Do I ship it?

GamesQuick-Time EventsQuick-Time Events + Magic

Specimen · observed

Should I ship a Magic Quick-Time Events game?

Quick-Time Events + Magic

Of 21 developers who shipped a Magic Quick-Time Events game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 44 more are announced, ×3.7 for every developer who shipped in the last year.

Verdict: dead, for a 4 / 10 build.

The middle developer here made $420 in the last 2 years and $300 over 4, against a market of $480 for a 4 / 10 build. 12 developers shipped in the last year and 44 games are announced.

Deciding numbers: median 0.9 times the market baseline, revenue down 95% on the market, 44 announced, ×3.7 per developer who shipped in the last year.
Nobody has said they are building this yet.
Quick-Time Events + Magic
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 21
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $989 → $299 → $9.4k → $14k → $180 (still earning)
The last cohort is still earning.
Outcomes for Quick-Time Events + Magic: Plate 1 · outcomes, 2 yr, n = 21
Bottom 30% $180 (exactly $180)
Median $418 (exactly $418)
Top 25% $11k (exactly $10,789)
Top 5% $27k (exactly $27,035)
Developers, 2 yr 21
Released games 43
Announced 44
Effort 4 / 10
AI-buildability Medium
Typical price $7.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 95% on the market, supply 35% more developers than the period before.

Free games: 12%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Quick-Time Events
effort 4 / 10 · medium · effort 4 sits in the medium band
Magic
effort 4 / 10 · medium · effort 4 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
4 / 10 · mid 2D, writing-heavy, or simple 3D
Systems
Quick-Time Events; 5 in 10 of the top 25% also carry RPG, Adventure, Action
Price point
$7.99 typical · top 25% priced $10.99 or above
Art
7 in 10 of the top 25% ship with 2D, Anime, Colorful
Plate 4 · demand

Why players buy here

The top 25% priced at $10.99 or above; the middle game at $7.99.

The top 10 games average 81% positive over 457 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $180, median $420, 1 in 4 over $10k, 1 in 20 over $27k.

3 in 10 developers made under $180. All of the 9 games released 1 to 2 years ago have fewer than 100 reviews. 44 games are announced against 12 developers who shipped in the last year, ×3.7 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Quick-Time Events with a different setting or mood, ranked by verdict then median.

  1. + Dating SimFair17 devs · median $15k · 16 announced
  2. + Shoot 'Em UpFair8 devs · median $1.2k · 12 announced
  3. + Life SimFair28 devs · median $958 · 33 announced
  4. + SimulationFair116 devs · median $748 · 133 announced
  5. + CollectathonFair15 devs · median $720 · 18 announced
  6. + Resource ManagementFair46 devs · median $719 · 55 announced
  7. + FlightFair9 devs · median $657 · 9 announced
  8. + AliensFair12 devs · median $628 · 14 announced
  9. + SpaceFair16 devs · median $597 · 24 announced
  10. + Bullet TimeLong shot10 devs · median $390 · 15 announced
  11. + DemonsLong shot17 devs · median $300 · 22 announced
  12. + Bullet HellLong shot27 devs · median $239 · 25 announced

All 110 pairs on the Quick-Time Events page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Didnapper 2 older $19.99 184 96% 5.5k $110k (exactly $110,345) DID Games
Magin: The Rat Project Stories $19.99 79 69% 2.4k $47k (exactly $47,376) The Rat Project
Sex Knight~Prey of the Lustful Nobles~ $10.99 82 82% 2.5k $27k (exactly $27,035) アイオライト
Legends of Savvarah: Children of the Sun $7.99 75 92% 2.3k $18k (exactly $17,978) ST Sinovar
Hell's 8th Avenue: Miori's Mysterious Notebook $10.99 45 66% 1.4k $15k (exactly $14,836) Magical Ponpon
The Shaman's Ark $9.99 47 97% 1.4k $14k (exactly $14,086) Amortiz Games
The Day Before You Gone older $8.99 44 70% 1.3k $12k (exactly $11,867) Aequalis Studio
Touhou Iyuushou ~ What the Bullet Hell?! $9.99 36 100% 1.1k $11k (exactly $10,789) Cyoltose, 雨夜枫雪制作组 , 雾雨威Channel, 神心飘游堂,… (Cyoltose, 雨夜枫雪制作组 , 雾雨威Channel, 神心飘游堂, 阐幽赜书房)
Mad Experiments: Escape Room - Sanctuary $6.99 47 65% 1.4k $9.9k (exactly $9,856) PlayTogether Studio
转生魔塔 $11.99 26 88% 780 $9.4k (exactly $9,352) Zeros
EmyLiveShow: How To Write A Bestseller $8.99 16 81% 480 $4.3k (exactly $4,315) Team Emily
Surfing Legends $8.99 4 100% 120 $1.1k (exactly $1,079) TALOF Games

Estimates: copies = reviews × 30, gross = copies × list price.