Games › Survival › Survival + Hacking
Should I ship a Hacking Survival game?
Survival + Hacking
Only 10 developers shipped a Hacking Survival game in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, Deathground, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 33 more are announced, ×5.5 for every developer who shipped in the last year.
Verdict: poor odds, for a 6 / 10 build.
The middle developer here made $1.3k, ×2.0 the market's $630 for a 6 / 10 build, and 3 in 10 made under $300; 1 in 20 cleared $390k, ×628 the market median. Revenue is down 100% on the market; 33 games are announced against 6 developers who shipped in the last year.
not enough cohorts to draw
| Bottom 30% | $299 (exactly $299) |
|---|---|
| Median | $1.3k (exactly $1,282) |
| Top 25% | $51k (exactly $51,249) |
| Top 5% | $394k (exactly $394,387) |
| Developers, 2 yr | 10 |
| Released games | 31 |
| Announced | 33 |
| Effort | 6 / 10 |
| AI-buildability | Medium |
| Typical price | $5.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 100% on the market, supply 50% more developers than the period before.
Free games: 19%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
What it takes
- Effort
- 6 / 10 · full 3D single-player, physics sims, content-heavy RPG
- Systems
- Survival
- Price point
- $5.99 typical
Why players buy here
The top 8 games average 68% positive over 1,609 reviews.
What kills games here
3 in 10 developers made under $300. 6 in 10 of the 5 games released 1 to 2 years ago have fewer than 100 reviews. 33 games are announced against 6 developers who shipped in the last year, ×5.5 per shipper.
Adjacent niches
Survival with a different setting or mood, ranked by verdict then median.
- + FMVStrong odds
- + Social DeductionFair
- + Word GameFair
- + CatsFair
- + CollectathonFair
- + IdlerFair
- + Auto BattlerFair
- + IncrementalFair
- + DogsFair
- + Martial ArtsLong shot
- + Boomer ShooterLong shot
- + DiplomacyPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Duskers | older | $19.99 | 2,304 90% | 69k | $1.4M (exactly $1,381,709) | Misfits Attic |
| | Deathground | · EA | $14.99 | 877 61% | 26k | $394k (exactly $394,387) | Jaw Drop Games |
| | Scrutinized | older | $9.99 | 1,313 89% | 39k | $394k (exactly $393,506) | Reflect Studios |
| | Brigand: Oaxaca | older | $9.99 | 551 94% | 17k | $165k (exactly $165,135) | Brian J. Lancaster, Laughing Coyote Sof… (Brian J. Lancaster, Laughing Coyote Software) |
| | TARTARUS | older | $19.99 | 189 51% | 5.7k | $113k (exactly $113,343) | Abyss Gameworks |
| | Minutescape | $5.99 | 546 74% | 16k | $98k (exactly $98,116) | Molter | |
| | ATOMINE | older | $9.99 | 324 74% | 9.7k | $97k (exactly $97,103) | Broken Arms Games |
| | Decision Legacy Collection | $9.99 | 171 83% | 5.1k | $51k (exactly $51,249) | FlyAnvil | |
| | Deadnaut | older | $9.99 | 128 67% | 3.8k | $38k (exactly $38,362) | Screwfly Studios |
| | Lilith Odyssey | older | $19.99 | 59 76% | 1.8k | $35k (exactly $35,382) | Chaystar Unlimited LLC |
| | Chainsaw Snuff Shots VR | $12.99 | 4 100% | 120 | $1.6k (exactly $1,559) | The Only Way Out | |
| | 137 | · EA | $21.37 | 2 100% | 60 | $1.3k (exactly $1,282) | Ruby the Shark |
| | Battle Bits | $4.99 | 5 40% | 150 | $748 (exactly $748) | NecoPlanet | |
| | UPLOAD | $4.99 | 2 50% | 60 | $299 (exactly $299) | Static Signal | |
| | Ronza | $2.99 | 2 50% | 60 | $179 (exactly $179) | Eyzira | |
| | Hackers: The Revolution Begins | $2.99 | 0 0% | 0 | $0 (exactly $0) | Fifth Battery, LLC. | |
| | Hacklash | $1.99 | 0 0% | 0 | $0 (exactly $0) | Staring Skull Studio |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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