Do I ship it?

GamesQuick-Time EventsQuick-Time Events + Choose Your Own Adventure

Specimen · observed

Should I ship a Quick-Time Events Choose Your Own Adventure game?

Quick-Time Events + Choose Your Own Adventure

Of 29 developers who shipped a Quick-Time Events Choose Your Own Adventure game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 28 more are announced, ×2.2 for every developer who shipped in the last year.

Verdict: poor odds, for a 4 / 10 build.

The middle developer here made $4.0k, ×8.4 the market's $480 for a 4 / 10 build, and 3 in 10 made under $450; 1 in 20 cleared $2.0M, ×4221 the market median. Revenue is up 250% on the market; 28 games are announced against 13 developers who shipped in the last year.

Deciding numbers: median 8.4 times the market baseline, revenue up 250% on the market, 28 announced, ×2.2 per developer who shipped in the last year.
Nobody has said they are building this yet.
Quick-Time Events + Choose Your Own Adventure
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 29
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $772 → $2.1k → $3.6k → $36k → $15k (still earning) → $27k (still earning)
The last cohort is still earning.
Outcomes for Quick-Time Events + Choose Your Own Adventure: Plate 1 · outcomes, 2 yr, n = 29
Bottom 30% $450 (exactly $450)
Median $4.0k (exactly $3,984)
Top 25% $27k (exactly $27,279)
Top 5% $2.0M (exactly $2,005,099)
Developers, 2 yr 29
Released games 66
Announced 28
Effort 4 / 10
AI-buildability Medium
Typical price $7.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 250% on the market, supply 25% fewer developers than the period before.

Free games: 12%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Quick-Time Events
effort 4 / 10 · medium · effort 4 sits in the medium band
Choose Your Own Adventure
effort 2 / 10 · high · branching text with light state

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
4 / 10 · mid 2D, writing-heavy, or simple 3D
Systems
Quick-Time Events, Choose Your Own Adventure; 6 in 10 of the top 25% also carry Choices Matter, Adventure, Multiple Endings
Price point
$7.99 typical · top 25% priced $49.99 or above
Art
4 in 10 of the top 25% ship with Story Rich, Cinematic
Plate 4 · demand

Why players buy here

The top 25% priced at $49.99 or above; the middle game at $7.99.

The top 10 games average 79% positive over 6,940 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $450, median $4.0k, 1 in 4 over $27k, 1 in 20 over $2.0M.

3 in 10 developers made under $450. 8 in 10 of the 20 games released 1 to 2 years ago have fewer than 100 reviews. 28 games are announced against 13 developers who shipped in the last year, ×2.2 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Quick-Time Events with a different second tag, ranked by verdict then median.

  1. + Dating SimFair17 devs · median $15k · 16 announced
  2. + Shoot 'Em UpFair8 devs · median $1.2k · 12 announced
  3. + Life SimFair28 devs · median $958 · 33 announced
  4. + SimulationFair116 devs · median $748 · 133 announced
  5. + CollectathonFair15 devs · median $720 · 18 announced
  6. + Resource ManagementFair46 devs · median $719 · 55 announced
  7. + FlightFair9 devs · median $657 · 9 announced
  8. + AliensFair12 devs · median $628 · 14 announced
  9. + SpaceFair16 devs · median $597 · 24 announced
  10. + Bullet TimeLong shot10 devs · median $390 · 15 announced
  11. + DemonsLong shot17 devs · median $300 · 22 announced
  12. + Bullet HellLong shot27 devs · median $239 · 25 announced

All 110 pairs on the Quick-Time Events page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
The Walking Dead older $14.99 53,650 97% 1.6M $24M (exactly $24,126,405) Telltale Games
The Wolf Among Us older $14.99 32,494 97% 975k $15M (exactly $14,612,552) Telltale
The Walking Dead: Season Two older $14.99 26,848 96% 805k $12M (exactly $12,073,546) Telltale Games
Tales from the Borderlands older $19.99 15,101 93% 453k $9.1M (exactly $9,056,070) Telltale Games
Batman - The Telltale Series older $14.99 15,060 87% 452k $6.8M (exactly $6,772,482) Telltale
Until Dawn™ $59.99 3,564 82% 107k $6.4M (exactly $6,414,131) Ballistic Moon
Batman: The Enemy Within - The Telltale Series older $14.99 8,877 92% 266k $4.0M (exactly $3,991,987) Telltale
New Tales from the Borderlands older $39.99 1,737 29% 52k $2.1M (exactly $2,083,879) Gearbox Software
Directive 8020 $49.99 1,337 63% 40k $2.0M (exactly $2,005,099) Supermassive Games
恋爱单选题 older $10.99 2,424 81% 73k $799k (exactly $799,193) 无忧传媒
The Use of Life $19.99 764 90% 23k $458k (exactly $458,171) だらねこげーむず/Daraneko Games
Rock Star Life Simulator $12.49 498 85% 15k $187k (exactly $186,601) HOGO Games
蜀汉再临:源起 Restart ShuHan Dynasty:Origin $3.99 357 76% 11k $43k (exactly $42,733) 浙江海蕊盈信网络科技有限公司
The Supper: New Blood $9.99 120 88% 3.6k $36k (exactly $35,964) White Blanket Games
Ragnar $14.99 61 83% 1.8k $27k (exactly $27,432) Fimbulwinter Games
With Eyes Closed - Season 2 $12.99 70 78% 2.1k $27k (exactly $27,279) Ker
Legends of Savvarah: Children of the Sun $7.99 75 92% 2.3k $18k (exactly $17,978) ST Sinovar
Legends of Savvarah: Flowers and Scorpions $5.99 94 95% 2.8k $17k (exactly $16,892) ST Sinovar

Estimates: copies = reviews × 30, gross = copies × list price.