Do I ship it?

GamesPerma DeathPerma Death + Futuristic

Specimen · observed

Should I ship a Futuristic Perma Death game?

Perma Death + Futuristic

Of 48 developers who shipped a Futuristic Perma Death game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 106 more are announced, ×4.2 for every developer who shipped in the last year.

Verdict: poor odds, for a 4 / 10 build.

The middle developer here made $750, ×1.6 the market's $480 for a 4 / 10 build, and 3 in 10 made under $180; 1 in 20 cleared $44k, ×94 the market median. Revenue is flat on the market; 106 games are announced against 25 developers who shipped in the last year.

Deciding numbers: median 1.6 times the market baseline, revenue flat on the market, 106 announced, ×4.2 per developer who shipped in the last year.
Nobody has said they are building this yet.
Perma Death + Futuristic
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 48
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $120 → $3.0k → $598 → $1.5k → $2.5k → $719 → $479 (still earning) → $1.3k (still earning)
The last cohort is still earning.
Outcomes for Perma Death + Futuristic: Plate 1 · outcomes, 2 yr, n = 48
Bottom 30% $178 (exactly $178)
Median $748 (exactly $748)
Top 25% $6.3k (exactly $6,290)
Top 5% $44k (exactly $44,488)
Developers, 2 yr 48
Released games 151
Announced 106
Effort 4 / 10
AI-buildability Medium
Typical price $7.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue flat on the market, supply 10% more developers than the period before.

Free games: 7%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Perma Death
effort 3 / 10 · high · effort 3 sits in the high band
Futuristic
effort 4 / 10 · medium · effort 4 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
4 / 10 · mid 2D, writing-heavy, or simple 3D
Systems
Perma Death; 6 in 10 of the top 25% also carry Action, Procedural Generation, Shooter
Price point
$7.99 typical · top 25% priced $14.99 or above
Art
4 in 10 of the top 25% ship with 2D, 3D, Top-Down
Plate 4 · demand

Why players buy here

The top 25% priced at $14.99 or above; the middle game at $7.99.

The top 10 games average 78% positive over 1,505 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $180, median $750, 1 in 4 over $6.2k, 1 in 20 over $44k.

3 in 10 developers made under $180. 9 in 10 of the 26 games released 1 to 2 years ago have fewer than 100 reviews. 106 games are announced against 25 developers who shipped in the last year, ×4.2 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Perma Death with a different setting or mood, ranked by verdict then median.

  1. + LGBTQ+Strong odds15 devs · median $55k · 7 announced
  2. + Turn-BasedFair49 devs · median $10k · 57 announced
  3. + Roguelike DeckbuilderFair65 devs · median $8.1k · 66 announced
  4. + Creature CollectorFair30 devs · median $5.3k · 33 announced
  5. + Mystery DungeonFair27 devs · median $2.7k · 29 announced
  6. + PiratesFair11 devs · median $2.1k · 14 announced
  7. + Traditional RoguelikeFair49 devs · median $1.8k · 55 announced
  8. + Interactive FictionFair27 devs · median $959 · 28 announced
  9. + Precision PlatformerFair46 devs · median $719 · 31 announced
  10. + Time ManagementFair49 devs · median $539 · 66 announced
  11. + Visual NovelFair21 devs · median $538 · 18 announced
  12. + 3D PlatformerFair36 devs · median $537 · 36 announced

All 164 pairs on the Perma Death page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
XCOM: Enemy Unknown older $14.99 40,345 93% 1.2M $18M (exactly $18,143,146) Firaxis Games, Feral Interactive (Linux)
Age of Wonders: Planetfall older $29.99 4,758 80% 143k $4.3M (exactly $4,280,773) Triumph Studios
Deadlink older $24.99 2,871 90% 86k $2.2M (exactly $2,152,389) Gruby Entertainment
Oblivion Override older $17.99 1,692 90% 51k $913k (exactly $913,172) Humble Mill
Sky Rogue older $19.99 1,059 92% 32k $635k (exactly $635,082) Fractal Phase
Orbital Bullet – The 360° Rogue-lite older $16.99 601 82% 18k $306k (exactly $306,330) SmokeStab
Templar Battleforce older $9.99 931 92% 28k $279k (exactly $279,021) Trese Brothers
NeuroVoider older $13.99 492 77% 15k $206k (exactly $206,492) Flying Oak Games
Sublevel Zero Redux older $14.99 448 85% 13k $201k (exactly $201,466) Sigtrap
For The Warp older $14.99 434 72% 13k $195k (exactly $195,170) Massive Galaxy Studios
UNDERWARD $9.99 593 73% 18k $178k (exactly $177,722) INTENSE
DISORDER $29.99 123 50% 3.7k $111k (exactly $110,663) GRUMPY
Void Marauders $13.99 106 77% 3.2k $44k (exactly $44,488) Autarca
Cowboy 3030 $14.99 96 87% 2.9k $43k (exactly $43,171) Soy Boy Games
Corebreaker · EA $7.99 161 92% 4.8k $39k (exactly $38,592) aQuadiun
Planet Killer $12.99 94 79% 2.8k $37k (exactly $36,632) Talisman One Studio
Barrel Roll $4.99 188 96% 5.6k $28k (exactly $28,144) Barrel Roll
Ammo and Oxygen $14.99 53 64% 1.6k $24k (exactly $23,834) Juvty Worlds
Lilac 0 $11.49 68 94% 2.0k $23k (exactly $23,440) Bullet Prince, Victor Pouderoux
Son and Bone $29.99 23 56% 690 $21k (exactly $20,693) TeamKill Media

Estimates: copies = reviews × 30, gross = copies × list price.