Do I ship it?

GamesInventory ManagementInventory Management + Capitalism

Specimen · observed

Should I ship a Capitalist Inventory Management game?

Inventory Management + Capitalism

Of 146 developers who shipped a Capitalist Inventory Management game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 191 more are announced.

Verdict: poor odds, for a 4 / 10 build.

The middle developer here made $7.6k, ×16 the market's $480 for a 4 / 10 build, and 3 in 10 made under $1.5k; 1 in 20 cleared $430k, ×918 the market median. Revenue is down 65% on the market; 191 games are announced against 96 developers who shipped in the last year.

Deciding numbers: median 15.9 times the market baseline, revenue down 65% on the market, 191 announced, ×2.0 per developer who shipped in the last year.
Nobody has said they are building this yet.
Inventory Management + Capitalism
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 146
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $4.0k → $7.8k → $748 → $25k → $26k → $13k → $3.9k (still earning) → $1.6k (still earning)
The last cohort is still earning.
Outcomes for Inventory Management + Capitalism: Plate 1 · outcomes, 2 yr, n = 146
Bottom 30% $1.5k (exactly $1,498)
Median $7.6k (exactly $7,552)
Top 25% $45k (exactly $44,816)
Top 5% $436k (exactly $436,074)
Developers, 2 yr 146
Released games 244
Announced 191
Effort 4 / 10
AI-buildability Medium
Typical price $9.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 65% on the market, supply 70% more developers than the period before.

Free games: 14%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Inventory Management
effort 3 / 10 · high · effort 3 sits in the high band
Capitalism
effort 4 / 10 · medium · effort 4 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
4 / 10 · mid 2D, writing-heavy, or simple 3D
Systems
Inventory Management; nearly all of the top 25% also carry Management, Economy, Simulation
Price point
$9.99 typical · top 25% priced $14.99 or above
Art
5 in 10 of the top 25% ship with First-Person, 3D, Realistic
Plate 4 · demand

Why players buy here

The top 25% priced at $14.99 or above; the middle game at $9.99.

The top 10 games average 91% positive over 120,598 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $1.5k, median $7.6k, 1 in 4 over $44k, 1 in 20 over $430k.

3 in 10 developers made under $1.5k. 6 in 10 of the 71 games released 1 to 2 years ago have fewer than 100 reviews. 191 games are announced against 96 developers who shipped in the last year.

Plate 6 · same mechanic, other settings

Adjacent niches

Inventory Management with a different setting or mood, ranked by verdict then median.

  1. + Job SimulatorStrong odds69 devs · median $15k · 62 announced
  2. + LGBTQ+Fair10 devs · median $17k · 13 announced
  3. + Roguelike DeckbuilderFair43 devs · median $12k · 47 announced
  4. + Artificial IntelligenceFair34 devs · median $11k · 44 announced
  5. + WargameFair21 devs · median $4.6k · 20 announced
  6. + Time ManagementFair181 devs · median $2.9k · 228 announced
  7. + DeckbuildingFair98 devs · median $2.5k · 137 announced
  8. + LogicFair70 devs · median $1.7k · 74 announced
  9. + Card GameFair65 devs · median $1.6k · 86 announced
  10. + Trading Card GameFair21 devs · median $1.5k · 28 announced
  11. + Puzzle PlatformerFair20 devs · median $1.1k · 26 announced
  12. + God GameFair16 devs · median $1.1k · 15 announced

All 164 pairs on the Inventory Management page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Supermarket Simulator $19.99 79,236 92% 2.4M $48M (exactly $47,517,829) Nokta Games
Big Ambitions $25.99 14,003 92% 420k $11M (exactly $10,918,139) Hovgaard Games
Waterpark Simulator $12.99 13,280 96% 398k $5.2M (exactly $5,175,216) CayPlay
Moonlighter 2: The Endless Vault $29.99 3,146 80% 94k $2.8M (exactly $2,830,456) Digital Sun
Saleblazers · EA older $29.99 1,974 78% 59k $1.8M (exactly $1,776,008) AIRSTRAFE INTERACTIVE
Wrap House Simulator🌯 $14.99 2,951 87% 89k $1.3M (exactly $1,327,065) Broken Lyre Entertainment, Wendigo Games
Mall Simulator · EA $13.99 3,139 82% 94k $1.3M (exactly $1,317,438) F13 Games
City of Gangsters older $29.99 1,332 73% 40k $1.2M (exactly $1,198,400) SomaSim
Football Life Simulator · EA $19.99 1,567 68% 47k $940k (exactly $939,730) Ludu Arts
Supercar Collection Simulator $12.99 1,528 85% 46k $595k (exactly $595,462) Kiki Games
Clothing Store Simulator $12.99 1,119 89% 34k $436k (exactly $436,074) Kiki Games
Potion Tycoon $19.99 629 71% 19k $377k (exactly $377,211) Snowhound Games

Estimates: copies = reviews × 30, gross = copies × list price.