, ranked by verdict then median.
- + LGBTQ+Strong odds
- + Turn-BasedFair
- + Roguelike DeckbuilderFair
- + Creature CollectorFair
- + Mystery DungeonFair
- + PiratesFair
- + Traditional RoguelikeFair
- + Interactive FictionFair
- + Precision PlatformerFair
- + Time ManagementFair
- + Visual NovelFair
- + 3D PlatformerFair
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Lethal Company | · EA older | $9.99 | 411,550 97% | 12M | $123M (exactly $123,341,535) | Zeekerss |
| | R.E.P.O. | · EA | $9.99 | 341,004 96% | 10M | $102M (exactly $102,198,899) | semiwork |
| | XCOM® 2 | older | $19.99 | 79,998 84% | 2.4M | $48M (exactly $47,974,801) | Firaxis Games, Feral Interactive (Mac),… (Firaxis Games, Feral Interactive (Mac), Feral Interactive (Linux)) |
| | FTL: Faster Than Light | older | $9.99 | 62,763 94% | 1.9M | $19M (exactly $18,810,071) | Subset Games |
| | XCOM: Enemy Unknown | older | $14.99 | 40,345 93% | 1.2M | $18M (exactly $18,143,146) | Firaxis Games, Feral Interactive (Linux) |
| | Roboquest | older | $24.99 | 19,158 95% | 575k | $14M (exactly $14,362,753) | RyseUp Studios |
| | LOCKDOWN Protocol | $9.99 | 16,605 86% | 498k | $5.0M (exactly $4,976,518) | Mirage Creative Lab | |
| | Age of Wonders: Planetfall | older | $29.99 | 4,758 80% | 143k | $4.3M (exactly $4,280,773) | Triumph Studios |
| | Dungeon of the ENDLESS™ | older | $11.99 | 9,419 87% | 283k | $3.4M (exactly $3,388,014) | AMPLITUDE Studios |
| | Nuclear Nightmare | · EA | $6.99 | 15,403 81% | 462k | $3.2M (exactly $3,230,009) | BG Productions |
| | Cyber Knights: Flashpoint | $29.99 | 2,926 93% | 88k | $2.6M (exactly $2,632,522) | Trese Brothers | |
| | Void War | $19.99 | 3,653 94% | 110k | $2.2M (exactly $2,190,704) | Tundra | |
| | Battle Shapers | $24.99 | 984 80% | 30k | $738k (exactly $737,705) | Metric Empire | |
| | Primordialis | · EA | $19.99 | 974 93% | 29k | $584k (exactly $584,108) | Kyler Natividad, Keith Sammut |
| | Approaching Infinity | $17.99 | 723 95% | 22k | $390k (exactly $390,203) | IBOL | |
| | Million Depth | $16.99 | 673 93% | 20k | $343k (exactly $343,028) | Cyber Space Biotope | |
| | Ascend to ZERO | $11.99 | 867 82% | 26k | $312k (exactly $311,860) | Flyway Games, Inc. |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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