Do I ship it?

GamesQuick-Time EventsQuick-Time Events + Futuristic

Specimen · observed

Should I ship a Futuristic Quick-Time Events game?

Quick-Time Events + Futuristic

Of 24 developers who shipped a Futuristic Quick-Time Events game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 35 more are announced.

Verdict: dead, for a 4 / 10 build.

The middle developer here made $420 in the last 2 years and $300 over 4, against a market of $480 for a 4 / 10 build. 18 developers shipped in the last year and 35 games are announced.

Deciding numbers: median 0.9 times the market baseline, revenue down 70% on the market, 35 announced, ×1.9 per developer who shipped in the last year.
Nobody has said they are building this yet.
Quick-Time Events + Futuristic
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 24
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $299 → $1.9k → $719 → $1.7k → $479 (still earning) → $150 (still earning)
The last cohort is still earning.
Outcomes for Quick-Time Events + Futuristic: Plate 1 · outcomes, 2 yr, n = 24
Bottom 30% $135 (exactly $135)
Median $418 (exactly $418)
Top 25% $1.2k (exactly $1,198)
Top 5% $13k (exactly $13,486)
Developers, 2 yr 24
Released games 63
Announced 35
Effort 4 / 10
AI-buildability Medium
Typical price $4.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 70% on the market, supply 200% more developers than the period before.

Free games: 21%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Quick-Time Events
effort 4 / 10 · medium · effort 4 sits in the medium band
Futuristic
effort 4 / 10 · medium · effort 4 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
4 / 10 · mid 2D, writing-heavy, or simple 3D
Systems
Quick-Time Events; 4 in 10 of the top 25% also carry Action, Arcade, Bullet Hell
Price point
$4.99 typical · top 25% priced $16.99 or above
Art
4 in 10 of the top 25% ship with Stylized, 3D, Atmospheric
Plate 4 · demand

Why players buy here

The top 25% priced at $16.99 or above; the middle game at $4.99.

The top 10 games average 93% positive over 61,405 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $140, median $420, 1 in 4 over $1.1k, 1 in 20 over $13k.

3 in 10 developers made under $140. 9 in 10 of the 11 games released 1 to 2 years ago have fewer than 100 reviews. 35 games are announced against 18 developers who shipped in the last year.

Plate 6 · same mechanic, other settings

Adjacent niches

Quick-Time Events with a different setting or mood, ranked by verdict then median.

  1. + Dating SimFair17 devs · median $15k · 16 announced
  2. + Shoot 'Em UpFair8 devs · median $1.2k · 12 announced
  3. + Life SimFair28 devs · median $958 · 33 announced
  4. + SimulationFair116 devs · median $748 · 133 announced
  5. + CollectathonFair15 devs · median $720 · 18 announced
  6. + Resource ManagementFair46 devs · median $719 · 55 announced
  7. + FlightFair9 devs · median $657 · 9 announced
  8. + AliensFair12 devs · median $628 · 14 announced
  9. + SpaceFair16 devs · median $597 · 24 announced
  10. + Bullet TimeLong shot10 devs · median $390 · 15 announced
  11. + DemonsLong shot17 devs · median $300 · 22 announced
  12. + Bullet HellLong shot27 devs · median $239 · 25 announced

All 110 pairs on the Quick-Time Events page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Call of Duty®: Black Ops III older $59.99 157,694 88% 4.7M $284M (exactly $283,801,892) Treyarch, Aspyr (Mac)
Stellar Blade™ $59.99 61,289 93% 1.8M $110M (exactly $110,301,813) SHIFT UP Corporation
Call of Duty®: Infinite Warfare older $59.99 17,489 65% 525k $31M (exactly $31,474,953) Infinity Ward
Call of Duty®: Advanced Warfare - Gold Edition older $39.99 11,103 64% 333k $13M (exactly $13,320,269) Sledgehammer Games, Raven Software
反转21克 older $8.99 1,020 72% 31k $275k (exactly $275,094) 想象颗粒
Rocket Assault: Downhill Rush older $7.99 209 92% 6.3k $50k (exactly $50,097) Giovanni Elgert
A.D. 2047 older $19.99 79 62% 2.4k $47k (exactly $47,376) Leenzee Games
Aerial_Knight's Never Yield older $4.99 102 79% 3.1k $15k (exactly $15,269) Aerial_Knight
Disco Samurai $9.99 45 88% 1.4k $13k (exactly $13,486) Pixel Fiber Games
Rayland older $2.99 86 91% 2.6k $7.7k (exactly $7,714) Naoka Games
Rage Room: Catharsis $16.99 6 33% 180 $3.1k (exactly $3,058) Revino Games
5 Minutes Until Self-Destruction $1.99 28 96% 840 $1.7k (exactly $1,672) Part Time Monkey
SeaQuestDungeon $7.99 5 80% 150 $1.2k (exactly $1,198) AlchemistGame
Thunder Infinity $4.99 8 75% 240 $1.2k (exactly $1,198) Enrique G. Galvez
Customer Disservice $7.99 3 100% 90 $719 (exactly $719) Sudden Frog
Fumpers: Dual Realms $1.99 10 100% 300 $597 (exactly $597) Fırat Kurt, KurtSoft
DeadEndGram $1.99 9 100% 270 $537 (exactly $537) Michael Morgan
100 Wars $7.99 2 50% 60 $479 (exactly $479) 文艺复兴雪

Estimates: copies = reviews × 30, gross = copies × list price.