Do I ship it?

GamesInventory ManagementInventory Management + Post-apocalyptic

Specimen · observed

Should I ship a Post-apocalyptic Inventory Management game?

Inventory Management + Post-apocalyptic

Of 71 developers who shipped a Post-apocalyptic Inventory Management game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 177 more are announced, ×3.5 for every developer who shipped in the last year.

Verdict: poor odds, for a 5 / 10 build.

The middle developer here made $3.6k, ×5.7 the market's $630 for a 5 / 10 build, and 3 in 10 made under $900; 1 in 20 cleared $2.8M, ×4506 the market median. Revenue is up 1695% on the market; 177 games are announced against 50 developers who shipped in the last year.

Deciding numbers: median 5.7 times the market baseline, revenue up 1695% on the market, 177 announced, ×3.5 per developer who shipped in the last year.
Nobody has said they are building this yet.
Inventory Management + Post-apocalyptic
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 71
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $6.1k → $9.0k → $20k → $13k → $898 → $5.1k → $27k (still earning) → $4.9k (still earning)
The last cohort is still earning.
Outcomes for Inventory Management + Post-apocalyptic: Plate 1 · outcomes, 2 yr, n = 71
Bottom 30% $898 (exactly $898)
Median $3.6k (exactly $3,598)
Top 25% $59k (exactly $58,926)
Top 5% $2.8M (exactly $2,829,984)
Developers, 2 yr 71
Released games 165
Announced 177
Effort 5 / 10
AI-buildability Medium
Typical price $9.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 1695% on the market, supply 140% more developers than the period before.

Free games: 14%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Inventory Management
effort 3 / 10 · high · effort 3 sits in the high band
Post-apocalyptic
effort 5 / 10 · medium · effort 5 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
5 / 10 · real systems or entry 3D
Systems
Inventory Management; 4 in 10 of the top 25% also carry Action, Survival, Exploration
Price point
$9.99 typical · top 25% priced $22.99 or above
Art
3 in 10 of the top 25% ship with Atmospheric, First-Person, 3D
Plate 4 · demand

Why players buy here

The top 25% priced at $22.99 or above; the middle game at $9.99.

The top 10 games average 85% positive over 426,624 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $900, median $3.6k, 1 in 4 over $58k, 1 in 20 over $2.8M.

3 in 10 developers made under $900. 8 in 10 of the 27 games released 1 to 2 years ago have fewer than 100 reviews. 177 games are announced against 50 developers who shipped in the last year, ×3.5 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Inventory Management with a different setting or mood, ranked by verdict then median.

  1. + Job SimulatorStrong odds69 devs · median $15k · 62 announced
  2. + LGBTQ+Fair10 devs · median $17k · 13 announced
  3. + Roguelike DeckbuilderFair43 devs · median $12k · 47 announced
  4. + Artificial IntelligenceFair34 devs · median $11k · 44 announced
  5. + WargameFair21 devs · median $4.6k · 20 announced
  6. + Time ManagementFair181 devs · median $2.9k · 228 announced
  7. + DeckbuildingFair98 devs · median $2.5k · 137 announced
  8. + LogicFair70 devs · median $1.7k · 74 announced
  9. + Card GameFair65 devs · median $1.6k · 86 announced
  10. + Trading Card GameFair21 devs · median $1.5k · 28 announced
  11. + Puzzle PlatformerFair20 devs · median $1.1k · 26 announced
  12. + God GameFair16 devs · median $1.1k · 15 announced

All 164 pairs on the Inventory Management page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
ARC Raiders $39.99 299,346 82% 9.0M $359M (exactly $359,125,396) Embark Studios
Resident Evil Requiem $69.99 106,931 95% 3.2M $225M (exactly $224,523,021) CAPCOM Co., Ltd.
HighFleet older $29.99 7,024 88% 211k $6.3M (exactly $6,319,493) Konstantin Koshutin
Road to Vostok · EA $19.99 8,646 84% 259k $5.2M (exactly $5,185,006) Road to Vostok Ltd.
Survive the Nights $19.99 4,719 68% 142k $2.8M (exactly $2,829,984) a2z Interactive
NEO Scavenger older $14.99 4,437 89% 133k $2.0M (exactly $1,995,319) Blue Bottle Games
Survival Log $10.99 2,709 82% 81k $893k (exactly $893,157) Midnight Workshop
Echoes of the Living · EA $24.99 1,005 83% 30k $753k (exactly $753,448) MoonGlint Studio
Alien Shooter 2 - The Legend older $14.99 1,087 52% 33k $489k (exactly $488,824) Sigma Team Inc.
Scavland · EA $19.99 800 81% 24k $480k (exactly $479,760) NoShadow
Cargo Hunters · EA $19.99 739 82% 22k $443k (exactly $443,178) Order Of Meta
UMIGARI | ウミガリ $12.99 1,029 82% 31k $401k (exactly $401,001) Chilla's Art
Iron Blight $12.49 700 93% 21k $262k (exactly $262,290) Ronesans Interactive

Estimates: copies = reviews × 30, gross = copies × list price.