Games › Parkour › Parkour + Underground
Should I ship an Underground Parkour game?
Parkour + Underground
Only 15 developers shipped an Underground Parkour game in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, White Knuckle, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 21 more are announced, ×5.3 for every developer who shipped in the last year.
Verdict: dead, for a 6 / 10 build.
Only 4 developers shipped this in the last year, under the 5 a verdict needs; over 2 years the middle one made $6.9k against a market of $630. 21 games are announced.
| Bottom 30% | $150 (exactly $150) |
|---|---|
| Median | $6.9k (exactly $6,920) |
| Top 25% | $81k (exactly $80,946) |
| Top 5% | $6.8M (exactly $6,807,553) |
| Developers, 2 yr | 15 |
| Released games | 35 |
| Announced | 21 |
| Effort | 6 / 10 |
| AI-buildability | Medium |
| Typical price | $4.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 70% on the market, supply 65% fewer developers than the period before.
Free games: 9%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
- Parkour
- effort 6 / 10 · medium · effort 6 sits in the medium band
- Underground
- effort 4 / 10 · medium · effort 4 sits in the medium band
What it takes
- Effort
- 6 / 10 · full 3D single-player, physics sims, content-heavy RPG
- Systems
- Parkour; 8 in 10 of the top 25% also carry Action, Adventure, Platformer
- Price point
- $4.99 typical · top 25% priced $29.99 or above
- Art
- 5 in 10 of the top 25% ship with First-Person, Atmospheric, Pixel Graphics
Why players buy here
The top 25% priced at $29.99 or above; the middle game at $4.99.
The top 10 games average 96% positive over 15,678 reviews.
What kills games here
3 in 10 developers made under $150. 5 in 10 of the 11 games released 1 to 2 years ago have fewer than 100 reviews. 21 games are announced against 4 developers who shipped in the last year, ×5.3 per shipper.
Adjacent niches
Parkour with a different setting or mood, ranked by verdict then median.
- + Walking SimulatorFair
- + Combat RacingFair
- + Precision PlatformerLong shot
- + MetroidvaniaPoor odds
- + SkateboardingPoor odds
- + SwordplayPoor odds
- + Hack and SlashPoor odds
- + Dark FantasyPoor odds
- + ModernPoor odds
- + CatsPoor odds
- + DestructionPoor odds
- + StealthPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | White Knuckle | · EA | $16.99 | 13,356 98% | 401k | $6.8M (exactly $6,807,553) | Dark Machine Games |
| | Last Train Outta' Wormtown | $11.99 | 1,453 96% | 44k | $523k (exactly $522,644) | Get(Color) Games | |
| | Reach | $29.99 | 244 66% | 7.3k | $220k (exactly $219,527) | nDreams Elevation | |
| | The Siege and the Sandfox | $14.99 | 180 64% | 5.4k | $81k (exactly $80,946) | Cardboard Sword | |
| | Ikarus Parkour | $12.99 | 195 81% | 5.9k | $76k (exactly $75,992) | Vanja Aleksić | |
| | Scamper | older | $19.99 | 87 87% | 2.6k | $52k (exactly $52,174) | Bezbro Games |
| | Stretcher Together | $4.99 | 116 47% | 3.5k | $17k (exactly $17,365) | Goosix Games | |
| | Verlet Ascend | older | $6.99 | 75 88% | 2.3k | $16k (exactly $15,728) | Sagewind Studio |
| | WHITE CHOCOLATE | $3.99 | 78 94% | 2.3k | $9.3k (exactly $9,337) | Bakery of Games | |
| | GULLET | $6.99 | 33 84% | 990 | $6.9k (exactly $6,920) | Joshua Allin | |
| | RaceWorms | $5.49 | 10 100% | 300 | $1.6k (exactly $1,647) | Team Zandt | |
| | Rusty Heights | $2.99 | 13 100% | 390 | $1.2k (exactly $1,166) | Trompinette Studio |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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