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Should I ship a Minigames Incremental game?
Minigames + Incremental
Of 22 developers who shipped a Minigames Incremental game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 14 more are announced.
Verdict: poor odds, for a 2 / 10 build.
The middle developer here made $1.3k, ×11 the market's $120 for a 2 / 10 build, and 3 in 10 made under $480; 1 in 20 cleared $89k, ×756 the market median. Revenue is down 90% on the market; 14 games are announced against 15 developers who shipped in the last year.
| Bottom 30% | $479 (exactly $479) |
|---|---|
| Median | $1.3k (exactly $1,317) |
| Top 25% | $22k (exactly $21,905) |
| Top 5% | $90k (exactly $89,961) |
| Developers, 2 yr | 22 |
| Released games | 46 |
| Announced | 14 |
| Effort | 2 / 10 |
| AI-buildability | High |
| Typical price | $4.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 90% on the market, supply 115% more developers than the period before.
Free games: 20%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is high: the lowest rating among its tags.
- Minigames
- effort 2 / 10 · high · effort 2 sits in the high band
- Incremental
- effort 1 / 10 · high · formulas and upgrade tables
What it takes
- Effort
- 2 / 10 · static 2D art, simple logic
- Systems
- Minigames, Incremental; 5 in 10 of the top 25% also carry Simulation, Management, Arcade
- Price point
- $4.99 typical · top 25% priced $9.99 or above
- Art
- 7 in 10 of the top 25% ship with 2D, Cute, Colorful
Why players buy here
The top 25% priced at $9.99 or above; the middle game at $4.99.
The top 10 games average 88% positive over 3,010 reviews.
What kills games here
3 in 10 developers made under $480. 7 in 10 of the 9 games released 1 to 2 years ago have fewer than 100 reviews. 14 games are announced against 15 developers who shipped in the last year.
Adjacent niches
Minigames with a different second tag, ranked by verdict then median.
- + LGBTQ+Strong odds
- + Immersive SimStrong odds
- + Life SimStrong odds
- + Visual NovelFair
- + SandboxFair
- + RomanceFair
- + ManagementFair
- + ExplorationFair
- + Action-AdventureFair
- + Character CustomizationFair
- + HorrorFair
- + MagicFair
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Cauldron | $14.99 | 1,678 92% | 50k | $755k (exactly $754,597) | SleepyDad Games | |
| | Coin Pusher Casino | older | $12.50 | 950 84% | 29k | $356k (exactly $356,250) | TreeNutsGames |
| | Zup! Zero | older | $1.99 | 2,572 93% | 77k | $154k (exactly $153,548) | Quiet River |
| | Happy Endings | $6.99 | 429 86% | 13k | $90k (exactly $89,961) | Late Night Studios | |
| | Sex Industry XXX | $9.99 | 160 62% | 4.8k | $48k (exactly $47,952) | Lust Desires 🖤 | |
| | Lured In | $7.99 | 151 84% | 4.5k | $36k (exactly $36,195) | Big Boy Games | |
| | Pibcremental | $5.99 | 177 89% | 5.3k | $32k (exactly $31,807) | Arcane Cabinet | |
| | Desktop Sex Doll | older | $9.99 | 86 55% | 2.6k | $26k (exactly $25,774) | Octo Games |
| | Girls, I just want to get paid! | $3.99 | 183 82% | 5.5k | $22k (exactly $21,905) | LuminatiGames | |
| | DGGWare | $8.99 | 66 93% | 2.0k | $18k (exactly $17,800) | Silkworm | |
| | Computer Sillow | $4.99 | 104 94% | 3.1k | $16k (exactly $15,569) | JuiceBoxFactory | |
| | Meeple Incremental | $5.99 | 39 92% | 1.2k | $7.0k (exactly $7,008) | Simply Artizan | |
| | Gelli Fields | $2.99 | 23 86% | 690 | $2.1k (exactly $2,063) | Wonderpond |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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