Do I ship it?

GamesCombat RacingCombat Racing + Parkour

Specimen · observed

Should I ship a Combat Racing Parkour game?

Combat Racing + Parkour

Of 26 developers who shipped a Combat Racing Parkour game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 23 more are announced.

Verdict: fair, for a 6 / 10 build.

The middle developer here made $720, ×1.1 the market's $630 for a 6 / 10 build, with 3 in 10 under $240. Revenue is down 10% on the market; 23 games are announced against 21 developers who shipped in the last year.

Deciding numbers: median 1.1 times the market baseline, revenue down 10% on the market, 23 announced, ×1.1 per developer who shipped in the last year.
Nobody has said they are building this yet.
Combat Racing + Parkour
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 26
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $449 → $2.9k → $898 → $1.2k → $300 (still earning) → $240 (still earning)
The last cohort is still earning.
Outcomes for Combat Racing + Parkour: Plate 1 · outcomes, 2 yr, n = 26
Bottom 30% $239 (exactly $239)
Median $719 (exactly $719)
Top 25% $2.2k (exactly $2,248)
Top 5% $55k (exactly $54,948)
Developers, 2 yr 26
Released games 66
Announced 23
Effort 6 / 10
AI-buildability Low
Typical price $5.49

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 10% on the market, supply 320% more developers than the period before.

Free games: 24%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is low: the lowest rating among its tags.

Combat Racing
effort 6 / 10 · low · vehicle physics plus weapons and AI drivers
Parkour
effort 6 / 10 · medium · effort 6 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
6 / 10 · full 3D single-player, physics sims, content-heavy RPG
Systems
Combat Racing, Parkour; 9 in 10 of the top 25% also carry Action, Platformer, Racing
Price point
$5.49 typical · top 25% priced $12.99 or above
Art
6 in 10 of the top 25% ship with Funny, Cartoony, Family Friendly
Plate 4 · demand

Why players buy here

The top 25% priced at $12.99 or above; the middle game at $5.49.

The top 10 games average 71% positive over 746 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $240, median $720, 1 in 4 over $2.2k, 1 in 20 over $54k.

3 in 10 developers made under $240. 9 in 10 of the 7 games released 1 to 2 years ago have fewer than 100 reviews. 23 games are announced against 21 developers who shipped in the last year.

Plate 6 · same mechanic, other settings

Adjacent niches

Combat Racing with a different second tag, ranked by verdict then median.

  1. + CollectathonFair10 devs · median $2.2k · 12 announced
  2. + SandboxFair21 devs · median $1.8k · 26 announced
  3. + PlatformerFair28 devs · median $899 · 38 announced
  4. + RhythmFair10 devs · median $802 · 9 announced
  5. + RPGFair22 devs · median $629 · 28 announced
  6. + 2D PlatformerLong shot18 devs · median $270 · 14 announced
  7. + Beat 'em upLong shot15 devs · median $89 · 15 announced
  8. + SurvivalPoor odds10 devs · median $3.6k · 32 announced
  9. + Post-apocalypticPoor odds13 devs · median $2.7k · 50 announced
  10. + DystopianPoor odds10 devs · median $2.7k · 22 announced
  11. + Split ScreenPoor odds44 devs · median $2.4k · 57 announced
  12. + Local MultiplayerPoor odds44 devs · median $2.4k · 79 announced

All 79 pairs on the Combat Racing page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
SpeedRunners 2: King of Speed $9.99 447 55% 13k $134k (exactly $133,966) Fair Play Labs
Turbo Sliders Unlimited older $14.99 125 88% 3.8k $56k (exactly $56,212) Antti Mannisto
Slip & Skid $12.99 141 97% 4.2k $55k (exactly $54,948) NHOGS Interactive
DriveCrazy $10.99 73 94% 2.2k $24k (exactly $24,068) TubezGames
Rocket Skates VR older $9.99 53 81% 1.6k $16k (exactly $15,884) EpiXR Games UG
Up N' Down older $3.99 82 79% 2.5k $9.8k (exactly $9,815) CashcowGames
Sprint City · EA $11.99 26 84% 780 $9.4k (exactly $9,352) Second Stage Studio
BeachRun older $24.99 11 100% 330 $8.2k (exactly $8,247) Gamesforgames
Cybershock: Future Parkour older $2.99 81 92% 2.4k $7.3k (exactly $7,266) Javier Federico Goldschmidt, Matias Juv… (Javier Federico Goldschmidt, Matias Juvé, Tomas Peters)
Quest Of Graal older $9.99 21 95% 630 $6.3k (exactly $6,294) Pixel-Archipel, Théo Mn
Animal Falling $7.99 13 100% 390 $3.1k (exactly $3,116) WOUAFL
Billies Wheelie $4.99 17 94% 510 $2.5k (exactly $2,545) M4DOOM
Vertigo Rush · EA $14.99 5 100% 150 $2.2k (exactly $2,248) Sumalab
Little Toys $5.99 10 80% 300 $1.8k (exactly $1,797) YLRG Entertainment
RaceWorms $5.49 10 100% 300 $1.6k (exactly $1,647) Team Zandt
GMH - Good Morning Human ! $9.99 4 100% 120 $1.2k (exactly $1,199) W-9000 Studio

Estimates: copies = reviews × 30, gross = copies × list price.