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Should I ship an Online Co-Op Perma Death game?
Online Co-Op + Perma Death
Of 60 developers who shipped an Online Co-Op Perma Death game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 146 more are announced, ×4.2 for every developer who shipped in the last year.
Verdict: poor odds, for a 8 / 10 build.
The middle developer here made $4.8k, ×3.2 the market's $1.5k for a 8 / 10 build, and 3 in 10 made under $1.5k; 1 in 20 cleared $2.8M, ×1891 the market median. Revenue is down 50% on the market; 146 games are announced against 35 developers who shipped in the last year.
| Bottom 30% | $1.5k (exactly $1,497) |
|---|---|
| Median | $4.8k (exactly $4,795) |
| Top 25% | $40k (exactly $39,521) |
| Top 5% | $2.8M (exactly $2,833,116) |
| Developers, 2 yr | 60 |
| Released games | 130 |
| Announced | 146 |
| Effort | 8 / 10 |
| AI-buildability | Low |
| Typical price | $8.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 50% on the market, supply 40% more developers than the period before.
Free games: 13%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is low: the lowest rating among its tags.
- Online Co-Op
- effort 8 / 10 · low · netcode, lobbies and state sync across machines
- Perma Death
- effort 3 / 10 · high · effort 3 sits in the high band
What it takes
- Effort
- 8 / 10 · online systems, open world
- Systems
- Online Co-Op, Perma Death; 6 in 10 of the top 25% also carry Action, Co-op, Action Roguelike
- Price point
- $8.99 typical · top 25% priced $14.99 or above
- Art
- 4 in 10 of the top 25% ship with First-Person, 3D, Funny
Why players buy here
The top 25% priced at $14.99 or above; the middle game at $8.99.
The top 10 games average 95% positive over 364,602 reviews.
What kills games here
3 in 10 developers made under $1.5k. 6 in 10 of the 30 games released 1 to 2 years ago have fewer than 100 reviews. 146 games are announced against 35 developers who shipped in the last year, ×4.2 per shipper.
Adjacent niches
Online Co-Op with a different second tag, ranked by verdict then median.
- + Bullet HeavenStrong odds
- + Escape RoomFair
- + TypingFair
- + GamblingFair
- + Point & ClickFair
- + Extraction ShooterPoor odds
- + TransportationPoor odds
- + JRPGPoor odds
- + Open World Survival CraftPoor odds
- + World War IIPoor odds
- + City BuilderPoor odds
- + LGBTQ+Poor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Hunt: Showdown 1896 | older | $29.99 | 213,023 74% | 6.4M | $192M (exactly $191,656,793) | Crytek |
| | Lethal Company | · EA older | $9.99 | 411,550 97% | 12M | $123M (exactly $123,341,535) | Zeekerss |
| | R.E.P.O. | · EA | $9.99 | 341,004 96% | 10M | $102M (exactly $102,198,899) | semiwork |
| | State of Decay 2: Juggernaut Edition | older | $29.99 | 59,156 83% | 1.8M | $53M (exactly $53,222,653) | Undead Labs |
| | Roboquest | older | $24.99 | 19,158 95% | 575k | $14M (exactly $14,362,753) | RyseUp Studios |
| | Spelunky 2 | older | $19.99 | 19,736 93% | 592k | $12M (exactly $11,835,679) | Mossmouth, BlitWorks |
| | Risk of Rain (2013) | older | $9.99 | 20,768 93% | 623k | $6.2M (exactly $6,224,170) | Hopoo Games |
| | Nuclear Nightmare | · EA | $6.99 | 15,403 81% | 462k | $3.2M (exactly $3,230,009) | BG Productions |
| | SWORN | $24.99 | 3,779 80% | 113k | $2.8M (exactly $2,833,116) | Windwalk Games | |
| | Vagante | older | $14.99 | 4,118 90% | 124k | $1.9M (exactly $1,851,865) | Nuke Nine |
| | LET IT DIE: INFERNO | $24.99 | 774 52% | 23k | $580k (exactly $580,268) | SUPERTRICK GAMES, Inc. | |
| | Paranoia Place: Escape Together | $7.99 | 1,555 87% | 47k | $373k (exactly $372,734) | Bloody Pixel Games | |
| | UNDERWARD | $9.99 | 593 73% | 18k | $178k (exactly $177,722) | INTENSE | |
| | EverRail | · EA | $14.99 | 372 69% | 11k | $167k (exactly $167,288) | Aesir Interactive |
| | Starlight Revolver | · EA | $12.99 | 404 54% | 12k | $157k (exactly $157,439) | Pahdo Labs |
| | Subterror | $7.99 | 397 90% | 12k | $95k (exactly $95,161) | Team Monumental | |
| | Dig, Dig, Die | $7.99 | 321 64% | 9.6k | $77k (exactly $76,944) | Alice Games |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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