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Should I ship an Online Co-Op Loot game?
Online Co-Op + Loot
Of 117 developers who shipped an Online Co-Op Loot game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 268 more are announced, ×3.5 for every developer who shipped in the last year.
Verdict: poor odds, for a 8 / 10 build.
The middle developer here made $19k, ×13 the market's $1.5k for a 8 / 10 build, and 3 in 10 made under $2.4k; 1 in 20 cleared $12M, ×8030 the market median. Revenue is down 40% on the market; 268 games are announced against 77 developers who shipped in the last year.
| Bottom 30% | $2.4k (exactly $2,397) |
|---|---|
| Median | $19k (exactly $18,887) |
| Top 25% | $253k (exactly $252,731) |
| Top 5% | $12M (exactly $12,028,936) |
| Developers, 2 yr | 117 |
| Released games | 238 |
| Announced | 268 |
| Effort | 8 / 10 |
| AI-buildability | Low |
| Typical price | $9.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 40% on the market, supply 95% more developers than the period before.
Free games: 18%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is low: the lowest rating among its tags.
- Online Co-Op
- effort 8 / 10 · low · netcode, lobbies and state sync across machines
- Loot
- effort 5 / 10 · medium · effort 5 sits in the medium band
What it takes
- Effort
- 8 / 10 · online systems, open world
- Systems
- Online Co-Op, Loot; 5 in 10 of the top 25% also carry Action, Co-op, RPG
- Price point
- $9.99 typical · top 25% priced $24.99 or above
- Art
- 4 in 10 of the top 25% ship with 3D, First-Person
Why players buy here
The top 25% priced at $24.99 or above; the middle game at $9.99.
The top 10 games average 72% positive over 364,347 reviews.
What kills games here
3 in 10 developers made under $2.4k. 6 in 10 of the 46 games released 1 to 2 years ago have fewer than 100 reviews. 268 games are announced against 77 developers who shipped in the last year, ×3.5 per shipper.
Adjacent niches
Online Co-Op with a different second tag, ranked by verdict then median.
- + Bullet HeavenStrong odds
- + Escape RoomFair
- + TypingFair
- + GamblingFair
- + Point & ClickFair
- + Extraction ShooterPoor odds
- + TransportationPoor odds
- + JRPGPoor odds
- + Open World Survival CraftPoor odds
- + World War IIPoor odds
- + City BuilderPoor odds
- + LGBTQ+Poor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Borderlands 3 | older | $59.99 | 127,847 81% | 3.8M | $230M (exactly $230,086,246) | Gearbox Software |
| | Risk of Rain 2 | older | $24.99 | 240,001 93% | 7.2M | $180M (exactly $179,928,750) | Hopoo Games |
| | Path of Exile 2 | · EA | $29.99 | 167,730 76% | 5.0M | $151M (exactly $150,906,681) | Grinding Gear Games |
| | Borderlands 2 | older | $19.99 | 210,364 89% | 6.3M | $126M (exactly $126,155,291) | Gearbox Software, Aspyr (Mac), Aspyr (L… (Gearbox Software, Aspyr (Mac), Aspyr (Linux)) |
| | Borderlands 4 | $69.99 | 57,874 59% | 1.7M | $122M (exactly $121,518,038) | Gearbox Software | |
| | Diablo® IV | older | $49.99 | 58,668 69% | 1.8M | $88M (exactly $87,984,400) | Blizzard Entertainment, Inc. |
| | Gunfire Reborn | older | $19.99 | 88,536 93% | 2.7M | $53M (exactly $53,095,039) | Gunfire Reborn Studio |
| | Borderlands: The Pre-Sequel | older | $39.99 | 31,771 79% | 953k | $38M (exactly $38,115,669) | 2K Australia, Gearbox Software, Aspyr (… (2K Australia, Gearbox Software, Aspyr (Linux)) |
| | Wolcen: Lords of Mayhem | older | $19.99 | 61,837 55% | 1.9M | $37M (exactly $37,083,649) | WOLCEN Studio |
| | Tom Clancy’s The Division® 2 | older | $29.99 | 32,600 79% | 978k | $29M (exactly $29,330,220) | Ubisoft |
| | Far Far West | · EA | $19.99 | 31,458 95% | 944k | $19M (exactly $18,865,363) | Evil Raptor |
| | Wayfinder | $24.99 | 25,104 60% | 753k | $19M (exactly $18,820,469) | Airship Syndicate | |
| | Titan Quest II | · EA | $34.99 | 17,398 81% | 522k | $18M (exactly $18,262,681) | Grimlore Games |
| | Mistfall Hunter | $24.99 | 16,045 53% | 481k | $12M (exactly $12,028,936) | Bellring Games | |
| | Fellowship | · EA | $24.99 | 15,357 74% | 461k | $12M (exactly $11,513,143) | Chief Rebel |
| | Deadzone: Rogue | $24.99 | 15,041 82% | 451k | $11M (exactly $11,276,238) | Prophecy Games | |
| | SAND: Raiders of Sophie | · EA | $24.99 | 12,485 49% | 375k | $9.4M (exactly $9,360,004) | Hologryph, TowerHaus |
| | Diablo II: Resurrected – Infernal Edition | $39.99 | 5,855 86% | 176k | $7.0M (exactly $7,024,244) | Blizzard Entertainment, Inc. |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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