Do I ship it?

GamesParkourParkour + Space

Specimen · observed

Should I ship a Space Parkour game?

Parkour + Space

Of 30 developers who shipped a Space Parkour game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 34 more are announced, ×2.3 for every developer who shipped in the last year.

Verdict: dead, for a 6 / 10 build.

The middle developer here made $360 in the last 2 years and $360 over 4, against a market of $630 for a 6 / 10 build. 15 developers shipped in the last year and 34 games are announced.

Deciding numbers: median 0.6 times the market baseline, revenue down 50% on the market, 34 announced, ×2.3 per developer who shipped in the last year.
Nobody has said they are building this yet.
Parkour + Space
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 30
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $3.9k → $839 → $238 → $599 → $358 → $150 → $597 (still earning)
The last cohort is still earning.
Outcomes for Parkour + Space: Plate 1 · outcomes, 2 yr, n = 30
Bottom 30% $60 (exactly $60)
Median $359 (exactly $359)
Top 25% $899 (exactly $899)
Top 5% $273k (exactly $272,609)
Developers, 2 yr 30
Released games 97
Announced 34
Effort 6 / 10
AI-buildability Medium
Typical price $4.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 50% on the market, supply as many developers as the period before.

Free games: 25%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Parkour
effort 6 / 10 · medium · effort 6 sits in the medium band
Space
effort 5 / 10 · medium · effort 5 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
6 / 10 · full 3D single-player, physics sims, content-heavy RPG
Systems
Parkour; 6 in 10 of the top 25% also carry Action, Platformer, Adventure
Price point
$4.99 typical · top 25% priced $29.99 or above
Art
4 in 10 of the top 25% ship with Atmospheric, Third Person
Plate 4 · demand

Why players buy here

The top 25% priced at $29.99 or above; the middle game at $4.99.

The top 10 games average 71% positive over 12,822 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $60, median $360, 1 in 4 over $890, 1 in 20 over $270k.

3 in 10 developers made under $60. Nearly all of the 21 games released 1 to 2 years ago have fewer than 100 reviews. 34 games are announced against 15 developers who shipped in the last year, ×2.3 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Parkour with a different setting or mood, ranked by verdict then median.

  1. + Walking SimulatorFair38 devs · median $719 · 32 announced
  2. + Combat RacingFair26 devs · median $719 · 23 announced
  3. + Precision PlatformerLong shot310 devs · median $359 · 293 announced
  4. + MetroidvaniaPoor odds8 devs · median $80k · 40 announced
  5. + SkateboardingPoor odds11 devs · median $4.8k · 20 announced
  6. + SwordplayPoor odds9 devs · median $4.2k · 33 announced
  7. + Hack and SlashPoor odds18 devs · median $3.4k · 72 announced
  8. + Dark FantasyPoor odds24 devs · median $3.4k · 37 announced
  9. + ModernPoor odds10 devs · median $3.1k · 24 announced
  10. + CatsPoor odds15 devs · median $3.1k · 18 announced
  11. + DestructionPoor odds10 devs · median $2.9k · 27 announced
  12. + StealthPoor odds26 devs · median $2.7k · 77 announced

All 109 pairs on the Parkour page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
STAR WARS Jedi: Survivor™ older $69.99 79,990 71% 2.4M $168M (exactly $167,955,003) Respawn
Star Wars Outlaws $69.99 12,268 71% 368k $26M (exactly $25,759,120) Massive Entertainment – A Ubisoft Studio
Aphelion $29.99 303 63% 9.1k $273k (exactly $272,609) DON'T NOD
LEAP older $14.99 219 52% 6.6k $98k (exactly $98,484) Blue Isle Studios
Impulsion older $12.99 157 87% 4.7k $61k (exactly $61,183) Driving Force Games
This Is No Cave $6.99 127 96% 3.8k $27k (exactly $26,632) monome.studio
Infinity Runner older $6.99 93 72% 2.8k $20k (exactly $19,502) Wales Interactive
STRAYLIGHT older $19.99 21 100% 630 $13k (exactly $12,594) Dr BLOC
SINGULARIUM older $9.99 41 75% 1.2k $12k (exactly $12,288) NivMiz
Flippin Misfits older $4.99 61 59% 1.8k $9.1k (exactly $9,132) Behaviour Interactive Inc.
Dubio $4.99 56 94% 1.7k $8.4k (exactly $8,383) AJ Kolenc, Richard Boeser
World of Unlit $9.99 22 63% 660 $6.6k (exactly $6,593) MaxyDev
Delivery Up Together $5.99 13 69% 390 $2.3k (exactly $2,336) Artem Breineng
LSD: Dream Emulator Retro $2.99 25 36% 750 $2.2k (exactly $2,242) Eternity Dev
Xenogen $7.49 4 100% 120 $899 (exactly $899) Sylph
RollBot $7.99 3 100% 90 $719 (exactly $719) Tsukoni
Pluto Lost Its Colors $19.99 1 100% 30 $600 (exactly $600) Bile Beans For Biliousness

Estimates: copies = reviews × 30, gross = copies × list price.