Do I ship it?

GamesQuick-Time EventsQuick-Time Events + Medieval

Specimen · observed

Should I ship a Medieval Quick-Time Events game?

Quick-Time Events + Medieval

Of 20 developers who shipped a Medieval Quick-Time Events game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 26 more are announced, ×2.2 for every developer who shipped in the last year.

Verdict: poor odds, for a 4 / 10 build.

The middle developer here made $750, ×1.6 the market's $480 for a 4 / 10 build, and 3 in 10 made under $180; 1 in 20 cleared $27k, ×57 the market median. Revenue is down 50% on the market; 26 games are announced against 12 developers who shipped in the last year.

Deciding numbers: median 1.6 times the market baseline, revenue down 50% on the market, 26 announced, ×2.2 per developer who shipped in the last year.
Nobody has said they are building this yet.
Quick-Time Events + Medieval
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 20
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $148 → $11k → $478 → $898 → $1.1k → $300 (still earning)
The last cohort is still earning.
Outcomes for Quick-Time Events + Medieval: Plate 1 · outcomes, 2 yr, n = 20
Bottom 30% $180 (exactly $180)
Median $748 (exactly $748)
Top 25% $6.1k (exactly $6,110)
Top 5% $27k (exactly $27,035)
Developers, 2 yr 20
Released games 50
Announced 26
Effort 4 / 10
AI-buildability Medium
Typical price $5.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 50% on the market, supply 50% more developers than the period before.

Free games: 12%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Quick-Time Events
effort 4 / 10 · medium · effort 4 sits in the medium band
Medieval
effort 4 / 10 · medium · effort 4 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
4 / 10 · mid 2D, writing-heavy, or simple 3D
Systems
Quick-Time Events; 5 in 10 of the top 25% also carry RPG, Strategy, Adventure
Price point
$5.99 typical · top 25% priced $13.99 or above
Art
5 in 10 of the top 25% ship with 2D, Linear
Plate 4 · demand

Why players buy here

The top 25% priced at $13.99 or above; the middle game at $5.99.

The top 10 games average 77% positive over 295 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $180, median $750, 1 in 4 over $6.1k, 1 in 20 over $27k.

3 in 10 developers made under $180. 9 in 10 of the 14 games released 1 to 2 years ago have fewer than 100 reviews. 26 games are announced against 12 developers who shipped in the last year, ×2.2 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Quick-Time Events with a different setting or mood, ranked by verdict then median.

  1. + Dating SimFair17 devs · median $15k · 16 announced
  2. + Shoot 'Em UpFair8 devs · median $1.2k · 12 announced
  3. + Life SimFair28 devs · median $958 · 33 announced
  4. + SimulationFair116 devs · median $748 · 133 announced
  5. + CollectathonFair15 devs · median $720 · 18 announced
  6. + Resource ManagementFair46 devs · median $719 · 55 announced
  7. + FlightFair9 devs · median $657 · 9 announced
  8. + AliensFair12 devs · median $628 · 14 announced
  9. + SpaceFair16 devs · median $597 · 24 announced
  10. + Bullet TimeLong shot10 devs · median $390 · 15 announced
  11. + DemonsLong shot17 devs · median $300 · 22 announced
  12. + Bullet HellLong shot27 devs · median $239 · 25 announced

All 110 pairs on the Quick-Time Events page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Castlevania: Lords of Shadow – Ultimate Edition older $29.99 7,998 80% 240k $7.2M (exactly $7,195,801) MercurySteam, Climax Studios
Monster Girl Conquest Records Battle Orc older $10.99 94 93% 2.8k $31k (exactly $30,992) mozu field
Randoville · EA older $14.99 63 63% 1.9k $28k (exactly $28,331) AVE Team
99 Spirits older $9.99 94 73% 2.8k $28k (exactly $28,172) TORaIKI
Sex Knight~Prey of the Lustful Nobles~ $10.99 82 82% 2.5k $27k (exactly $27,035) アイオライト
Angry Penguin older $1.99 328 92% 9.8k $20k (exactly $19,582) PAIN PEPPER
Tsukumogami older $29.99 16 87% 480 $14k (exactly $14,395) TORaIKI
Type or Die $13.99 29 31% 870 $12k (exactly $12,171) Type or Die
The Day Before You Gone older $8.99 44 70% 1.3k $12k (exactly $11,867) Aequalis Studio
8 older $12.88 29 96% 870 $11k (exactly $11,206) Thales Caus
Mad Experiments: Escape Room - Sanctuary $6.99 47 65% 1.4k $9.9k (exactly $9,856) PlayTogether Studio
转生魔塔 $11.99 26 88% 780 $9.4k (exactly $9,352) Zeros
Fadedlands: The Reckless Squad $5.99 34 97% 1.0k $6.1k (exactly $6,110) ForindGames
2 Bows 1 Arrow $6.99 28 100% 840 $5.9k (exactly $5,872) SKL Games
Slot or Die $13.99 3 33% 90 $1.3k (exactly $1,259) cr0cq
RiftGuard $0.99 36 91% 1.1k $1.1k (exactly $1,069) Artur Rezende
Save The Village - Tower Defense $5.99 5 60% 150 $898 (exactly $898) Zupti
Widget Warriors $4.99 5 0% 150 $748 (exactly $748) Vespertine Game

Estimates: copies = reviews × 30, gross = copies × list price.