Do I ship it?

GamesInventory ManagementInventory Management + Modern

Specimen · observed

Should I ship a Modern-Day Inventory Management game?

Inventory Management + Modern

Of 48 developers who shipped a Modern-Day Inventory Management game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 63 more are announced, ×2.2 for every developer who shipped in the last year.

Verdict: poor odds, for a 4 / 10 build.

The middle developer here made $9.0k, ×19 the market's $480 for a 4 / 10 build, and 3 in 10 made under $900; 1 in 20 cleared $10M, ×21707 the market median. Revenue is down 40% on the market; 63 games are announced against 29 developers who shipped in the last year.

Deciding numbers: median 18.9 times the market baseline, revenue down 40% on the market, 63 announced, ×2.2 per developer who shipped in the last year.
Nobody has said they are building this yet.
Inventory Management + Modern
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 48
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $6.1k → $9.6k → $11k → $26k → $9.6k → $7.1k (still earning) → $718 (still earning)
The last cohort is still earning.
Outcomes for Inventory Management + Modern: Plate 1 · outcomes, 2 yr, n = 48
Bottom 30% $899 (exactly $899)
Median $9.0k (exactly $8,991)
Top 25% $52k (exactly $52,052)
Top 5% $10M (exactly $10,310,721)
Developers, 2 yr 48
Released games 81
Announced 63
Effort 4 / 10
AI-buildability Medium
Typical price $9.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 40% on the market, supply 55% more developers than the period before.

Free games: 14%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Inventory Management
effort 3 / 10 · high · effort 3 sits in the high band
Modern
effort 4 / 10 · medium · effort 4 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
4 / 10 · mid 2D, writing-heavy, or simple 3D
Systems
Inventory Management; 7 in 10 of the top 25% also carry Simulation, Immersive Sim, Life Sim
Price point
$9.99 typical · top 25% priced $24.99 or above
Art
7 in 10 of the top 25% ship with 3D, Realistic, First-Person
Plate 4 · demand

Why players buy here

The top 25% priced at $24.99 or above; the middle game at $9.99.

The top 10 games average 91% positive over 156,983 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $900, median $9.0k, 1 in 4 over $52k, 1 in 20 over $10M.

3 in 10 developers made under $900. 7 in 10 of the 21 games released 1 to 2 years ago have fewer than 100 reviews. 63 games are announced against 29 developers who shipped in the last year, ×2.2 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Inventory Management with a different setting or mood, ranked by verdict then median.

  1. + Job SimulatorStrong odds69 devs · median $15k · 62 announced
  2. + LGBTQ+Fair10 devs · median $17k · 13 announced
  3. + Roguelike DeckbuilderFair43 devs · median $12k · 47 announced
  4. + Artificial IntelligenceFair34 devs · median $11k · 44 announced
  5. + WargameFair21 devs · median $4.6k · 20 announced
  6. + Time ManagementFair181 devs · median $2.9k · 228 announced
  7. + DeckbuildingFair98 devs · median $2.5k · 137 announced
  8. + LogicFair70 devs · median $1.7k · 74 announced
  9. + Card GameFair65 devs · median $1.6k · 86 announced
  10. + Trading Card GameFair21 devs · median $1.5k · 28 announced
  11. + Puzzle PlatformerFair20 devs · median $1.1k · 26 announced
  12. + God GameFair16 devs · median $1.1k · 15 announced

All 164 pairs on the Inventory Management page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Resident Evil Requiem $69.99 106,931 95% 3.2M $225M (exactly $224,523,021) CAPCOM Co., Ltd.
PC Building Simulator older $19.99 42,153 93% 1.3M $25M (exactly $25,279,154) Claudiu Kiss, The Irregular Corporation
Big Ambitions $25.99 14,003 92% 420k $11M (exactly $10,918,139) Hovgaard Games
Car For Sale Simulator $16.99 20,229 78% 607k $10M (exactly $10,310,721) Red Axe Games
Car Dealer Simulator $19.99 9,831 88% 295k $5.9M (exactly $5,895,651) Garage Monkeys
Car Dealership Simulator 2 · EA $14.99 2,374 69% 71k $1.1M (exactly $1,067,588) Quadfix Games
Ukrainian Warfare: Gostomel Heroes $14.99 1,921 90% 58k $864k (exactly $863,874) Cats Who Play
Dagger Directive $19.99 802 83% 24k $481k (exactly $480,959) Arcane Alpacas LLC
Supermarket & Internet Cafe Simulator older $14.99 847 79% 25k $381k (exactly $380,896) SmartPlayGames
Obsideo · EA older $11.99 797 61% 24k $287k (exactly $286,681) Kyle's Garage
Copa City: Matchday Manager $24.99 247 72% 7.4k $185k (exactly $185,176) Triple Espresso S.A.
Gaming Cafe Simulator $13.99 385 83% 12k $162k (exactly $161,584) Prapancha Studios
Photo Studio Simulator $14.99 260 80% 7.8k $117k (exactly $116,922) JesseMJ

Estimates: copies = reviews × 30, gross = copies × list price.