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Should I ship an Online Co-Op Management game?
Online Co-Op + Management
Of 150 developers who shipped an Online Co-Op Management game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 335 more are announced, ×3.8 for every developer who shipped in the last year.
Verdict: poor odds, for a 8 / 10 build.
The middle developer here made $28k, ×19 the market's $1.5k for a 8 / 10 build, and 3 in 10 made under $5.5k; 1 in 20 cleared $3.8M, ×2598 the market median. Revenue is down 50% on the market; 335 games are announced against 89 developers who shipped in the last year.
| Bottom 30% | $5.5k (exactly $5,456) |
|---|---|
| Median | $28k (exactly $28,045) |
| Top 25% | $251k (exactly $250,967) |
| Top 5% | $3.9M (exactly $3,891,254) |
| Developers, 2 yr | 150 |
| Released games | 303 |
| Announced | 335 |
| Effort | 8 / 10 |
| AI-buildability | Low |
| Typical price | $11.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 50% on the market, supply 35% more developers than the period before.
Free games: 19%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is low: the lowest rating among its tags.
- Online Co-Op
- effort 8 / 10 · low · netcode, lobbies and state sync across machines
- Management
- effort 5 / 10 · medium · effort 5 sits in the medium band
What it takes
- Effort
- 8 / 10 · online systems, open world
- Systems
- Online Co-Op, Management; 6 in 10 of the top 25% also carry Simulation, Co-op, Immersive Sim
- Price point
- $11.99 typical · top 25% priced $29.99 or above
- Art
- 4 in 10 of the top 25% ship with First-Person, 3D, Realistic
Why players buy here
The top 25% priced at $29.99 or above; the middle game at $11.99.
The top 10 games average 77% positive over 121,542 reviews.
What kills games here
3 in 10 developers made under $5.5k. 4 in 10 of the 80 games released 1 to 2 years ago have fewer than 100 reviews. 335 games are announced against 89 developers who shipped in the last year, ×3.8 per shipper.
Adjacent niches
Online Co-Op with a different second tag, ranked by verdict then median.
- + Bullet HeavenStrong odds
- + Escape RoomFair
- + TypingFair
- + GamblingFair
- + Point & ClickFair
- + Extraction ShooterPoor odds
- + TransportationPoor odds
- + JRPGPoor odds
- + Open World Survival CraftPoor odds
- + World War IIPoor odds
- + City BuilderPoor odds
- + LGBTQ+Poor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Sid Meier’s Civilization® VI | older | $59.99 | 276,113 86% | 8.3M | $497M (exactly $496,920,566) | Firaxis Games, Aspyr (Mac), Aspyr (Linu… (Firaxis Games, Aspyr (Mac), Aspyr (Linux)) |
| | Age of Empires IV: Anniversary Edition | older | $39.99 | 72,275 85% | 2.2M | $87M (exactly $86,708,318) | World's Edge, Relic Entertainment, Forg… (World's Edge, Relic Entertainment, Forgotten Empires, Climax Studios) |
| | NBA 2K25 | older | $69.99 | 30,969 60% | 929k | $65M (exactly $65,025,609) | Visual Concepts |
| | NBA 2K26 | $69.99 | 25,651 66% | 770k | $54M (exactly $53,859,405) | Visual Concepts | |
| | Farming Simulator 22 | older | $19.99 | 69,477 93% | 2.1M | $42M (exactly $41,665,357) | GIANTS Software |
| | Farming Simulator 25 | $29.99 | 39,681 87% | 1.2M | $36M (exactly $35,700,996) | GIANTS Software | |
| | Farming Simulator 19 | older | $17.99 | 64,621 94% | 1.9M | $35M (exactly $34,875,954) | GIANTS Software |
| | Ranch Simulator: Build, Hunt, Farm | older | $24.99 | 40,862 79% | 1.2M | $31M (exactly $30,634,241) | Toxic Dog |
| | Anno 117: Pax Romana | $59.99 | 12,150 69% | 365k | $22M (exactly $21,866,355) | Ubisoft Mainz | |
| | Planet Coaster 2 | $49.99 | 13,047 74% | 391k | $20M (exactly $19,566,586) | Frontier Developments | |
| | Sengoku Dynasty | $29.99 | 6,592 74% | 198k | $5.9M (exactly $5,930,822) | Superkami | |
| | Pioneers of Pagonia | $34.99 | 4,794 81% | 144k | $5.0M (exactly $5,032,262) | Envision Entertainment | |
| | Railroads Online | $29.99 | 5,410 75% | 162k | $4.9M (exactly $4,867,377) | Stefan Kelnberger | |
| | Fast Food Simulator | · EA | $14.99 | 8,653 86% | 260k | $3.9M (exactly $3,891,254) | No Ceiling Games |
| | NBA 2K27 | $69.99 | 1,698 53% | 51k | $3.6M (exactly $3,565,291) | Visual Concepts | |
| | Storage Hunter Simulator | $24.99 | 3,866 78% | 116k | $2.9M (exactly $2,898,340) | Raccoons Studio |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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