Do I ship it?

GamesInventory ManagementInventory Management + Board Game

Specimen · observed

Should I ship an Inventory Management Board Game?

Inventory Management + Board Game

Of 25 developers who shipped an Inventory Management Board Game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 24 more are announced.

Verdict: poor odds, for a 3 / 10 build.

The middle developer here made $240, ×0.5 the market's $480 for a 3 / 10 build, and 3 in 10 made under $60. Revenue is down 90% on the market, with 24 games announced against 14 developers who shipped in the last year.

Deciding numbers: median 0.5 times the market baseline, revenue down 90% on the market, 24 announced, ×1.7 per developer who shipped in the last year.
Nobody has said they are building this yet.
Inventory Management + Board Game
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 25
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $1.9k → $3.1k → $3.3k → $239 → $248k → $119 (still earning) → $0 (still earning)
The last cohort is still earning.
Outcomes for Inventory Management + Board Game: Plate 1 · outcomes, 2 yr, n = 25
Bottom 30% $60 (exactly $60)
Median $239 (exactly $239)
Top 25% $2.7k (exactly $2,697)
Top 5% $248k (exactly $247,525)
Developers, 2 yr 25
Released games 47
Announced 24
Effort 3 / 10
AI-buildability High
Typical price $4.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 90% on the market, supply 15% more developers than the period before.

Free games: 13%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is high: the lowest rating among its tags.

Inventory Management
effort 3 / 10 · high · effort 3 sits in the high band
Board Game
effort 2 / 10 · high · effort 2 sits in the high band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
3 / 10 · small 2D action, light systems
Systems
Inventory Management, Board Game; 5 in 10 of the top 25% also carry Strategy, Management, Card Game
Price point
$4.99 typical · top 25% priced $14.99 or above
Art
4 in 10 of the top 25% ship with Cute, First-Person
Plate 4 · demand

Why players buy here

The top 25% priced at $14.99 or above; the middle game at $4.99.

The top 10 games average 84% positive over 3,051 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $60, median $240, 1 in 4 over $2.6k, 1 in 20 over $240k.

3 in 10 developers made under $60. 8 in 10 of the 12 games released 1 to 2 years ago have fewer than 100 reviews. 24 games are announced against 14 developers who shipped in the last year.

Plate 6 · same mechanic, other settings

Adjacent niches

Inventory Management with a different second tag, ranked by verdict then median.

  1. + Job SimulatorStrong odds69 devs · median $15k · 62 announced
  2. + LGBTQ+Fair10 devs · median $17k · 13 announced
  3. + Roguelike DeckbuilderFair43 devs · median $12k · 47 announced
  4. + Artificial IntelligenceFair34 devs · median $11k · 44 announced
  5. + WargameFair21 devs · median $4.6k · 20 announced
  6. + Time ManagementFair181 devs · median $2.9k · 228 announced
  7. + DeckbuildingFair98 devs · median $2.5k · 137 announced
  8. + LogicFair70 devs · median $1.7k · 74 announced
  9. + Card GameFair65 devs · median $1.6k · 86 announced
  10. + Trading Card GameFair21 devs · median $1.5k · 28 announced
  11. + Puzzle PlatformerFair20 devs · median $1.1k · 26 announced
  12. + God GameFair16 devs · median $1.1k · 15 announced

All 164 pairs on the Inventory Management page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Supercar Collection Simulator $12.99 1,528 85% 46k $595k (exactly $595,462) Kiki Games
Everdell older $19.99 577 90% 17k $346k (exactly $346,027) Dire Wolf
Console Shop Simulator · EA $15.99 516 92% 15k $248k (exactly $247,525) Lance Games
Turnbound $14.99 446 78% 13k $201k (exactly $200,566) 1TK
The Banished Vault older $24.99 189 78% 5.7k $142k (exactly $141,693) Lunar Division
NEODUEL: Backpack Monsters $11.99 357 79% 11k $128k (exactly $128,413) dicehit, Rogue Duck Interactive
Table Battle Simulator · EA $12.99 85 74% 2.6k $33k (exactly $33,124) Kiki Games
The Dope Game older $4.99 188 79% 5.6k $28k (exactly $28,144) Tenth&Hess Games
Roach Post $12.99 57 100% 1.7k $22k (exactly $22,213) KARP GAMES
Rogue Dungeon older $14.99 49 77% 1.5k $22k (exactly $22,035) Cerberus Gate Games
Card Rogue $4.99 22 63% 660 $3.3k (exactly $3,293) Game Tsukuru Kun
One Room Dungeon $9.99 9 66% 270 $2.7k (exactly $2,697) Darklord Game
Demon Princess Retreat $3.99 21 85% 630 $2.5k (exactly $2,514) OneShotStudio, SamAFEI
Tinker-World: Arrival at Kedhreon $6.99 10 90% 300 $2.1k (exactly $2,097) From The Cave, TibiSoft

Estimates: copies = reviews × 30, gross = copies × list price.