Do I ship it?

GamesInventory ManagementInventory Management + Logic

Specimen · observed

Should I ship an Inventory Management Logic game?

Inventory Management + Logic

Of 70 developers who shipped an Inventory Management Logic game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 74 more are announced.

Verdict: fair, for a 3 / 10 build.

The middle developer here made $1.7k, ×3.5 the market's $480 for a 3 / 10 build, with 3 in 10 under $600. Revenue is up 25% on the market; 74 games are announced against 44 developers who shipped in the last year.

Deciding numbers: median 3.5 times the market baseline, revenue up 25% on the market, 74 announced, ×1.7 per developer who shipped in the last year.
Nobody has said they are building this yet.
Inventory Management + Logic
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 70
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $1.4k → $1.5k → $719 → $1.7k → $3.4k → $1.2k → $3.8k (still earning) → $1.1k (still earning)
The last cohort is still earning.
Outcomes for Inventory Management + Logic: Plate 1 · outcomes, 2 yr, n = 70
Bottom 30% $598 (exactly $598)
Median $1.7k (exactly $1,678)
Top 25% $6.6k (exactly $6,625)
Top 5% $52k (exactly $52,174)
Developers, 2 yr 70
Released games 158
Announced 74
Effort 3 / 10
AI-buildability High
Typical price $6.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 25% on the market, supply 55% more developers than the period before.

Free games: 4%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is high: the lowest rating among its tags.

Inventory Management
effort 3 / 10 · high · effort 3 sits in the high band
Logic
effort 2 / 10 · high · deductive rules and grids

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
3 / 10 · small 2D action, light systems
Systems
Inventory Management, Logic; 4 in 10 of the top 25% also carry Management, Simulation, Economy
Price point
$6.99 typical · top 25% priced $14.99 or above
Art
4 in 10 of the top 25% ship with 3D, First-Person, Realistic
Plate 4 · demand

Why players buy here

The top 25% priced at $14.99 or above; the middle game at $6.99.

The top 10 games average 81% positive over 2,334 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $600, median $1.7k, 1 in 4 over $6.6k, 1 in 20 over $52k.

3 in 10 developers made under $600. Nearly all of the 39 games released 1 to 2 years ago have fewer than 100 reviews. 74 games are announced against 44 developers who shipped in the last year.

Plate 6 · same mechanic, other settings

Adjacent niches

Inventory Management with a different second tag, ranked by verdict then median.

  1. + Job SimulatorStrong odds69 devs · median $15k · 62 announced
  2. + LGBTQ+Fair10 devs · median $17k · 13 announced
  3. + Roguelike DeckbuilderFair43 devs · median $12k · 47 announced
  4. + Artificial IntelligenceFair34 devs · median $11k · 44 announced
  5. + WargameFair21 devs · median $4.6k · 20 announced
  6. + Time ManagementFair181 devs · median $2.9k · 228 announced
  7. + DeckbuildingFair98 devs · median $2.5k · 137 announced
  8. + Card GameFair65 devs · median $1.6k · 86 announced
  9. + Trading Card GameFair21 devs · median $1.5k · 28 announced
  10. + Puzzle PlatformerFair20 devs · median $1.1k · 26 announced
  11. + God GameFair16 devs · median $1.1k · 15 announced
  12. + Local MultiplayerFair9 devs · median $719 · 12 announced

All 164 pairs on the Inventory Management page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
City Tales - Medieval Era $22.99 543 90% 16k $375k (exactly $374,507) Irregular Shapes
Post Trauma $14.99 574 72% 17k $258k (exactly $258,128) RED SOUL GAMES
Ultimate Theater Simulator $12.99 634 88% 19k $247k (exactly $247,070) RAKTWO Games, steelbox Games
Save Room - Organization Puzzle older $2.99 2,033 97% 61k $182k (exactly $182,360) Fractal Projects
Left Alone older $6.99 592 74% 18k $124k (exactly $124,142) SpeedTutor
Train World older $34.99 85 75% 2.6k $89k (exactly $89,224) Turn Point Games
Iridio $19.99 87 86% 2.6k $52k (exactly $52,174) KR Games
SkyShard: City Battler · EA $14.99 106 97% 3.2k $48k (exactly $47,668) ItsBen321
Family Mysteries 3: Criminal Mindset older $14.99 102 80% 3.1k $46k (exactly $45,869) Brave Giant LTD
ShoppingMall: Manager Simulator $14.99 95 45% 2.9k $43k (exactly $42,722) Geekon
Mirklurk: Every Step Matters · EA $11.99 101 95% 3.0k $36k (exactly $36,330) Edym Pixels
Escape From Crimson Manor: Trapped Together $12.99 78 69% 2.3k $30k (exactly $30,397) MediaCity Games
Storage Guys $11.99 74 43% 2.2k $27k (exactly $26,618) Raynmakyr
Business Heroes: Street Grub $19.99 42 83% 1.3k $25k (exactly $25,187) Visionaries

Estimates: copies = reviews × 30, gross = copies × list price.