Do I ship it?

GamesQuick-Time EventsQuick-Time Events + Nature

Specimen · observed

Should I ship a Nature Quick-Time Events game?

Quick-Time Events + Nature

Of 26 developers who shipped a Nature Quick-Time Events game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 33 more are announced, ×2.5 for every developer who shipped in the last year.

Verdict: dead, for a 4 / 10 build.

The middle developer here made $360 in the last 2 years and $270 over 4, against a market of $480 for a 4 / 10 build. 13 developers shipped in the last year and 33 games are announced.

Deciding numbers: median 0.8 times the market baseline, revenue up 140% on the market, 33 announced, ×2.5 per developer who shipped in the last year.
Nobody has said they are building this yet.
Quick-Time Events + Nature
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 26
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $4.8k → $898 → $4.2k → $358 (still earning) → $0 (still earning)
The last cohort is still earning.
Outcomes for Quick-Time Events + Nature: Plate 1 · outcomes, 2 yr, n = 26
Bottom 30% $120 (exactly $120)
Median $358 (exactly $358)
Top 25% $4.2k (exactly $4,192)
Top 5% $156k (exactly $155,620)
Developers, 2 yr 26
Released games 45
Announced 33
Effort 4 / 10
AI-buildability Medium
Typical price $4.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 140% on the market, supply as many developers as the period before.

Free games: 11%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Quick-Time Events
effort 4 / 10 · medium · effort 4 sits in the medium band
Nature
effort 3 / 10 · high · effort 3 sits in the high band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
4 / 10 · mid 2D, writing-heavy, or simple 3D
Systems
Quick-Time Events; 7 in 10 of the top 25% also carry Creature Collector, Simulation, Collectathon
Price point
$4.99 typical · top 25% priced $4.99 or above
Art
7 in 10 of the top 25% ship with Cute, 2D, Relaxing
Plate 4 · demand

Why players buy here

The top 25% priced at $4.99 or above; the middle game at $4.99.

The top 10 games average 95% positive over 3,798 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $120, median $360, 1 in 4 over $4.1k, 1 in 20 over $150k.

3 in 10 developers made under $120. 8 in 10 of the 14 games released 1 to 2 years ago have fewer than 100 reviews. 33 games are announced against 13 developers who shipped in the last year, ×2.5 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Quick-Time Events with a different setting or mood, ranked by verdict then median.

  1. + Dating SimFair17 devs · median $15k · 16 announced
  2. + Shoot 'Em UpFair8 devs · median $1.2k · 12 announced
  3. + Life SimFair28 devs · median $958 · 33 announced
  4. + SimulationFair116 devs · median $748 · 133 announced
  5. + CollectathonFair15 devs · median $720 · 18 announced
  6. + Resource ManagementFair46 devs · median $719 · 55 announced
  7. + FlightFair9 devs · median $657 · 9 announced
  8. + AliensFair12 devs · median $628 · 14 announced
  9. + SpaceFair16 devs · median $597 · 24 announced
  10. + Bullet TimeLong shot10 devs · median $390 · 15 announced
  11. + DemonsLong shot17 devs · median $300 · 22 announced
  12. + Bullet HellLong shot27 devs · median $239 · 25 announced

All 110 pairs on the Quick-Time Events page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Cornerpond $2.99 2,567 97% 77k $230k (exactly $230,260) foolsroom
Bugtopia $5.99 866 92% 26k $156k (exactly $155,620) Nocturnal Games
Whitewater VR: Extreme Kayaking Adventure older $19.99 82 81% 2.5k $49k (exactly $49,175) Adam Horvath
Frog Jump $4.99 158 86% 4.7k $24k (exactly $23,653) SlugShot Games
Mothkeep $4.99 83 96% 2.5k $12k (exactly $12,425) Ivette Schmidt
Pocket Gecko $3.99 49 97% 1.5k $5.9k (exactly $5,865) riyotsa
Fish 'n Ships $4.99 36 97% 1.1k $5.4k (exactly $5,389) Squid Snooze Studio
Dynamic Shooting VR older $9.99 16 93% 480 $4.8k (exactly $4,795) Polyfun Games
Inflafrog: Collector's Edition $4.99 28 100% 840 $4.2k (exactly $4,192) Nice Cream
Xtreme Aces Racing older $14.99 6 16% 180 $2.7k (exactly $2,698) Under Control Games
Surfing Legends $8.99 4 100% 120 $1.1k (exactly $1,079) TALOF Games
King Quest $15.99 2 0% 60 $959 (exactly $959) slc studios
Save The Village - Tower Defense $5.99 5 60% 150 $898 (exactly $898) Zupti

Estimates: copies = reviews × 30, gross = copies × list price.