Do I ship it?

GamesParkourParkour + Logic

Specimen · observed

Should I ship a Logic Parkour game?

Parkour + Logic

Of 29 developers who shipped a Logic Parkour game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 40 more are announced, ×2.7 for every developer who shipped in the last year.

Verdict: dead, for a 6 / 10 build.

The middle developer here made $150 in the last 2 years and $180 over 4, against a market of $630 for a 6 / 10 build. 15 developers shipped in the last year and 40 games are announced.

Deciding numbers: median 0.2 times the market baseline, revenue down 30% on the market, 40 announced, ×2.7 per developer who shipped in the last year.
Nobody has said they are building this yet.
Parkour + Logic
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 29
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $449 → $1.6k → $210 → $0 → $179 → $269 (still earning)
The last cohort is still earning.
Outcomes for Parkour + Logic: Plate 1 · outcomes, 2 yr, n = 29
Bottom 30% $0 (exactly $0)
Median $148 (exactly $148)
Top 25% $718 (exactly $718)
Top 5% $9.9k (exactly $9,935)
Developers, 2 yr 29
Released games 76
Announced 40
Effort 6 / 10
AI-buildability Medium
Typical price $3.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 30% on the market, supply as many developers as the period before.

Free games: 12%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Parkour
effort 6 / 10 · medium · effort 6 sits in the medium band
Logic
effort 2 / 10 · high · deductive rules and grids

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
6 / 10 · full 3D single-player, physics sims, content-heavy RPG
Systems
Parkour, Logic; 7 in 10 of the top 25% also carry 3D Platformer, Adventure, Platformer
Price point
$3.99 typical · top 25% priced $6.99 or above
Art
6 in 10 of the top 25% ship with 3D, Realistic, Third Person
Plate 4 · demand

Why players buy here

The top 25% priced at $6.99 or above; the middle game at $3.99.

The top 10 games average 81% positive over 226 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $50, median $150, 1 in 4 over $710, 1 in 20 over $9.9k.

3 in 10 developers made under $50. All of the 17 games released 1 to 2 years ago have fewer than 100 reviews. 40 games are announced against 15 developers who shipped in the last year, ×2.7 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Parkour with a different second tag, ranked by verdict then median.

  1. + Walking SimulatorFair38 devs · median $719 · 32 announced
  2. + Combat RacingFair26 devs · median $719 · 23 announced
  3. + Precision PlatformerLong shot310 devs · median $359 · 293 announced
  4. + MetroidvaniaPoor odds8 devs · median $80k · 40 announced
  5. + SkateboardingPoor odds11 devs · median $4.8k · 20 announced
  6. + SwordplayPoor odds9 devs · median $4.2k · 33 announced
  7. + Hack and SlashPoor odds18 devs · median $3.4k · 72 announced
  8. + Dark FantasyPoor odds24 devs · median $3.4k · 37 announced
  9. + ModernPoor odds10 devs · median $3.1k · 24 announced
  10. + CatsPoor odds15 devs · median $3.1k · 18 announced
  11. + DestructionPoor odds10 devs · median $2.9k · 27 announced
  12. + StealthPoor odds26 devs · median $2.7k · 77 announced

All 109 pairs on the Parkour page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
SOS OPS! older $4.99 4,000 83% 120k $599k (exactly $598,800) ArtDock
Not Sure About That $4.99 76 98% 2.3k $11k (exactly $11,377) Scratch
TEAM PANIC $3.99 83 62% 2.5k $9.9k (exactly $9,935) Furko
Risk of Pain older $9.99 15 80% 450 $4.5k (exactly $4,496) BekkerDev Studio
Mummy, mummy, mummy! older $9.99 11 100% 330 $3.3k (exactly $3,297) Pinochet Lab
Syllogism older $6.99 15 66% 450 $3.1k (exactly $3,146) SVGames
Go Ahead $5.49 15 86% 450 $2.5k (exactly $2,470) Broken Project
Doggy Up! $3.99 20 90% 600 $2.4k (exactly $2,394) Feas
Dungeon Danger Traps older $3.99 17 88% 510 $2.0k (exactly $2,035) UNICORE Games Studio
Richard West and the Golden Mask older $3.99 17 88% 510 $2.0k (exactly $2,035) Day Art's Games
Square of Joy $6.99 5 80% 150 $1.0k (exactly $1,048) Demibug
Cubin II $7.99 4 75% 120 $959 (exactly $959) Limsod Games
Stress Ball $3.99 8 87% 240 $958 (exactly $958) Analiz Games
Voidstepper $2.99 8 100% 240 $718 (exactly $718) CM Game Creators
Adrenalinkick $4.99 4 50% 120 $599 (exactly $599) Draconum
StealthTag · EA $2.99 3 100% 90 $269 (exactly $269) SandWaveDev

Estimates: copies = reviews × 30, gross = copies × list price.