Games › Combat Racing › Combat Racing + Rhythm
Should I ship a Rhythm Combat Racing game?
Combat Racing + Rhythm
Only 10 developers shipped a Rhythm Combat Racing game in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, Don't Crash, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 9 more are announced.
Verdict: fair, for a 6 / 10 build.
The middle developer here made $800, ×1.3 the market's $630 for a 6 / 10 build, with 3 in 10 under $600. Revenue is up 425% on the market; 9 games are announced against 6 developers who shipped in the last year.
not enough cohorts to draw
| Bottom 30% | $599 (exactly $599) |
|---|---|
| Median | $802 (exactly $802) |
| Top 25% | $4.1k (exactly $4,070) |
| Top 5% | $10k (exactly $10,180) |
| Developers, 2 yr | 10 |
| Released games | 32 |
| Announced | 9 |
| Effort | 6 / 10 |
| AI-buildability | Low |
| Typical price | $3.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 425% on the market, supply 50% more developers than the period before.
Free games: 16%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is low: the lowest rating among its tags.
- Combat Racing
- effort 6 / 10 · low · vehicle physics plus weapons and AI drivers
- Rhythm
- effort 3 / 10 · medium · audio sync, timing precision and music rights
What it takes
- Effort
- 6 / 10 · full 3D single-player, physics sims, content-heavy RPG
- Systems
- Combat Racing, Rhythm
- Price point
- $3.99 typical
Why players buy here
The top 8 games average 94% positive over 229 reviews.
What kills games here
3 in 10 developers made under $600. 8 in 10 of the 5 games released 1 to 2 years ago have fewer than 100 reviews. 9 games are announced against 6 developers who shipped in the last year.
Adjacent niches
Combat Racing with a different second tag, ranked by verdict then median.
- + CollectathonFair
- + SandboxFair
- + PlatformerFair
- + ParkourFair
- + RPGFair
- + 2D PlatformerLong shot
- + Beat 'em upLong shot
- + SurvivalPoor odds
- + Post-apocalypticPoor odds
- + DystopianPoor odds
- + Split ScreenPoor odds
- + Local MultiplayerPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | PalmRide | older | $3.99 | 108 87% | 3.2k | $13k (exactly $12,928) | Pixelbois |
| | Don't Crash | $4.99 | 68 98% | 2.0k | $10k (exactly $10,180) | Override Studio | |
| | Witch Epoch | older | $24.99 | 12 91% | 360 | $9.0k (exactly $8,996) | Laush Dmitriy Sergeevich |
| | BeachRun | older | $24.99 | 11 100% | 330 | $8.2k (exactly $8,247) | Gamesforgames |
| | BotMobile | older | $19.99 | 11 90% | 330 | $6.6k (exactly $6,597) | Gamesforgames |
| | Tides of The Endless | · EA | $7.99 | 25 84% | 750 | $6.0k (exactly $5,992) | Shimmer High Sea |
| | Rain Runner | older | $4.99 | 37 91% | 1.1k | $5.5k (exactly $5,539) | SkyBrave |
| | DAY OF DRIFT | $3.99 | 34 97% | 1.0k | $4.1k (exactly $4,070) | MEWSTURBO | |
| | OutWave: Retro chase | older | $0.99 | 84 86% | 2.5k | $2.5k (exactly $2,495) | RetroAirem, Airem |
| | MEMOLOGY: Absurd racing | $0.99 | 59 94% | 1.8k | $1.8k (exactly $1,752) | Piece Of Voxel, Gamesforfarm | |
| | Ratfall | · EA | $0.99 | 27 88% | 810 | $802 (exactly $802) | charlesfactorydev |
| | NEON DRIFT ULTRA | $1.99 | 13 100% | 390 | $776 (exactly $776) | Gamesforgames | |
| | Music Drive: Chase the Beat | $9.99 | 2 100% | 60 | $599 (exactly $599) | Salve Games | |
| | ZipRush: Surf the Void | · EA | $9.99 | 1 100% | 30 | $300 (exactly $300) | Narriflux |
| | Astro Defender | $2.99 | 0 0% | 0 | $0 (exactly $0) | PandaRick | |
| | Time Assassin | $0.99 | 0 0% | 0 | $0 (exactly $0) | 0cd studio |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
Your address goes to Buttondown, which sends the letter, and nowhere else. Every issue has an unsubscribe link. No tracking beyond the open count Buttondown keeps.