Do I ship it?

GamesInventory ManagementInventory Management + Magic

Specimen · observed

Should I ship a Magic Inventory Management game?

Inventory Management + Magic

Of 87 developers who shipped a Magic Inventory Management game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 224 more are announced, ×3.7 for every developer who shipped in the last year.

Verdict: poor odds, for a 4 / 10 build.

The middle developer here made $1.7k, ×3.5 the market's $480 for a 4 / 10 build, and 3 in 10 made under $300; 1 in 20 cleared $290k, ×616 the market median. Revenue is up 10% on the market; 224 games are announced against 61 developers who shipped in the last year.

Deciding numbers: median 3.5 times the market baseline, revenue up 10% on the market, 224 announced, ×3.7 per developer who shipped in the last year.
Nobody has said they are building this yet.
Inventory Management + Magic
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 87
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $3.2k → $1.7k → $5.8k → $719 → $861 → $3.0k → $2.7k (still earning) → $294 (still earning)
The last cohort is still earning.
Outcomes for Inventory Management + Magic: Plate 1 · outcomes, 2 yr, n = 87
Bottom 30% $294 (exactly $294)
Median $1.7k (exactly $1,678)
Top 25% $12k (exactly $12,142)
Top 5% $293k (exactly $292,507)
Developers, 2 yr 87
Released games 231
Announced 224
Effort 4 / 10
AI-buildability Medium
Typical price $6.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 10% on the market, supply 120% more developers than the period before.

Free games: 11%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Inventory Management
effort 3 / 10 · high · effort 3 sits in the high band
Magic
effort 4 / 10 · medium · effort 4 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
4 / 10 · mid 2D, writing-heavy, or simple 3D
Systems
Inventory Management; 4 in 10 of the top 25% also carry RPG, Roguelike, Crafting
Price point
$6.99 typical · top 25% priced $14.99 or above
Art
5 in 10 of the top 25% ship with 2D
Plate 4 · demand

Why players buy here

The top 25% priced at $14.99 or above; the middle game at $6.99.

The top 10 games average 82% positive over 9,213 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $300, median $1.7k, 1 in 4 over $12k, 1 in 20 over $290k.

3 in 10 developers made under $300. 8 in 10 of the 34 games released 1 to 2 years ago have fewer than 100 reviews. 224 games are announced against 61 developers who shipped in the last year, ×3.7 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Inventory Management with a different setting or mood, ranked by verdict then median.

  1. + Job SimulatorStrong odds69 devs · median $15k · 62 announced
  2. + LGBTQ+Fair10 devs · median $17k · 13 announced
  3. + Roguelike DeckbuilderFair43 devs · median $12k · 47 announced
  4. + Artificial IntelligenceFair34 devs · median $11k · 44 announced
  5. + WargameFair21 devs · median $4.6k · 20 announced
  6. + Time ManagementFair181 devs · median $2.9k · 228 announced
  7. + DeckbuildingFair98 devs · median $2.5k · 137 announced
  8. + LogicFair70 devs · median $1.7k · 74 announced
  9. + Card GameFair65 devs · median $1.6k · 86 announced
  10. + Trading Card GameFair21 devs · median $1.5k · 28 announced
  11. + Puzzle PlatformerFair20 devs · median $1.1k · 26 announced
  12. + God GameFair16 devs · median $1.1k · 15 announced

All 164 pairs on the Inventory Management page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Death Must Die · EA older $6.99 20,937 90% 628k $4.4M (exactly $4,390,489) Realm Archive
Melvor Idle older $9.99 14,630 90% 439k $4.4M (exactly $4,384,611) Games by Malcs
Two Worlds II HD older $24.99 3,880 60% 116k $2.9M (exactly $2,908,836) Reality Pump Studios
Witchspire · EA $22.99 1,849 82% 55k $1.3M (exactly $1,275,255) Envar Games
Dwarves: Glory, Death and Loot $14.99 2,588 82% 78k $1.2M (exactly $1,163,824) Hamma Studios
Slice & Dice older $8.99 2,484 96% 75k $670k (exactly $669,935) Tann
Nevergrind Online older $15.99 1,221 86% 37k $586k (exactly $585,714) Neverworks Games
Mini Healer · EA older $7.99 2,239 87% 67k $537k (exactly $536,688) Sad Doge
Spell Disk older $14.99 965 89% 29k $434k (exactly $433,960) Sunpeak Games
The Black Grimoire: Cursebreaker $14.99 880 83% 26k $396k (exactly $395,736) Olipa Games
Potion Tycoon $19.99 629 71% 19k $377k (exactly $377,211) Snowhound Games
Legends of Dragaea: Idle Dungeons $9.99 976 86% 29k $293k (exactly $292,507) Blast Programming
Machick 2 $6.99 606 88% 18k $127k (exactly $127,078) DeadPixel
Loot Tycoon · EA $6.99 544 71% 16k $114k (exactly $114,077) Parallel Portal
Backpack Dungeon $3.99 656 87% 20k $79k (exactly $78,523) 夜喵
Between Adventures IDLE · EA $7.99 319 71% 9.6k $76k (exactly $76,464) Loop Forge
MycoRelic · EA $14.99 166 89% 5.0k $75k (exactly $74,650) Sandy Dingo Games

Estimates: copies = reviews × 30, gross = copies × list price.