Do I ship it?

GamesCombat RacingCombat Racing + Physics

Specimen · observed

Should I ship a Physics Combat Racing game?

Combat Racing + Physics

Of 77 developers who shipped a Physics Combat Racing game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 149 more are announced, ×3.3 for every developer who shipped in the last year.

Verdict: dead, for a 6 / 10 build.

The middle developer here made $450 in the last 2 years and $450 over 4, against a market of $630 for a 6 / 10 build. 45 developers shipped in the last year and 149 games are announced.

Deciding numbers: median 0.7 times the market baseline, revenue up 25% on the market, 149 announced, ×3.3 per developer who shipped in the last year.
Nobody has said they are building this yet.
Combat Racing + Physics
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 77
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $2.0k → $150 → $1.2k → $449 → $657 → $1.6k → $479 (still earning) → $270 (still earning)
The last cohort is still earning.
Outcomes for Combat Racing + Physics: Plate 1 · outcomes, 2 yr, n = 77
Bottom 30% $239 (exactly $239)
Median $449 (exactly $449)
Top 25% $2.1k (exactly $2,098)
Top 5% $34k (exactly $34,166)
Developers, 2 yr 77
Released games 246
Announced 149
Effort 6 / 10
AI-buildability Low
Typical price $5.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 25% on the market, supply 35% more developers than the period before.

Free games: 14%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is low: the lowest rating among its tags.

Combat Racing
effort 6 / 10 · low · vehicle physics plus weapons and AI drivers
Physics
effort 5 / 10 · low · emergent simulation bugs need hands-on tuning

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
6 / 10 · full 3D single-player, physics sims, content-heavy RPG
Systems
Combat Racing, Physics; 8 in 10 of the top 25% also carry Arcade, Racing, Driving
Price point
$5.99 typical · top 25% priced $14.99 or above
Art
4 in 10 of the top 25% ship with 3D, Third Person, Funny
Plate 4 · demand

Why players buy here

The top 25% priced at $14.99 or above; the middle game at $5.99.

The top 10 games average 74% positive over 6,371 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $240, median $450, 1 in 4 over $2.0k, 1 in 20 over $34k.

3 in 10 developers made under $240. 9 in 10 of the 40 games released 1 to 2 years ago have fewer than 100 reviews. 149 games are announced against 45 developers who shipped in the last year, ×3.3 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Combat Racing with a different second tag, ranked by verdict then median.

  1. + CollectathonFair10 devs · median $2.2k · 12 announced
  2. + SandboxFair21 devs · median $1.8k · 26 announced
  3. + PlatformerFair28 devs · median $899 · 38 announced
  4. + RhythmFair10 devs · median $802 · 9 announced
  5. + ParkourFair26 devs · median $719 · 23 announced
  6. + RPGFair22 devs · median $629 · 28 announced
  7. + 2D PlatformerLong shot18 devs · median $270 · 14 announced
  8. + Beat 'em upLong shot15 devs · median $89 · 15 announced
  9. + SurvivalPoor odds10 devs · median $3.6k · 32 announced
  10. + Post-apocalypticPoor odds13 devs · median $2.7k · 50 announced
  11. + DystopianPoor odds10 devs · median $2.7k · 22 announced
  12. + Split ScreenPoor odds44 devs · median $2.4k · 57 announced

All 79 pairs on the Combat Racing page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Wreckfest 2 · EA $34.99 5,578 73% 167k $5.9M (exactly $5,855,227) Bugbear
FlatOut 2 older $9.99 19,466 95% 584k $5.8M (exactly $5,833,960) Bugbear Entertainment, ZOOM Platform Me… (Bugbear Entertainment, ZOOM Platform Media, Jordan Freeman Group)
FlatOut: Ultimate Carnage Collector's Edition older $19.99 6,747 89% 202k $4.0M (exactly $4,046,176) Bugbear Entertainment, ZOOM Platform Me… (Bugbear Entertainment, ZOOM Platform Media, Jordan Freeman Group)
SimplePlanes older $12.99 9,811 93% 294k $3.8M (exactly $3,823,347) Jundroo, LLC
Uncrashed : FPV Drone Simulator older $14.99 7,770 95% 233k $3.5M (exactly $3,494,169) Luminite
TRAIL OUT older $19.99 3,019 81% 91k $1.8M (exactly $1,810,494) GOOD BOYS
FlatOut 4: Total Insanity older $29.99 1,938 53% 58k $1.7M (exactly $1,743,619) Kylotonn
Carmageddon: Max Damage older $16.99 2,659 79% 80k $1.4M (exactly $1,355,292) Stainless Games Ltd
FlatOut older $7.49 5,870 91% 176k $1.3M (exactly $1,318,989) Bugbear Entertainment, ZOOM Platform Me… (Bugbear Entertainment, ZOOM Platform Media, Jordan Freeman Group)
Make Way older $14.99 1,615 91% 48k $726k (exactly $726,266) Ice BEAM
Recharge: Room Games · EA $19.99 313 67% 9.4k $188k (exactly $187,706) Room Games
Slip & Skid $12.99 141 97% 4.2k $55k (exactly $54,948) NHOGS Interactive
Pocket Cars $9.99 114 87% 3.4k $34k (exactly $34,166) Gen90Software
Pest Apocalypse $9.99 75 94% 2.3k $22k (exactly $22,478) Kikimora Games
Speed Demons 2 $14.99 26 92% 780 $12k (exactly $11,692) Radiangames
Short Oval Simulator · EA $17.99 19 94% 570 $10k (exactly $10,254) Dangerous Derk Interactive
Drift Gang $4.99 55 54% 1.7k $8.2k (exactly $8,234) Beaked Games
Crafty Racer · EA $14.99 11 100% 330 $4.9k (exactly $4,947) Peterclark
PULLBACK RACERS $3.99 39 94% 1.2k $4.7k (exactly $4,668) SkyBrave, blazitt, Gevizz

Estimates: copies = reviews × 30, gross = copies × list price.