Games › Space Sim › Space Sim + Mystery
Should I ship a Mystery Space Sim?
Space Sim + Mystery
Only 9 developers shipped a Mystery Space Sim in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, Digger: Galactic Treasures, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 24 more are announced, ×4.0 for every developer who shipped in the last year.
Verdict: poor odds, for a 6 / 10 build.
The middle developer here made $1.8k, ×2.9 the market's $630 for a 6 / 10 build, and 3 in 10 made under $50; 1 in 20 cleared $100k, ×169 the market median. Revenue is up 40% on the market; 24 games are announced against 6 developers who shipped in the last year.
not enough cohorts to draw
| Bottom 30% | $0 (exactly $0) |
|---|---|
| Median | $1.8k (exactly $1,797) |
| Top 25% | $2.6k (exactly $2,637) |
| Top 5% | $106k (exactly $106,437) |
| Developers, 2 yr | 9 |
| Released games | 30 |
| Announced | 24 |
| Effort | 6 / 10 |
| AI-buildability | Medium |
| Typical price | $4.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 40% on the market, supply 100% more developers than the period before.
Free games: 17%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
What it takes
- Effort
- 6 / 10 · full 3D single-player, physics sims, content-heavy RPG
- Systems
- Space Sim
- Price point
- $4.99 typical
Why players buy here
Fewer than 10 games in the last 2 years; sentiment and price figures use the all window.
The top 25% priced at $19.99 or above; the middle game at $4.99.
The top 10 games average 87% positive over 13,612 reviews.
What kills games here
3 in 10 developers made under $50. 6 in 10 of the 5 games released 1 to 2 years ago have fewer than 100 reviews. 24 games are announced against 6 developers who shipped in the last year, ×4.0 per shipper.
Adjacent niches
Space Sim with a different setting or mood, ranked by verdict then median.
- + DestructionFair
- + Female ProtagonistFair
- + Tactical RPGFair
- + WarFair
- + Walking SimulatorFair
- + SportsFair
- + DiplomacyLong shot
- + MilitaryPoor odds
- + Online Co-OpPoor odds
- + Strategy RPGPoor odds
- + SandboxPoor odds
- + Colony SimPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Deliver Us The Moon | older | $24.99 | 7,510 87% | 225k | $5.6M (exactly $5,630,247) | KeokeN Interactive |
| | Exo One | older | $16.99 | 5,053 89% | 152k | $2.6M (exactly $2,575,514) | Exbleative |
| | Digger: Galactic Treasures | $4.99 | 711 87% | 21k | $106k (exactly $106,437) | RainStyle games | |
| | Earth Analog | older | $19.99 | 101 65% | 3.0k | $61k (exactly $60,570) | Funcraft Games |
| | SYMMETRY | older | $11.99 | 147 53% | 4.4k | $53k (exactly $52,876) | Sleepless Clinic |
| | Quantum Loop | $5.99 | 17 100% | 510 | $3.1k (exactly $3,055) | slashslash, Declan Carveth | |
| | 死前30天 | · EA older | $4.99 | 18 77% | 540 | $2.7k (exactly $2,695) | Kwing works |
| | Project Proxima | older | $4.99 | 18 88% | 540 | $2.7k (exactly $2,695) | Luna Apps |
| | 100 Cats Lost In Space Find & Color | $7.99 | 11 100% | 330 | $2.6k (exactly $2,637) | Two Cats Games | |
| | BURN | $2.99 | 26 92% | 780 | $2.3k (exactly $2,332) | Wumbo Workshop LLC | |
| | Observa | $5.99 | 10 90% | 300 | $1.8k (exactly $1,797) | Morphic Studios | |
| | My Apollogies | $3.99 | 5 60% | 150 | $598 (exactly $598) | Spatium Interactive d.o.o | |
| | Observer Protocol: The Station - Second Shift | $4.99 | 0 0% | 0 | $0 (exactly $0) | BuderWorks | |
| | Station Nexus | $2.99 | 0 0% | 0 | $0 (exactly $0) | Rudovia Subject | |
| | Universe X | $9.99 | 0 0% | 0 | $0 (exactly $0) | Oni7 |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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