Do I ship it?

GamesInventory ManagementInventory Management + Multiple Endings

Specimen · observed

Should I ship an Inventory Management Multiple Endings game?

Inventory Management + Multiple Endings

Of 70 developers who shipped an Inventory Management Multiple Endings game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 167 more are announced, ×4.1 for every developer who shipped in the last year.

Verdict: poor odds, for a 3 / 10 build.

The middle developer here made $1.6k, ×3.4 the market's $480 for a 3 / 10 build, and 3 in 10 made under $540; 1 in 20 cleared $250k, ×542 the market median. Revenue is up 90% on the market; 167 games are announced against 41 developers who shipped in the last year.

Deciding numbers: median 3.4 times the market baseline, revenue up 90% on the market, 167 announced, ×4.1 per developer who shipped in the last year.
Nobody has said they are building this yet.
Inventory Management + Multiple Endings
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 70
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $29k → $1.2k → $6.0k → $3.6k → $1.5k → $1.1k → $2.1k (still earning) → $1.2k (still earning)
The last cohort is still earning.
Outcomes for Inventory Management + Multiple Endings: Plate 1 · outcomes, 2 yr, n = 70
Bottom 30% $539 (exactly $539)
Median $1.6k (exactly $1,617)
Top 25% $8.1k (exactly $8,095)
Top 5% $257k (exactly $257,302)
Developers, 2 yr 70
Released games 144
Announced 167
Effort 3 / 10
AI-buildability High
Typical price $6.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 90% on the market, supply 35% more developers than the period before.

Free games: 10%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is high: the lowest rating among its tags.

Inventory Management
effort 3 / 10 · high · effort 3 sits in the high band
Multiple Endings
effort 3 / 10 · high · effort 3 sits in the high band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
3 / 10 · small 2D action, light systems
Systems
Inventory Management, Multiple Endings; 4 in 10 of the top 25% also carry Adventure, Resource Management, Choices Matter
Price point
$6.99 typical · top 25% priced $17.99 or above
Art
4 in 10 of the top 25% ship with Story Rich, Atmospheric, 2D
Plate 4 · demand

Why players buy here

The top 25% priced at $17.99 or above; the middle game at $6.99.

The top 10 games average 90% positive over 11,179 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $540, median $1.6k, 1 in 4 over $8.0k, 1 in 20 over $250k.

3 in 10 developers made under $540. 8 in 10 of the 31 games released 1 to 2 years ago have fewer than 100 reviews. 167 games are announced against 41 developers who shipped in the last year, ×4.1 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Inventory Management with a different second tag, ranked by verdict then median.

  1. + Job SimulatorStrong odds69 devs · median $15k · 62 announced
  2. + LGBTQ+Fair10 devs · median $17k · 13 announced
  3. + Roguelike DeckbuilderFair43 devs · median $12k · 47 announced
  4. + Artificial IntelligenceFair34 devs · median $11k · 44 announced
  5. + WargameFair21 devs · median $4.6k · 20 announced
  6. + Time ManagementFair181 devs · median $2.9k · 228 announced
  7. + DeckbuildingFair98 devs · median $2.5k · 137 announced
  8. + LogicFair70 devs · median $1.7k · 74 announced
  9. + Card GameFair65 devs · median $1.6k · 86 announced
  10. + Trading Card GameFair21 devs · median $1.5k · 28 announced
  11. + Puzzle PlatformerFair20 devs · median $1.1k · 26 announced
  12. + God GameFair16 devs · median $1.1k · 15 announced

All 164 pairs on the Inventory Management page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Keep Driving $17.99 6,188 93% 186k $3.3M (exactly $3,339,664) YCJY Games
Haydee 2 older $24.99 1,649 87% 49k $1.2M (exactly $1,236,255) Haydee Interactive
CONSCRIPT: Director’s Cut older $19.99 1,998 90% 60k $1.2M (exactly $1,198,201) Jordan Mochi, Catchweight Studio
Yes, Your Grace 2: Snowfall $24.99 1,488 76% 45k $1.1M (exactly $1,115,554) Brave At Night
Legends of Eisenwald older $19.99 1,394 76% 42k $836k (exactly $835,982) Aterdux Entertainment
Wrought Flesh older $19.99 775 73% 23k $465k (exactly $464,767) Miziziziz
Post Trauma $14.99 574 72% 17k $258k (exactly $258,128) RED SOUL GAMES
NO-SKIN $6.99 1,227 95% 37k $257k (exactly $257,302) NoEye-Soft
Air Defender · EA $20.19 364 78% 11k $220k (exactly $220,475) ROTOR3
Blacksmith. Song of two Kings. older $24.99 292 79% 8.8k $219k (exactly $218,912) Pavel Leksin
Disillusion ST $10.99 524 96% 16k $173k (exactly $172,763) Disillusion Dev, Disillusion Dev
Retail Hell $7.99 532 95% 16k $128k (exactly $127,520) LEAP Game Studios
The Lacerator $9.99 161 99% 4.8k $48k (exactly $48,252) Games From The Abyss
Rich List: The Order · EA $14.99 70 90% 2.1k $31k (exactly $31,479) YUANYE TECH
SENARA: The Sacrament $17.99 51 74% 1.5k $28k (exactly $27,525) Influsion Inc.

Estimates: copies = reviews × 30, gross = copies × list price.