Do I ship it?

GamesSpace SimSpace Sim + Bullet Hell

Specimen · observed

Should I ship a Bullet Hell Space Sim?

Space Sim + Bullet Hell

Of 40 developers who shipped a Bullet Hell Space Sim in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 39 more are announced.

Verdict: dead, for a 6 / 10 build.

The middle developer here made $480 in the last 2 years and $480 over 4, against a market of $630 for a 6 / 10 build. 23 developers shipped in the last year and 39 games are announced.

Deciding numbers: median 0.8 times the market baseline, revenue down 50% on the market, 39 announced, ×1.7 per developer who shipped in the last year.
Nobody has said they are building this yet.
Space Sim + Bullet Hell
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 40
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $239 → $269 → $599 → $899 → $1.4k → $210 → $359 (still earning) → $1.0k (still earning)
The last cohort is still earning.
Outcomes for Space Sim + Bullet Hell: Plate 1 · outcomes, 2 yr, n = 40
Bottom 30% $120 (exactly $120)
Median $478 (exactly $478)
Top 25% $1.8k (exactly $1,797)
Top 5% $81k (exactly $80,838)
Developers, 2 yr 40
Released games 104
Announced 39
Effort 6 / 10
AI-buildability Medium
Typical price $4.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 50% on the market, supply 35% more developers than the period before.

Free games: 9%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Space Sim
effort 6 / 10 · medium · effort 6 sits in the medium band
Bullet Hell
effort 3 / 10 · high · effort 3 sits in the high band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
6 / 10 · full 3D single-player, physics sims, content-heavy RPG
Systems
Space Sim, Bullet Hell; 7 in 10 of the top 25% also carry Adventure, Action, Shooter
Price point
$4.99 typical · top 25% priced $7.99 or above
Art
6 in 10 of the top 25% ship with 2D
Plate 4 · demand

Why players buy here

The top 25% priced at $7.99 or above; the middle game at $4.99.

The top 10 games average 77% positive over 1,527 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $120, median $480, 1 in 4 over $1.7k, 1 in 20 over $80k.

3 in 10 developers made under $120. 9 in 10 of the 19 games released 1 to 2 years ago have fewer than 100 reviews. 39 games are announced against 23 developers who shipped in the last year.

Plate 6 · same mechanic, other settings

Adjacent niches

Space Sim with a different second tag, ranked by verdict then median.

  1. + DestructionFair14 devs · median $3.7k · 22 announced
  2. + Female ProtagonistFair9 devs · median $3.6k · 12 announced
  3. + Tactical RPGFair9 devs · median $1.8k · 15 announced
  4. + WarFair34 devs · median $1.3k · 42 announced
  5. + Walking SimulatorFair16 devs · median $598 · 20 announced
  6. + SportsFair8 devs · median $479 · 9 announced
  7. + DiplomacyLong shot7 devs · median $360 · 14 announced
  8. + MilitaryPoor odds18 devs · median $6.3k · 39 announced
  9. + Online Co-OpPoor odds18 devs · median $4.9k · 63 announced
  10. + Strategy RPGPoor odds8 devs · median $4.9k · 21 announced
  11. + SandboxPoor odds86 devs · median $4.6k · 213 announced
  12. + Colony SimPoor odds42 devs · median $4.6k · 91 announced

All 114 pairs on the Space Sim page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Void Miner – Incremental Asteroids Roguelite $5.99 698 83% 21k $125k (exactly $125,431) RyanJakob
Dimensions: Dreadnought Architect · EA older $15.99 184 55% 5.5k $88k (exactly $88,265) Craft Theory
Star Survivor $4.99 540 67% 16k $81k (exactly $80,838) SpaceOwl Games, Erabit
Silent Sector older $14.99 108 82% 3.2k $49k (exactly $48,568) Rake in Grass
Space Gray X older $29.99 40 80% 1.2k $36k (exactly $35,988) Galactic Geckon
eXoSpace Combat Engineer · EA $14.99 44 81% 1.3k $20k (exactly $19,787) Fantastimaker
Neon Striker · EA $4.99 85 87% 2.6k $13k (exactly $12,724) Zeno's Adventure Team, Nickonhawk Games
SHINORUBI older $24.99 16 50% 480 $12k (exactly $11,995) Last Boss 88
Space Killer older $7.99 46 73% 1.4k $11k (exactly $11,026) Two friends, VIWESA GAMES
Mecha Harem: Bonds of the Abyss $9.99 34 73% 1.0k $10k (exactly $10,190) Morexingame
Hotloop $2.99 47 85% 1.4k $4.2k (exactly $4,216) Tntlaxy GDS
Orbitous $2.99 43 93% 1.3k $3.9k (exactly $3,857) Oddmin
Tentacle Wars $7.99 13 38% 390 $3.1k (exactly $3,116) SlaveOS
Starfield Battlegrounds $6.99 13 69% 390 $2.7k (exactly $2,726) 谭浩翔
BattleshipCrafting $5.99 10 100% 300 $1.8k (exactly $1,797) 洛米条

Estimates: copies = reviews × 30, gross = copies × list price.