Games › Online Co-Op › Online Co-Op + Combat Racing
Should I ship an Online Co-Op Combat Racing game?
Online Co-Op + Combat Racing
Of 24 developers who shipped an Online Co-Op Combat Racing game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 46 more are announced, ×2.9 for every developer who shipped in the last year.
Verdict: poor odds, for a 8 / 10 build.
The middle developer here made $1.1k, ×0.7 the market's $1.5k for a 8 / 10 build, and 3 in 10 made under $450; 1 in 20 cleared $430k, ×288 the market median. Revenue is up 10% on the market; 46 games are announced against 16 developers who shipped in the last year.
| Bottom 30% | $449 (exactly $449) |
|---|---|
| Median | $1.1k (exactly $1,077) |
| Top 25% | $8.9k (exactly $8,880) |
| Top 5% | $432k (exactly $431,892) |
| Developers, 2 yr | 24 |
| Released games | 66 |
| Announced | 46 |
| Effort | 8 / 10 |
| AI-buildability | Low |
| Typical price | $8.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 10% on the market, supply 100% more developers than the period before.
Free games: 23%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is low: the lowest rating among its tags.
- Online Co-Op
- effort 8 / 10 · low · netcode, lobbies and state sync across machines
- Combat Racing
- effort 6 / 10 · low · vehicle physics plus weapons and AI drivers
What it takes
- Effort
- 8 / 10 · online systems, open world
- Systems
- Online Co-Op, Combat Racing; 7 in 10 of the top 25% also carry Arcade, Racing, Driving
- Price point
- $8.99 typical · top 25% priced $39.99 or above
- Art
- 3 in 10 of the top 25% ship with 3D, Cartoony
Why players buy here
The top 25% priced at $39.99 or above; the middle game at $8.99.
The top 10 games average 92% positive over 12,659 reviews.
What kills games here
3 in 10 developers made under $450. 7 in 10 of the 12 games released 1 to 2 years ago have fewer than 100 reviews. 46 games are announced against 16 developers who shipped in the last year, ×2.9 per shipper.
Adjacent niches
Online Co-Op with a different second tag, ranked by verdict then median.
- + Bullet HeavenStrong odds
- + Escape RoomFair
- + TypingFair
- + GamblingFair
- + Point & ClickFair
- + Extraction ShooterPoor odds
- + TransportationPoor odds
- + JRPGPoor odds
- + Open World Survival CraftPoor odds
- + World War IIPoor odds
- + City BuilderPoor odds
- + LGBTQ+Poor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Need for Speed™ Heat | older | $69.99 | 128,933 84% | 3.9M | $271M (exactly $270,720,620) | Ghost Games |
| | Need for Speed™ Unbound | older | $69.99 | 49,862 61% | 1.5M | $105M (exactly $104,695,241) | Criterion Games |
| | Need for Speed™ Payback | older | $29.99 | 27,424 85% | 823k | $25M (exactly $24,673,373) | Ghost Games |
| | Sonic Racing: CrossWorlds | $69.99 | 11,479 93% | 344k | $24M (exactly $24,102,456) | Sonic Team | |
| | Need for Speed™ | older | $29.99 | 25,443 69% | 763k | $23M (exactly $22,891,067) | Ghost Games |
| | Need for Speed™ Rivals | older | $19.99 | 9,265 76% | 278k | $5.6M (exactly $5,556,220) | Criterion Games |
| | Make Way | older | $14.99 | 1,615 91% | 48k | $726k (exactly $726,266) | Ice BEAM |
| | Fling to the Finish | older | $19.99 | 849 85% | 25k | $509k (exactly $509,145) | SplitSide Games |
| | Wreckreation | $39.99 | 360 63% | 11k | $432k (exactly $431,892) | Three Fields Entertainment | |
| | BlazeRush | older | $9.99 | 1,031 88% | 31k | $309k (exactly $308,991) | Targem Games |
| | Warhammer 40,000: Speed Freeks | $19.99 | 493 85% | 15k | $296k (exactly $295,652) | Caged Element | |
| | Jeepney Simulator 2 | $8.99 | 119 91% | 3.6k | $32k (exactly $32,094) | Spacezero Interactive | |
| | Mythic Kart Maker | · EA | $11.99 | 53 83% | 1.6k | $19k (exactly $19,064) | Dream Mix Games |
| | Code Velocity | $2.99 | 99 100% | 3.0k | $8.9k (exactly $8,880) | STIM GAMES | |
| | Deliverage | $12.99 | 17 82% | 510 | $6.6k (exactly $6,625) | Majao Games | |
| | Chasers Dash & Bash | $9.99 | 15 93% | 450 | $4.5k (exactly $4,496) | Flipstar | |
| | Animal Falling | $7.99 | 13 100% | 390 | $3.1k (exactly $3,116) | WOUAFL | |
| | Miner Hoversurf 2 Multiplayer Madness | $4.99 | 11 90% | 330 | $1.6k (exactly $1,647) | Sinned Games |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
Your address goes to Buttondown, which sends the letter, and nowhere else. Every issue has an unsubscribe link. No tracking beyond the open count Buttondown keeps.