Games › Inventory Management › Inventory Management + War
Should I ship a War Inventory Management game?
Inventory Management + War
Of 35 developers who shipped a War Inventory Management game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 48 more are announced, ×2.3 for every developer who shipped in the last year.
Verdict: poor odds, for a 6 / 10 build.
The middle developer here made $4.7k, ×7.4 the market's $630 for a 6 / 10 build, and 3 in 10 made under $1.1k; 1 in 20 cleared $860k, ×1376 the market median. Revenue is up 10% on the market; 48 games are announced against 21 developers who shipped in the last year.
| Bottom 30% | $1.1k (exactly $1,079) |
|---|---|
| Median | $4.7k (exactly $4,668) |
| Top 25% | $58k (exactly $58,455) |
| Top 5% | $864k (exactly $863,874) |
| Developers, 2 yr | 35 |
| Released games | 65 |
| Announced | 48 |
| Effort | 6 / 10 |
| AI-buildability | Medium |
| Typical price | $9.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 10% on the market, supply 50% more developers than the period before.
Free games: 6%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
- Inventory Management
- effort 3 / 10 · high · effort 3 sits in the high band
- War
- effort 6 / 10 · medium · effort 6 sits in the medium band
What it takes
- Effort
- 6 / 10 · full 3D single-player, physics sims, content-heavy RPG
- Systems
- Inventory Management; 6 in 10 of the top 25% also carry Action, PvE, Strategy
- Price point
- $9.99 typical · top 25% priced $19.99 or above
- Art
- 4 in 10 of the top 25% ship with 3D, First-Person, Realistic
Why players buy here
The top 25% priced at $19.99 or above; the middle game at $9.99.
The top 10 games average 82% positive over 8,401 reviews.
What kills games here
3 in 10 developers made under $1.1k. 7 in 10 of the 15 games released 1 to 2 years ago have fewer than 100 reviews. 48 games are announced against 21 developers who shipped in the last year, ×2.3 per shipper.
Adjacent niches
Inventory Management with a different setting or mood, ranked by verdict then median.
- + Job SimulatorStrong odds
- + LGBTQ+Fair
- + Roguelike DeckbuilderFair
- + Artificial IntelligenceFair
- + WargameFair
- + Time ManagementFair
- + DeckbuildingFair
- + LogicFair
- + Card GameFair
- + Trading Card GameFair
- + Puzzle PlatformerFair
- + God GameFair
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Call to Arms - Gates of Hell: Ostfront | older | $34.99 | 32,183 85% | 965k | $34M (exactly $33,782,495) | Barbedwire Studios, Digitalmindsoft |
| | Warhammer 40,000: Inquisitor - Martyr | older | $49.99 | 19,552 75% | 587k | $29M (exactly $29,322,134) | NeocoreGames |
| | Gunsmith Simulator | $24.99 | 3,165 84% | 95k | $2.4M (exactly $2,372,800) | GameHunters | |
| | CONSCRIPT: Director’s Cut | older | $19.99 | 1,998 90% | 60k | $1.2M (exactly $1,198,201) | Jordan Mochi, Catchweight Studio |
| | Tiny Combat Arena | · EA older | $19.99 | 1,511 81% | 45k | $906k (exactly $906,147) | Why485, MicroProse Software |
| | Ukrainian Warfare: Gostomel Heroes | $14.99 | 1,921 90% | 58k | $864k (exactly $863,874) | Cats Who Play | |
| | Plane Mechanic Simulator | older | $11.99 | 1,561 56% | 47k | $561k (exactly $561,492) | Cobble Games, Disaster Studio |
| | Dagger Directive | $19.99 | 802 83% | 24k | $481k (exactly $480,959) | Arcane Alpacas LLC | |
| | Ratten Reich | $19.99 | 616 40% | 18k | $369k (exactly $369,415) | METALLADLERSTUDIO | |
| | FRONT MISSION 2: Remake | older | $34.99 | 349 57% | 10k | $366k (exactly $366,345) | Storm Trident S.A. |
| | Military Incremental Complex | $9.99 | 692 82% | 21k | $207k (exactly $207,392) | Space Kraken Studios | |
| | Warlords Battleground: Extraction | $11.99 | 525 84% | 16k | $189k (exactly $188,842) | 绝汪 | |
| | Fracture Point | $19.99 | 158 81% | 4.7k | $95k (exactly $94,753) | Kyrylo Burlaka | |
| | No Man's Home | · EA | $9.99 | 268 86% | 8.0k | $80k (exactly $80,320) | radrunner |
| | The Adventurers | $12.99 | 150 78% | 4.5k | $58k (exactly $58,455) | Eternal Vigilance Entertainment | |
| | Good Kill! | · EA | $13.99 | 104 68% | 3.1k | $44k (exactly $43,649) | gamegine |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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