Games › Perma Death › Perma Death + Psychological Horror
Should I ship a Psychological-Horror Perma Death game?
Perma Death + Psychological Horror
Of 127 developers who shipped a Psychological-Horror Perma Death game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 159 more are announced, ×2.1 for every developer who shipped in the last year.
Verdict: poor odds, for a 3 / 10 build.
The middle developer here made $1.0k, ×2.1 the market's $480 for a 3 / 10 build, and 3 in 10 made under $300; 1 in 20 cleared $330k, ×709 the market median. Revenue is down 55% on the market; 159 games are announced against 74 developers who shipped in the last year.
| Bottom 30% | $300 (exactly $300) |
|---|---|
| Median | $1.0k (exactly $1,015) |
| Top 25% | $6.0k (exactly $5,988) |
| Top 5% | $337k (exactly $336,863) |
| Developers, 2 yr | 127 |
| Released games | 263 |
| Announced | 159 |
| Effort | 3 / 10 |
| AI-buildability | High |
| Typical price | $4.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 55% on the market, supply 35% more developers than the period before.
Free games: 9%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is high: the lowest rating among its tags.
- Perma Death
- effort 3 / 10 · high · effort 3 sits in the high band
- Psychological Horror
- effort 3 / 10 · high · effort 3 sits in the high band
What it takes
- Effort
- 3 / 10 · small 2D action, light systems
- Systems
- Perma Death; 5 in 10 of the top 25% also carry Action, Adventure, Survival Horror
- Price point
- $4.99 typical · top 25% priced $14.99 or above
- Art
- 5 in 10 of the top 25% ship with First-Person, Atmospheric, 3D
Why players buy here
The top 25% priced at $14.99 or above; the middle game at $4.99.
The top 10 games average 92% positive over 156,890 reviews.
What kills games here
3 in 10 developers made under $300. 8 in 10 of the 62 games released 1 to 2 years ago have fewer than 100 reviews. 159 games are announced against 74 developers who shipped in the last year, ×2.1 per shipper.
Adjacent niches
Perma Death with a different setting or mood, ranked by verdict then median.
- + LGBTQ+Strong odds
- + Turn-BasedFair
- + Roguelike DeckbuilderFair
- + Creature CollectorFair
- + Mystery DungeonFair
- + PiratesFair
- + Traditional RoguelikeFair
- + Interactive FictionFair
- + Precision PlatformerFair
- + Time ManagementFair
- + Visual NovelFair
- + 3D PlatformerFair
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Lethal Company | · EA older | $9.99 | 411,550 97% | 12M | $123M (exactly $123,341,535) | Zeekerss |
| | My Summer Car | $14.99 | 108,503 94% | 3.3M | $49M (exactly $48,793,799) | Amistech Games | |
| | The Quarry | older | $59.99 | 16,127 83% | 484k | $29M (exactly $29,023,762) | Supermassive Games |
| | My Winter Car | · EA | $14.99 | 18,614 94% | 558k | $8.4M (exactly $8,370,716) | Amistech Games |
| | Into the Dead: Our Darkest Days | · EA | $24.99 | 9,049 89% | 271k | $6.8M (exactly $6,784,035) | PikPok |
| | Five Nights at Freddy's 2 | older | $7.99 | 23,871 93% | 716k | $5.7M (exactly $5,721,879) | Scott Cawthon |
| | Nuclear Nightmare | · EA | $6.99 | 15,403 81% | 462k | $3.2M (exactly $3,230,009) | BG Productions |
| | Card Survival: Tropical Island | older | $24.99 | 2,962 94% | 89k | $2.2M (exactly $2,220,611) | WinterSpring Games |
| | Monstrum | older | $17.99 | 3,155 91% | 95k | $1.7M (exactly $1,702,753) | Team Junkfish |
| | Ghost Exile | · EA older | $14.99 | 3,686 88% | 111k | $1.7M (exactly $1,657,594) | LostOneTeam |
| | Pronoun Palace | $19.84 | 1,249 99% | 37k | $743k (exactly $743,405) | Cadence Petersen, Hazel Fackler | |
| | Welcome to the Game III | $19.99 | 648 78% | 19k | $389k (exactly $388,606) | Reflect Studios | |
| | Paranoia Place: Escape Together | $7.99 | 1,555 87% | 47k | $373k (exactly $372,734) | Bloody Pixel Games | |
| | SILENT BREATH | $9.99 | 1,124 67% | 34k | $337k (exactly $336,863) | EXODIAC STUDIOS | |
| | MOLDRISE | $11.99 | 486 96% | 15k | $175k (exactly $174,814) | Raffaele Picca | |
| | Bendy: Lone Wolf | $19.99 | 259 77% | 7.8k | $155k (exactly $155,322) | Joey Drew Studios |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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