Do I ship it?

GamesInventory ManagementInventory Management + Cyberpunk

Specimen · observed

Should I ship a Cyberpunk Inventory Management game?

Inventory Management + Cyberpunk

Of 26 developers who shipped a Cyberpunk Inventory Management game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 44 more are announced, ×2.4 for every developer who shipped in the last year.

Verdict: poor odds, for a 5 / 10 build.

The middle developer here made $1.8k, ×2.9 the market's $630 for a 5 / 10 build, and 3 in 10 made under $150; 1 in 20 cleared $2.3M, ×3725 the market median. Revenue is down 90% on the market; 44 games are announced against 18 developers who shipped in the last year.

Deciding numbers: median 2.9 times the market baseline, revenue down 90% on the market, 44 announced, ×2.4 per developer who shipped in the last year.
Nobody has said they are building this yet.
Inventory Management + Cyberpunk
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 26
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $449 → $5.8k → $4.0k → $36k → $180 (still earning) → $150 (still earning)
The last cohort is still earning.
Outcomes for Inventory Management + Cyberpunk: Plate 1 · outcomes, 2 yr, n = 26
Bottom 30% $150 (exactly $150)
Median $1.8k (exactly $1,799)
Top 25% $6.6k (exactly $6,597)
Top 5% $2.3M (exactly $2,339,064)
Developers, 2 yr 26
Released games 48
Announced 44
Effort 5 / 10
AI-buildability Medium
Typical price $6.49

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 90% on the market, supply 125% more developers than the period before.

Free games: 10%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Inventory Management
effort 3 / 10 · high · effort 3 sits in the high band
Cyberpunk
effort 5 / 10 · medium · effort 5 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
5 / 10 · real systems or entry 3D
Systems
Inventory Management; 7 in 10 of the top 25% also carry Action, PvE, Shooter
Price point
$6.49 typical · top 25% priced $24.99 or above
Art
5 in 10 of the top 25% ship with First-Person
Plate 4 · demand

Why players buy here

The top 25% priced at $24.99 or above; the middle game at $6.49.

The top 10 games average 81% positive over 48,722 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $150, median $1.8k, 1 in 4 over $6.5k, 1 in 20 over $2.3M.

3 in 10 developers made under $150. 8 in 10 of the 9 games released 1 to 2 years ago have fewer than 100 reviews. 44 games are announced against 18 developers who shipped in the last year, ×2.4 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Inventory Management with a different setting or mood, ranked by verdict then median.

  1. + Job SimulatorStrong odds69 devs · median $15k · 62 announced
  2. + LGBTQ+Fair10 devs · median $17k · 13 announced
  3. + Roguelike DeckbuilderFair43 devs · median $12k · 47 announced
  4. + Artificial IntelligenceFair34 devs · median $11k · 44 announced
  5. + WargameFair21 devs · median $4.6k · 20 announced
  6. + Time ManagementFair181 devs · median $2.9k · 228 announced
  7. + DeckbuildingFair98 devs · median $2.5k · 137 announced
  8. + LogicFair70 devs · median $1.7k · 74 announced
  9. + Card GameFair65 devs · median $1.6k · 86 announced
  10. + Trading Card GameFair21 devs · median $1.5k · 28 announced
  11. + Puzzle PlatformerFair20 devs · median $1.1k · 26 announced
  12. + God GameFair16 devs · median $1.1k · 15 announced

All 164 pairs on the Inventory Management page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Marathon $39.99 44,919 81% 1.3M $54M (exactly $53,889,324) Bungie
Deus Ex: Human Revolution - Director's Cut older $19.99 25,392 91% 762k $15M (exactly $15,227,582) Eidos Montreal
Deus Ex: Game of the Year Edition older $6.99 13,740 94% 412k $2.9M (exactly $2,881,278) Ion Storm
Peripeteia · EA $24.99 3,120 86% 94k $2.3M (exactly $2,339,064) Ninth Exodus
Wrought Flesh older $19.99 775 73% 23k $465k (exactly $464,767) Miziziziz
CyberCorp $14.99 351 75% 11k $158k (exactly $157,845) Megame LLC
Neon Blight older $19.99 82 37% 2.5k $49k (exactly $49,175) Bleeding Tapes
Cyber Crush 2069 older $1.99 701 72% 21k $42k (exactly $41,850) Secret Labo
Shell Runner $14.99 80 57% 2.4k $36k (exactly $35,976) Reija
UNHUMAN $3.99 161 73% 4.8k $19k (exactly $19,272) Kinda Lowkey Games
Cyberpunk Store Simulator · EA $8.99 31 90% 930 $8.4k (exactly $8,361) ICON GAME STUDIO
Shifting Sands · EA $19.99 11 100% 330 $6.6k (exactly $6,597) Silent Sun
Money And Lady | 财貌双全 $9.99 20 35% 600 $6.0k (exactly $5,994) Happy DLC Studio
RolemIAster · EA $5.99 23 56% 690 $4.1k (exactly $4,133) ABAFE
Triptych Book I: Blockhead · EA $13.99 6 66% 180 $2.5k (exactly $2,518) Mords, Tootsie

Estimates: copies = reviews × 30, gross = copies × list price.