Do I ship it?

GamesPerma DeathPerma Death + Historical

Specimen · observed

Should I ship a Historical Perma Death game?

Perma Death + Historical

Only 18 developers shipped a Historical Perma Death game in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, Long Live Caesar, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 43 more are announced, ×3.3 for every developer who shipped in the last year.

Verdict: poor odds, for a 5 / 10 build.

The middle developer here made $1.0k, ×1.7 the market's $630 for a 5 / 10 build, and 3 in 10 made under $600; 1 in 20 cleared $15k, ×24 the market median. Revenue is down 75% on the market; 43 games are announced against 13 developers who shipped in the last year.

Deciding numbers: median 1.7 times the market baseline, revenue down 75% on the market, 43 announced, ×3.3 per developer who shipped in the last year.
Nobody has said they are building this yet.
Perma Death + Historical
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 18
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $1.4k → $1.0k → $1.6k (still earning)
The last cohort is still earning.
Outcomes for Perma Death + Historical: Plate 1 · outcomes, 2 yr, n = 18
Bottom 30% $600 (exactly $600)
Median $1.0k (exactly $1,048)
Top 25% $6.7k (exactly $6,736)
Top 5% $15k (exactly $15,285)
Developers, 2 yr 18
Released games 56
Announced 43
Effort 5 / 10
AI-buildability Medium
Typical price $6.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 75% on the market, supply 160% more developers than the period before.

Free games: 25%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Perma Death
effort 3 / 10 · high · effort 3 sits in the high band
Historical
effort 5 / 10 · medium · effort 5 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
5 / 10 · real systems or entry 3D
Systems
Perma Death; 8 in 10 of the top 25% also carry Roguelite, Roguelike, Strategy
Price point
$6.99 typical · top 25% priced $12.99 or above
Art
4 in 10 of the top 25% ship with Pixel Graphics, 2D, Atmospheric
Plate 4 · demand

Why players buy here

The top 25% priced at $12.99 or above; the middle game at $6.99.

The top 10 games average 85% positive over 250 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $600, median $1.0k, 1 in 4 over $6.7k, 1 in 20 over $15k.

3 in 10 developers made under $600. 9 in 10 of the 9 games released 1 to 2 years ago have fewer than 100 reviews. 43 games are announced against 13 developers who shipped in the last year, ×3.3 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Perma Death with a different setting or mood, ranked by verdict then median.

  1. + LGBTQ+Strong odds15 devs · median $55k · 7 announced
  2. + Turn-BasedFair49 devs · median $10k · 57 announced
  3. + Roguelike DeckbuilderFair65 devs · median $8.1k · 66 announced
  4. + Creature CollectorFair30 devs · median $5.3k · 33 announced
  5. + Mystery DungeonFair27 devs · median $2.7k · 29 announced
  6. + PiratesFair11 devs · median $2.1k · 14 announced
  7. + Traditional RoguelikeFair49 devs · median $1.8k · 55 announced
  8. + Interactive FictionFair27 devs · median $959 · 28 announced
  9. + Precision PlatformerFair46 devs · median $719 · 31 announced
  10. + Time ManagementFair49 devs · median $539 · 66 announced
  11. + Visual NovelFair21 devs · median $538 · 18 announced
  12. + 3D PlatformerFair36 devs · median $537 · 36 announced

All 164 pairs on the Perma Death page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Five Nights at Freddy's 2 older $7.99 23,871 93% 716k $5.7M (exactly $5,721,879) Scott Cawthon
Lost Eidolons older $34.99 1,727 69% 52k $1.8M (exactly $1,812,832) Ocean Drive Studio, Inc.
Heads Will Roll: Reforged older $24.99 1,642 82% 49k $1.2M (exactly $1,231,007) 1917 Studios
Abandon Ship older $24.99 1,151 71% 35k $863k (exactly $862,905) Fireblade Software
Tempest: Pirate Action RPG older $14.99 1,778 69% 53k $800k (exactly $799,567) HeroCraft
A Legionary's Life older $7.99 2,463 87% 74k $590k (exactly $590,381) Alessandro Roberti
UnReal World older $14.50 1,224 93% 37k $532k (exactly $532,440) Sami Maaranen (creator), Erkka Lehmus (… (Sami Maaranen (creator), Erkka Lehmus (co-designer))
Broken Lines older $24.99 604 76% 18k $453k (exactly $452,819) BirdIsland/PortaPlay
Okhlos: Omega older $12.99 633 78% 19k $247k (exactly $246,680) Coffee Powered Machine
BEAST: False Prophet · EA older $24.99 189 64% 5.7k $142k (exactly $141,693) False Prophet
Long Live Caesar $9.99 51 78% 1.5k $15k (exactly $15,285) Yury Khovansky, Vladislavs Viktorovs
SOG: Vietnam $12.99 33 93% 990 $13k (exactly $12,860) PigeonMakesGames, Games By Loki
Millennium Strategy $14.99 21 85% 630 $9.4k (exactly $9,444) MiMo Games
Tribe Nation $9.99 24 79% 720 $7.2k (exactly $7,193) Random Worlds s.r.o.
Threads of War $4.99 45 97% 1.4k $6.7k (exactly $6,736) KoS
Flames of Freedom: 1821 · EA $4.99 31 80% 930 $4.6k (exactly $4,641) NOUMENON
12 Months: Vietnam $3.99 16 68% 480 $1.9k (exactly $1,915) AlphaSixGames
Three Kingdoms Club Manager $8.99 6 66% 180 $1.6k (exactly $1,618) COSO
Arena Monarchy · EA $4.99 7 100% 210 $1.0k (exactly $1,048) Kevin Zhang
Rock and Scroll $1.99 16 93% 480 $955 (exactly $955) Fowlplay

Estimates: copies = reviews × 30, gross = copies × list price.