Do I ship it?

GamesInventory ManagementInventory Management + Military

Specimen · observed

Should I ship a Military Inventory Management game?

Inventory Management + Military

Of 22 developers who shipped a Military Inventory Management game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 47 more are announced, ×3.4 for every developer who shipped in the last year.

Verdict: poor odds, for a 6 / 10 build.

The middle developer here made $7.4k, ×12 the market's $630 for a 6 / 10 build, and 3 in 10 made under $1.5k; 1 in 20 cleared $860k, ×1376 the market median. Revenue is down 50% on the market; 47 games are announced against 14 developers who shipped in the last year.

Deciding numbers: median 11.8 times the market baseline, revenue down 50% on the market, 47 announced, ×3.4 per developer who shipped in the last year.
Nobody has said they are building this yet.
Inventory Management + Military
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 22
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $450k → $44k → $16k → $4.7k (still earning) → $1.7k (still earning)
The last cohort is still earning.
Outcomes for Inventory Management + Military: Plate 1 · outcomes, 2 yr, n = 22
Bottom 30% $1.4k (exactly $1,439)
Median $7.4k (exactly $7,431)
Top 25% $95k (exactly $94,753)
Top 5% $864k (exactly $863,874)
Developers, 2 yr 22
Released games 63
Announced 47
Effort 6 / 10
AI-buildability Medium
Typical price $9.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 50% on the market, supply 75% more developers than the period before.

Free games: 11%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Inventory Management
effort 3 / 10 · high · effort 3 sits in the high band
Military
effort 6 / 10 · medium · effort 6 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
6 / 10 · full 3D single-player, physics sims, content-heavy RPG
Systems
Inventory Management; 6 in 10 of the top 25% also carry Strategy, Tactical, PvE
Price point
$9.99 typical · top 25% priced $19.99 or above
Art
4 in 10 of the top 25% ship with 3D, Atmospheric, First-Person
Plate 4 · demand

Why players buy here

The top 25% priced at $19.99 or above; the middle game at $9.99.

The top 10 games average 81% positive over 7,582 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $1.5k, median $7.4k, 1 in 4 over $94k, 1 in 20 over $860k.

3 in 10 developers made under $1.5k. 6 in 10 of the 10 games released 1 to 2 years ago have fewer than 100 reviews. 47 games are announced against 14 developers who shipped in the last year, ×3.4 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Inventory Management with a different setting or mood, ranked by verdict then median.

  1. + Job SimulatorStrong odds69 devs · median $15k · 62 announced
  2. + LGBTQ+Fair10 devs · median $17k · 13 announced
  3. + Roguelike DeckbuilderFair43 devs · median $12k · 47 announced
  4. + Artificial IntelligenceFair34 devs · median $11k · 44 announced
  5. + WargameFair21 devs · median $4.6k · 20 announced
  6. + Time ManagementFair181 devs · median $2.9k · 228 announced
  7. + DeckbuildingFair98 devs · median $2.5k · 137 announced
  8. + LogicFair70 devs · median $1.7k · 74 announced
  9. + Card GameFair65 devs · median $1.6k · 86 announced
  10. + Trading Card GameFair21 devs · median $1.5k · 28 announced
  11. + Puzzle PlatformerFair20 devs · median $1.1k · 26 announced
  12. + God GameFair16 devs · median $1.1k · 15 announced

All 164 pairs on the Inventory Management page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Call to Arms - Gates of Hell: Ostfront older $34.99 32,183 85% 965k $34M (exactly $33,782,495) Barbedwire Studios, Digitalmindsoft
Ghosts of Tabor · EA older $24.99 9,140 70% 274k $6.9M (exactly $6,852,258) Combat Waffle Studios
HighFleet older $29.99 7,024 88% 211k $6.3M (exactly $6,319,493) Konstantin Koshutin
Gunsmith Simulator $24.99 3,165 84% 95k $2.4M (exactly $2,372,800) GameHunters
CONSCRIPT: Director’s Cut older $19.99 1,998 90% 60k $1.2M (exactly $1,198,201) Jordan Mochi, Catchweight Studio
Tiny Combat Arena · EA older $19.99 1,511 81% 45k $906k (exactly $906,147) Why485, MicroProse Software
Ukrainian Warfare: Gostomel Heroes $14.99 1,921 90% 58k $864k (exactly $863,874) Cats Who Play
Gunsmith · EA older $19.99 1,004 71% 30k $602k (exactly $602,099) SCT
Dagger Directive $19.99 802 83% 24k $481k (exactly $480,959) Arcane Alpacas LLC
Finnish Army Simulator · EA older $29.99 500 88% 15k $450k (exactly $449,850) Please Be Patient
Ratten Reich $19.99 616 40% 18k $369k (exactly $369,415) METALLADLERSTUDIO
Military Incremental Complex $9.99 692 82% 21k $207k (exactly $207,392) Space Kraken Studios
Fracture Point $19.99 158 81% 4.7k $95k (exactly $94,753) Kyrylo Burlaka
Good Kill! · EA $13.99 104 68% 3.1k $44k (exactly $43,649) gamegine
BURNED HORIZONS · EA $44.99 29 34% 870 $39k (exactly $39,141) BURNED HORIZONS STUDIO
Harpoon Classic '97 $8.99 61 83% 1.8k $16k (exactly $16,452) Alliance Interactive
Eye of the Commando · EA $14.99 34 100% 1.0k $15k (exactly $15,290) Adventurepro Games LLC

Estimates: copies = reviews × 30, gross = copies × list price.