Games › Online Co-Op › Online Co-Op + Sci-fi
Should I ship a Sci-fi Online Co-Op game?
Online Co-Op + Sci-fi
Of 212 developers who shipped a Sci-fi Online Co-Op game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 599 more are announced, ×4.7 for every developer who shipped in the last year.
Verdict: poor odds, for a 8 / 10 build.
The middle developer here made $6.9k, ×4.6 the market's $1.5k for a 8 / 10 build, and 3 in 10 made under $810; 1 in 20 cleared $11M, ×7528 the market median. Revenue is down 65% on the market; 599 games are announced against 127 developers who shipped in the last year.
| Bottom 30% | $802 (exactly $802) |
|---|---|
| Median | $6.9k (exactly $6,886) |
| Top 25% | $167k (exactly $167,288) |
| Top 5% | $11M (exactly $11,276,238) |
| Developers, 2 yr | 212 |
| Released games | 650 |
| Announced | 599 |
| Effort | 8 / 10 |
| AI-buildability | Low |
| Typical price | $9.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 65% on the market, supply 45% more developers than the period before.
Free games: 21%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is low: the lowest rating among its tags.
- Online Co-Op
- effort 8 / 10 · low · netcode, lobbies and state sync across machines
- Sci-fi
- effort 4 / 10 · medium · effort 4 sits in the medium band
What it takes
- Effort
- 8 / 10 · online systems, open world
- Systems
- Online Co-Op; 6 in 10 of the top 25% also carry Co-op, Action, PvE
- Price point
- $9.99 typical · top 25% priced $29.99 or above
- Art
- 4 in 10 of the top 25% ship with First-Person, 3D
Why players buy here
The top 25% priced at $29.99 or above; the middle game at $9.99.
The top 10 games average 86% positive over 1,005,671 reviews.
What kills games here
3 in 10 developers made under $810. 6 in 10 of the 123 games released 1 to 2 years ago have fewer than 100 reviews. 599 games are announced against 127 developers who shipped in the last year, ×4.7 per shipper.
Adjacent niches
Online Co-Op with a different setting or mood, ranked by verdict then median.
- + Bullet HeavenStrong odds
- + Escape RoomFair
- + TypingFair
- + GamblingFair
- + Point & ClickFair
- + Extraction ShooterPoor odds
- + TransportationPoor odds
- + JRPGPoor odds
- + Open World Survival CraftPoor odds
- + World War IIPoor odds
- + City BuilderPoor odds
- + LGBTQ+Poor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | HELLDIVERS™ 2 | older | $39.99 | 838,901 76% | 25M | $1.0B (exactly $1,006,429,530) | Arrowhead Game Studios |
| | ARC Raiders | $39.99 | 299,346 82% | 9.0M | $359M (exactly $359,125,396) | Embark Studios | |
| | Halo: The Master Chief Collection | older | $39.99 | 239,603 92% | 7.2M | $287M (exactly $287,451,719) | 343 Industries, Splash Damage, Ruffian… (343 Industries, Splash Damage, Ruffian Games, Bungie, Saber Interactive) |
| | Borderlands 2 | older | $19.99 | 210,364 89% | 6.3M | $126M (exactly $126,155,291) | Gearbox Software, Aspyr (Mac), Aspyr (L… (Gearbox Software, Aspyr (Mac), Aspyr (Linux)) |
| | Lethal Company | · EA older | $9.99 | 411,550 97% | 12M | $123M (exactly $123,341,535) | Zeekerss |
| | Borderlands 4 | $69.99 | 57,874 59% | 1.7M | $122M (exactly $121,518,038) | Gearbox Software | |
| | Split Fiction | $49.99 | 78,378 97% | 2.4M | $118M (exactly $117,543,487) | Hazelight Studios | |
| | STAR WARS™ Battlefront™ II | older | $39.99 | 87,494 88% | 2.6M | $105M (exactly $104,966,552) | DICE |
| | R.E.P.O. | · EA | $9.99 | 341,004 96% | 10M | $102M (exactly $102,198,899) | semiwork |
| | Dune: Awakening | $49.99 | 66,844 71% | 2.0M | $100M (exactly $100,245,947) | Funcom | |
| | Marathon | $39.99 | 44,919 81% | 1.3M | $54M (exactly $53,889,324) | Bungie | |
| | Abiotic Factor | $34.99 | 42,075 95% | 1.3M | $44M (exactly $44,166,128) | Deep Field Games | |
| | Starship Troopers: Extermination | $29.99 | 29,724 80% | 892k | $27M (exactly $26,742,683) | Offworld | |
| | Far Far West | · EA | $19.99 | 31,458 95% | 944k | $19M (exactly $18,865,363) | Evil Raptor |
| | Deep Rock Galactic: Rogue Core | · EA | $29.99 | 14,049 60% | 421k | $13M (exactly $12,639,885) | Ghost Ship Games |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
Your address goes to Buttondown, which sends the letter, and nowhere else. Every issue has an unsubscribe link. No tracking beyond the open count Buttondown keeps.