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Should I ship an Online Co-Op Inventory Management game?
Online Co-Op + Inventory Management
Of 98 developers who shipped an Online Co-Op Inventory Management game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 244 more are announced, ×3.6 for every developer who shipped in the last year.
Verdict: poor odds, for a 8 / 10 build.
The middle developer here made $9.7k, ×6.4 the market's $1.5k for a 8 / 10 build, and 3 in 10 made under $2.4k; 1 in 20 cleared $2.8M, ×1889 the market median. Revenue is down 40% on the market; 244 games are announced against 68 developers who shipped in the last year.
| Bottom 30% | $2.3k (exactly $2,308) |
|---|---|
| Median | $9.7k (exactly $9,656) |
| Top 25% | $149k (exactly $149,276) |
| Top 5% | $2.8M (exactly $2,829,984) |
| Developers, 2 yr | 98 |
| Released games | 177 |
| Announced | 244 |
| Effort | 8 / 10 |
| AI-buildability | Low |
| Typical price | $9.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 40% on the market, supply 115% more developers than the period before.
Free games: 20%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is low: the lowest rating among its tags.
- Online Co-Op
- effort 8 / 10 · low · netcode, lobbies and state sync across machines
- Inventory Management
- effort 3 / 10 · high · effort 3 sits in the high band
What it takes
- Effort
- 8 / 10 · online systems, open world
- Systems
- Online Co-Op, Inventory Management; 4 in 10 of the top 25% also carry Co-op, PvE, Action
- Price point
- $9.99 typical · top 25% priced $22.99 or above
- Art
- 4 in 10 of the top 25% ship with First-Person, 3D, Atmospheric
Why players buy here
The top 25% priced at $22.99 or above; the middle game at $9.99.
The top 10 games average 80% positive over 561,156 reviews.
What kills games here
3 in 10 developers made under $2.4k. 5 in 10 of the 41 games released 1 to 2 years ago have fewer than 100 reviews. 244 games are announced against 68 developers who shipped in the last year, ×3.6 per shipper.
Adjacent niches
Online Co-Op with a different second tag, ranked by verdict then median.
- + Bullet HeavenStrong odds
- + Escape RoomFair
- + TypingFair
- + GamblingFair
- + Point & ClickFair
- + Extraction ShooterPoor odds
- + TransportationPoor odds
- + JRPGPoor odds
- + Open World Survival CraftPoor odds
- + World War IIPoor odds
- + City BuilderPoor odds
- + LGBTQ+Poor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | ARC Raiders | $39.99 | 299,346 82% | 9.0M | $359M (exactly $359,125,396) | Embark Studios | |
| | Path of Exile 2 | · EA | $29.99 | 167,730 76% | 5.0M | $151M (exactly $150,906,681) | Grinding Gear Games |
| | Marathon | $39.99 | 44,919 81% | 1.3M | $54M (exactly $53,889,324) | Bungie | |
| | Call to Arms - Gates of Hell: Ostfront | older | $34.99 | 32,183 85% | 965k | $34M (exactly $33,782,495) | Barbedwire Studios, Digitalmindsoft |
| | Warhammer 40,000: Inquisitor - Martyr | older | $49.99 | 19,552 75% | 587k | $29M (exactly $29,322,134) | NeocoreGames |
| | Titan Quest II | · EA | $34.99 | 17,398 81% | 522k | $18M (exactly $18,262,681) | Grimlore Games |
| | Survive the Nights | $19.99 | 4,719 68% | 142k | $2.8M (exactly $2,829,984) | a2z Interactive | |
| | Ship Graveyard Simulator 2 | older | $24.99 | 3,634 77% | 109k | $2.7M (exactly $2,724,410) | Games Incubator, Hypnotic Ants |
| | Grocery Store Simulator | $14.99 | 5,337 90% | 160k | $2.4M (exactly $2,400,049) | EXPERIMENT ONE | |
| | FlyKnight | $5.99 | 10,432 96% | 313k | $1.9M (exactly $1,874,630) | Wabbaboy | |
| | Roadside Research | · EA | $14.99 | 3,991 85% | 120k | $1.8M (exactly $1,794,753) | Cybernetic Walrus |
| | Wrap House Simulator🌯 | $14.99 | 2,951 87% | 89k | $1.3M (exactly $1,327,065) | Broken Lyre Entertainment, Wendigo Games | |
| | Old Market Simulator | $9.99 | 4,333 87% | 130k | $1.3M (exactly $1,298,600) | Alcedo Games |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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